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Tag: unused

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  1. Druid eat animation alternative

    Started by TazioFirelli, August 10th, 2023 03:54
    • Replies: 8
    • Views: 1,812
    Last Post: October 25th, 2023 14:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. New speach

    Started by Junkman1217, October 6th, 2021 23:37
    campaign, creature, design, door, file, found, game, sound, sounds, speech, trap, unused
    • Replies: 1
    • Views: 1,636
    Last Post: October 7th, 2021 00:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. DK2 soundtrack release on CD and vinyl?

    Started by TDK, November 12th, 2020 22:36
    cheapest, dk2, dungeon keeper 2, found, full, game, idea, introduction, keeper, knight, love, made, mark knight, mod, music, original, proper, release, sound, soundtrack, time, unused, website, yeah, youtube
    • Replies: 6
    • Views: 48,350
    Last Post: April 7th, 2021 00:01
    by freezy  Go to last post
  4. Speeches - "claimed entrance" in polish

    Started by mefistotelis, December 25th, 2020 12:11
    • Replies: 4
    • Views: 37,446
    Last Post: December 26th, 2020 09:43
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  5. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 79,958
    Last Post: October 10th, 2020 13:43
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

  6. How to replicate the 'Rock Fall' effect in Editor?

    Started by Tyrant Cenobite, July 21st, 2015 18:38
    2 Pages
    1 2
    animation, campaign, colours, complete, custom, door, dungeon, editor, effect, effects, finally, gameplay, information, keeper, levels, magic, maps, official, original, program, returned, room, trap, traps, unused, world
    • Replies: 11
    • Views: 8,202
    Last Post: July 22nd, 2015 19:40
    by YourMaster  Go to last post
  7. Poll: What would be the best intended final situation in the original campaign?

    Started by DragonsLover, March 13th, 2014 16:50
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 22,162
    Last Post: September 9th, 2014 20:35
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  8. Fire breath sound

    Started by Powtreeman, January 27th, 2014 07:30
    change, dungeon, dungeon keeper, dungeon keeper gold, eat, fire, future, game, keeper, sound, sounds, stun, things, unused, version, workshop
    • Replies: 4
    • Views: 2,506
    Last Post: January 28th, 2014 17:44
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  9. Possible inclusion in a future FX update?

    Started by Tyrant Cenobite, December 23rd, 2013 22:46
    avatar, battle, code, creatures, dark, design, door, dungeon, found, full, game, god, list, magic, mentor, minions, play, present, prison, random, shadows, sounds, speech, speeches, strange, trap, unused, update, work
    • Replies: 2
    • Views: 2,292
    Last Post: December 24th, 2013 20:10
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  10. new creatures?!

    Started by Endrix, March 12th, 2012 17:02
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 8,784
    Last Post: October 31st, 2013 21:41
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  11. Creatures are tired of my casino?

    Started by Keeper_Infernal, August 10th, 2013 09:44
    1.7, bit, bug, bugged, code, creatures, day, effect, free, game, guys, happy, idea, keeper, level, levels, make, money, order, pit, question, room, rooms, sacrifice, section, strange, things, time, training, training room, unused, values, version
    • Replies: 5
    • Views: 5,416
    Last Post: August 10th, 2013 20:36
    by Keeper_Infernal  Go to last post
  12. An idea for difficulty settings

    Started by dayokay, June 19th, 2013 18:55
    action, balance, campaign, code, default, design, difficult, dk1, easy, files, free, hard, hint, idea, information, interface, keeperfx, king, latest, level, levels, list, make, making, map, maps, multiple, open, original, person, players, post, problems, project, rate, rules, script, set, settings, thought, today, unused, work
    • Replies: 7
    • Views: 3,879
    Last Post: June 24th, 2013 12:45
    by dayokay  Go to last post

    Forum:
    KeeperFX

  13. Room Rules.cfg

    Started by friscmanseby, January 1st, 2013 23:46
    2 Pages
    1 2
    action, art, arts, bit, change, check, code, creature, creatures, file, game, google, hell, keeperfx, map, model, play, players, prison, random, room, rooms, rules, set, skeleton, source, time, torture chamber, unused, version, word, work, works
    • Replies: 10
    • Views: 4,339
    Last Post: January 10th, 2013 15:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Unfinished Functions

    Started by Stanislas Dolcini, January 2nd, 2013 14:57
    alpha, bullfrog, creature, creature spells, creatures, dragonslover, files, game, icon, invisible, keeper, keeper spells, language, level, list, make, problem, read, sounds, spells, support, time, translate, translation, unused, warlock, work, working, yeah
    • Replies: 7
    • Views: 3,258
    Last Post: January 7th, 2013 10:56
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  15. Unused sounds added?

