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  1. New Bug Tracker: User Echo

    Started by Mentor, January 19th, 2016 18:55
    bug, bugs, development, game, post, release, secret, suggestions, support, user, war for the overworld, wfto
    • Replies: 0
    • Views: 1,539
    Last Post: January 19th, 2016 18:55
    by Mentor  Go to last post
  2. Keepers and Thing limit

    Started by Hades, November 20th, 2015 13:05
    bug, building, campaign, code, community, computer, created, creating, dead, doors, dungeon, face, fixing, issue, issues, keeperfx, level, map, maps, play, players, post, problem, quickly, ranged, recent, res, rip, room, run, script, steam, traps, workshop
    • Replies: 4
    • Views: 2,823
    Last Post: December 22nd, 2015 18:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Imps & Tunneler Creature Files Mistake!

    Started by Adam Parsons, November 11th, 2015 05:26
    bug, claim, creature, creatures, digger, editing, evil, fan, files, game, good, hero, html, imp, imps, issues, keeper, keeper fx, keeperfx, latest, love, make, making, map, modern, nightly, problem, proper, properties, run, special, windows, work
    • Replies: 3
    • Views: 1,834
    Last Post: November 11th, 2015 22:39
    by Adam Parsons  Go to last post

    Forum:
    KeeperFX

  4. Minions starving themselves

    Started by Hades, November 2nd, 2015 11:55
    attack, bug, building, combat, door, hero, minions, obey, report, savegame
    • Replies: 2
    • Views: 1,615
    Last Post: November 2nd, 2015 14:17
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Patch 1.2.4 Release Notes

    Started by Mentor, November 1st, 2015 08:59
    bug, fix, fixes, issues, latest, make, patch, release, released, steam, today, unable, war for the overworld, wfto
    • Replies: 0
    • Views: 948
    Last Post: November 1st, 2015 08:59
    by Mentor  Go to last post
  6. Patch 1.2.1 Now Available & Multiplayer Tournament!

    Started by Mentor, November 1st, 2015 08:59
    balance, bug, fixes, life, multiplayer, patch, release, steam, war for the overworld
    • Replies: 0
    • Views: 899
    Last Post: November 1st, 2015 08:59
    by Mentor  Go to last post
  7. Patch 1.2 “Tipping the Scales” Now Available!

    Started by Mentor, November 1st, 2015 08:59
    balance, bug, fixes, happy, patch, released, report, test, war for the overworld
    • Replies: 0
    • Views: 1,317
    Last Post: November 1st, 2015 08:59
    by Mentor  Go to last post
  8. Multiplier problem

    Started by abedy, June 20th, 2015 21:22
    arts, assistant, bit, bug, command, computer, file, game, gameplay, guys, keeper, keeperfx, lan, launcher, make, map, mefistotelis, multiplayer, multiplier, players, problem, resolution, run, screen, script, set, win, work
    • Replies: 5
    • Views: 2,216
    Last Post: June 22nd, 2015 00:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. level 18 bugged?

    Started by bern, June 20th, 2015 16:08
    bug, bugged, campaign, code, creatures, downloads, dragonslover, dungeon, game, hero, hero's, heroes, issues, keeperfx, kill, knight, level, levels, make, map, order, original, players, problems, room, speedrun, spell, square, time, topic, total, traps, treasure, version, video, watch, youtube
    • Replies: 3
    • Views: 2,108
    Last Post: June 21st, 2015 06:35
    by Woudo  Go to last post

    Forum:
    KeeperFX

  10. Too quick to play

    Started by Ema64, May 11th, 2015 23:15
    2 Pages
    1 2
    10k, bug, check, computer, contact, developer, dungeon, effect, fast, game, good, guess, guys, hell, idea, imps, issue, keeperfx, level, library, linux, live, make, modern, play, poland, problem, rate, read, red, reference, results, returned, run, runs, skip, slow, sort, speed, team, time, truth, version, windows, work, wow, year
    • Replies: 12
    • Views: 6,268
    Last Post: June 20th, 2015 17:29
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. WFTO Wednesday #126: Continue Testing

    Started by Mentor, June 3rd, 2015 20:12
    bug, fan, found, free, patch, testing, time, war for the overworld, wfto, work
    • Replies: 0
    • Views: 965
    Last Post: June 3rd, 2015 20:12
    by Mentor  Go to last post
  12. Dragons are the worst creature in game

