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  1. All/ other DK 1 campaigns/ maps

    Started by Endrix, October 19th, 2016 00:51
    barbarian, campaign, custom, dead, dk1, download, downloads, game, html, included, keeper, keeper fx, keeperfx, load, map, maps, messages, new campaign, official, post, release, run, set, undead, unofficial, version, versions, voice
    • Replies: 3
    • Views: 2,126
    Last Post: October 19th, 2016 18:38
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  2. Moonbrush Wood New game + Glitch?

    Started by Maxwell, April 19th, 2016 20:56
    • Replies: 3
    • Views: 2,464
    Last Post: April 20th, 2016 23:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Talkative computer player

    Started by mefistotelis, March 28th, 2015 08:52
    adding, code, command, compatibility, computer, crash, created, creature, dungeon, files, game, imp, job, knight, latest, level, load, map, messages, mode, move, multiplayer, nightly, page, palette, players, room, set, target, texture, training, training room, video, work
    • Replies: 2
    • Views: 2,265
    Last Post: March 28th, 2015 11:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  4. [Issue] KeeperFX freeze+crash

    Started by ponkblombers, December 4th, 2014 07:42
    campaign, code, crash, file, game, include, information, issue, keeperfx, latest, level, log, messages, nightly, original, program, random, run, sounds, start, time, version, windows, windows 7
    • Replies: 1
    • Views: 10,093
    Last Post: December 4th, 2014 08:48
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  5. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 21:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 8,216
    Last Post: August 24th, 2014 23:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  6. Conquest of The Arctic Bug?

    Started by Gwame, April 27th, 2014 23:21
    2 Pages
    1 2
    • Replies: 15
    • Views: 13,584
    Last Post: July 18th, 2014 17:31
    by Ecarus  Go to last post

    Forum:
    KeeperFX

  7. Picking up enemy trap crate for my workshop

    Started by jomalin, June 28th, 2014 07:15
    • Replies: 8
    • Views: 9,640
    Last Post: July 7th, 2014 05:41
    by jomalin  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 3,399
    Last Post: July 2nd, 2014 19:46
    by jomalin  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 5,307
    Last Post: June 27th, 2014 09:34
    by jomalin  Go to last post

    Forum:
    KeeperFX

    • Replies: 0
    • Views: 2,972
    Last Post: March 24th, 2014 13:44
    by darkkingkongman  Go to last post
  8. Finishing Lvl 20, Classic Campaign

    Started by Lotex, March 14th, 2011 00:44
    art, avatar, bug, campaign, complete, creature, creatures, dead, display, dragonslover, dungeon, files, game, hand, heroes, improved, ingame, keeper, keeperfx, kill, level, load, lvl, matter, messages, mission, monster, official, original, patch, problem, question, release, script, text, thought, total, unofficial, version
    • Replies: 9
    • Views: 27,282
    Last Post: February 3rd, 2014 23:14
    by DragonsLover  Go to last post
  9. Linking objectives/information to action points

    Started by TomtheTall, November 19th, 2013 00:49
    action, art, bit, campaign, code, command, commands, create, creating, display, edit, editing, error, files, format, hidden, information, issue, keeperfx, king, language, level, levels, life, list, messages, original, players, received, reference, script, start, text, the way, things, tips, xxx, zoom
    • Replies: 5
    • Views: 3,216
    Last Post: December 5th, 2013 22:10
    by TomtheTall  Go to last post
  10. Thank you!

    Started by ReaperZ, September 25th, 2013 05:16
    check, community, dungeon, dungeon keeper, everyday, fan, forum, games, gaming, good, guys, ideas, join, keeper, list, love, made, messages, work, world
    • Replies: 1
    • Views: 2,218
    Last Post: September 25th, 2013 05:32
    by Metal Gear Rex  Go to last post
  11. Trouble of transfer items

    Started by RUIN, September 1st, 2013 13:31
    • Replies: 8
    • Views: 4,203
    Last Post: September 7th, 2013 03:26
    by RUIN  Go to last post