    Started by Spatulade, September 7th, 2012 23:45
    avatar, battle, beta, cool, creature, creatures, difficult, dungeon, dungeon keeper, files, found, future, game, gear, hard, keeper, keeperfx, level, magic, make, mefistotelis, mentor, metal, possibility, sounds, speech, speeches, stuff, things, transfer, transfer creature, unused, versions, win
    • Replies: 4
    • Views: 2,882
    Last Post: September 8th, 2012 09:05
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

    • Replies: 26
    • Views: 7,703
    Last Post: August 13th, 2012 02:13
    by Metal Gear Rex  Go to last post
  16. New sound effects

    Started by DragonsLover, September 8th, 2011 00:49
    • Replies: 8
    • Views: 17,846
    Last Post: September 9th, 2011 03:37
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  17. Just curious

    Started by DragonsLover, May 10th, 2011 01:33
    art, cave, code, creatures, data, doors, dragonslover, drop, dungeon, dungeon keeper 1, file, finally, found, game, gameplay, guess, idea, ideas, imps, include, keeperfx, kill, kind, lava, level, levels, names, random, rooms, spells, stats, style, testing, total, traps, unused, working, works
    • Replies: 4
    • Views: 4,304
    Last Post: May 17th, 2011 15:53
    by mefistotelis  Go to last post
  18. Can't compile r318

    Started by Chr!x, February 22nd, 2011 18:43
    2 Pages
    1 2
    .exe, building, character, check, code, compile, compiling, deeper, display, dos, episode, error, exe, file, files, fix, hidden, include, included, information, keeperfx, level, make, matter, mefistotelis, mingw, msys, problem, problems, question, quotes, run, sdl, set, settings, sig, test, type, unused, version, war, work
    • Replies: 16
    • Views: 5,544
    Last Post: February 23rd, 2011 19:59
    by Chr!x  Go to last post

    Forum:
    KeeperFX

  19. latest svn error

    Started by shanon, December 21st, 2010 15:08
    bugged, building, code, compile, error, file, include, issue, jobs, latest, level, load, made, make, mingw, release, sdl, sig, silly, source, sprites, svn, unused, version
    • Replies: 4
    • Views: 2,698
    Last Post: December 29th, 2010 16:26
    by P_Hansson  Go to last post

    Forum:
    KeeperFX

  20. Little request - secret level countdown

    Started by CargoOfDarkness, February 25th, 2010 08:50
    command, countdown, dk1, dungeon keeper 1, gear, information, keeperfx, level, levels, make, metal, metal gear rex, mission, request, rex, script, secret, shooter, unused, wanna, working, works
    • Replies: 3
    • Views: 2,424
    Last Post: February 25th, 2010 17:12
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. Dungeon Specials

    Started by Metal Gear Rex, December 12th, 2009 12:20
    bugs, computer, conquer, creature, creatures, dk2, drop, dungeon, dungeon keeper 2, easy, editor, global, good, guess, hard, heal, hero, hidden, human, idea, improve, keeper, keeper fx, lair, land, latest, level, library, make, map, max, mefistotelis, patch, release, released, script, skeletons, special, specials, training, trick, unused, version, yay
    • Replies: 6
    • Views: 4,101
    Last Post: February 23rd, 2010 22:36
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  22. Unused Color

    Started by dk2player, January 17th, 2010 04:52
    color, colors, creatures, dk2player, dungeon keeper 2, neutral, silver, unused
    • Replies: 1
    • Views: 2,488
    Last Post: January 17th, 2010 04:56
    by Metal Gear Rex  Go to last post
  23. Unseen messages?

    Started by psycopath, October 27th, 2009 14:17
    breaks, check, computer, dk1, dungeon keeper 1, game, imp, keeper, land, level, lines, lord, lord of the land, mentor, messages, picking, script, text, unseen, unused
    • Replies: 2
    • Views: 2,807
    Last Post: October 28th, 2009 13:35
    by Pizu  Go to last post
  24. [Other] Unused Creatures

    Started by dk2player, September 1st, 2009 04:56
    4 Pages
    1 2 3 ... 4
    avatar, balance, bile demon, black, cat, character, creature, creatures, dark, die, difficult, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, elite, evil, fun, gameplay, goblin, good, heroes, horned, horned reaper, horny, ideas, keeper, knight, knights, lore, make, open, orcs, play, question, quickly, reaper, rooms, set, skill, sort, spider, stats, suggestion, tank, thought, time, true, unused, warlocks, water, words
    • Replies: 38
    • Views: 10,437
    Last Post: October 20th, 2009 18:49
    by RothTFP  Go to last post
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