    Forum:
    KeeperFX

  12. New Map (Work in Progress)

    Started by Hades, July 31st, 2013 22:09
    claim, command, complete, data, dead, destroy walls, dk1, dungeon, forum, found, game, good, guard, heroes, imps, keeper, killed, level, lines, magic, making, man, map, maps, messages, metal, move, play, post, posting, progress, read, room, script, set, skeletons, top, treasure, vampire, work, working, workshop
    • Replies: 8
    • Views: 6,675
    Last Post: August 9th, 2013 11:29
    by DragonsLover  Go to last post

    Forum:
    DK1 Maps

  13. Quest for the Hero, level Sin-King incredibly slow.

    Started by friscmanseby, January 17th, 2013 18:30
    2 Pages
    1 2
    asset, bugs, claim, closed, crashed, creature, creatures, edit, editor, exe, fix, fixes, game, guess, hero, heroes, keeperfx, kind, king, level, levels, machine, messages, model, open, original, problem, problems, protection, quest, radeon, rooms, slow, speed, suggestion, the way, time, today, top, version, war, works
    • Replies: 16
    • Views: 5,938
    Last Post: July 3rd, 2013 11:48
    by DzjeeAr  Go to last post

    Forum:
    KeeperFX

  14. Problems Installin KeeperFX

    Started by Shadowblade, December 28th, 2012 22:48
    alpha, art, data, error, fast, file, files, game, guide, keeper, keeperfx, made, messages, problems, program, run, start, stupid
    • Replies: 0
    • Views: 1,798
    Last Post: December 28th, 2012 22:48
    by Shadowblade  Go to last post

    Forum:
    KeeperFX

  15. KeeperFX issue

    Started by Hades, October 13th, 2012 20:58
    bug, campaign, creature, dragons, entering, eversmile, file, found, free, great, issue, keeperfx, latest, level, levels, made, max, messages, netzcaro, original, pool, samurai, text
    • Replies: 3
    • Views: 2,182
    Last Post: October 14th, 2012 19:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Translating with .POT/.PO files

    Started by mefistotelis, October 3rd, 2012 22:43
    chinese, code, create, created, download, easy, editing, editor, file, files, format, game, good, google, improve, keeperfx, load, made, make, messages, open, source, support, svn, text, translate, translation, update, working
    • Replies: 1
    • Views: 1,895
    Last Post: October 6th, 2012 01:15
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  17. Message in Dixaroc

    Started by Hades, September 8th, 2012 19:37
    care, edit, feed, hatchery, heroes, keeperfx, land, levels, messages, minions, mod, original, problem, received, released, thread, title, total
    • Replies: 1
    • Views: 2,619
    Last Post: September 9th, 2012 04:32
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  18. Minor Bug Report No More Chickens...

    Started by Zyraen, June 12th, 2011 18:22
    bridge, bug, bugs, building, chickens, code, computer, creatures, debug, error, file, game, good, guess, hatchery, horny, invisible, keeperfx, lava, level, log, mefistotelis, messages, mingw, multiple, players, problems, report, res, rooms, screen, sold, square, strange, things, time, trap, traps, version, war, water, yeah
    • Replies: 3
    • Views: 3,086
    Last Post: August 13th, 2012 12:54
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  19. Glow effects not working?

    Started by Matt Goles, August 9th, 2012 18:58
    • Replies: 6
    • Views: 2,962
    Last Post: August 12th, 2012 03:47
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  20. Flowerhat strange text

    Started by prune, May 11th, 2012 18:31
    bile, bug, campaign, demons, dungeon, file, found, free, heal, keeperfx, levels, map, messages, mission, official, party, spell, strange, text, time
    • Replies: 1
    • Views: 1,802
    Last Post: May 15th, 2012 03:10
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  21. Alternatives to fixing the fast scroll problem?

    Started by Lones, March 10th, 2012 12:45
    deeper, deeper dungeons, dos, dosbox, download, dungeons, editor, error, fast, fix, fixing, guide, half, issue, keeper fx, keeperfx, lines, load, make, maps, messages, past, play, problem, read, reply, spell, thread, true, version, windows, words, work, works
    • Replies: 6
    • Views: 5,172
    Last Post: March 17th, 2012 13:48
    by Lones  Go to last post
  22. 2 Problems

    Started by Randy19, August 27th, 2011 14:01
    2 Pages
    1 2
    • Replies: 11
    • Views: 5,354
    Last Post: September 2nd, 2011 09:31
    by mefistotelis  Go to last post
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