    Started by YourMaster, August 17th, 2014 21:43
    4 Pages
    1 2 3 ... 4
    attack, balance, battle, bug, change, code, combat, creature, creatures, damage, dark, data, demon, die, difficult, display, dragon, dragons, dungeons, fix, fixes, fly, game, good, guess, heal, health, heroes, issues, keeper, keeperfx, latest, level, levels, love, made, make, melee, metal, multiplier, orcs, original, present, pro, problem, problems, quickly, rarely, run, silly, skeletons, slow, spam, spell, stats, time, version, worst
    • Replies: 35
    • Views: 20,043
    Last Post: April 26th, 2015 16:01
    by Mireks  Go to last post

    Forum:
    KeeperFX

  13. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 15:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, latest, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 4,156
    Last Post: April 4th, 2015 17:08
    by Wiegraf  Go to last post
    • Replies: 1
    • Views: 7,112
    Last Post: February 19th, 2015 21:47
    by YourMaster  Go to last post
  14. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, claim, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, improvement, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, savegame, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 9,613
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
  15. change the creature order?

    Started by Endrix, November 15th, 2010 18:48
    archer, avatar, bile, bug, change, code, creature, creatures, dark, demon, dragon, dwarf, files, fly, game, giant, hell, horny, imp, keeper, kind, knight, load, lord, map, model, order, priestess, samurai, skeleton, spider, thief, tunneller, vampire, warlock
    • Replies: 8
    • Views: 6,718
    Last Post: January 22nd, 2015 18:19
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Installing KeeperFX 0.4 with DK gold CD

    Started by NeoHunter, November 16th, 2014 16:19
    5 Pages
    1 2 3 ... 5
    0.40, 2000, art, bit, bug, called, cat, code, complete, data, download, downloaded, downloads, dungeon, edit, error, file, files, full, game, good, html, keeper, keeperfx, latest, launcher, list, load, log, machine, mode, needed, original, post, problem, protection, res, run, thread, time, updated, video, war, work, works
    • Replies: 44
    • Views: 33,171
    Last Post: January 6th, 2015 13:17
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. DK1 Recording

    Started by 12114_v2, December 11th, 2014 22:29
    attack, bad, bug, campaign, change, code, colors, complete, creature, creatures, default, dk1, downloads, dungeon, dungeon keeper, file, fixes, fraps, game, gameplay, google, guys, heroes, included, keeper, keeperfx, latest, level, levels, low, make, maps, minions, mode, original, patch, record, remake, resolution, run, screen, speed, speedrun, version, video, wiki, wondering, workshop
    • Replies: 9
    • Views: 7,869
    Last Post: December 12th, 2014 10:22
    by YourMaster  Go to last post
  18. Got an idea about time bomb spell, also having perhaps an issue

    Started by UnknownMaster21, October 24th, 2014 21:39
    2 Pages
    1 2
    action, block, bug, campaign, claim, code, command, commands, creature, default, dungeon, game, hard, idea, issue, kind, level, list, love, make, map, minions, players, problem, question, read, room, script, set, spell, stuff, style, time, works
    • Replies: 17
    • Views: 6,254
    Last Post: October 30th, 2014 11:34
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

    • Replies: 13
    • Views: 11,382
    Last Post: October 9th, 2014 17:31
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  19. Need some help here

    Started by KlasKalas, October 1st, 2014 16:10
    alternative, bug, ccp, complete, deeper, deeper dungeons, dk1, download, drive, dungeon, dungeons, fixes, happy, html, internet, issues, keeper, keeperfx, latest, levels, link, list, live, load, lock, map, maps, movies, news, play, post, problem, release, screen, slow, thought, unlock, version, working
    • Replies: 9
    • Views: 8,030
    Last Post: October 2nd, 2014 20:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Imprison (The Level)

    Started by Hades, August 3rd, 2014 17:05
    2 Pages
    1 2
    alpha, art, avatar, balance, battle, bridge, bug, building, business, claim, concept, creature, creatures, data, dead, default, difficult, dk1, dk2, dk2 maps, dungeon, extract, fast, forums, fun, game, general, good, guidelines, hand, hell, hero, heroes, horned, horned reaper, idea, improvement, keeper, keeperfx, latest, level, levels, made, make, making, map, maps, material, minions, modern, orcs, patching, possession, post, prison, ragereaver, reaper, released, remake, res, reverse, skeletons, skirmish, start, style, the way, traps, type, win
    • Replies: 17
    • Views: 8,812
    Last Post: September 7th, 2014 02:27
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Lightning traps hurt allies

    Started by Hades, August 30th, 2014 21:54
    allies, bug, code, disarm, google, horny, idea, issues, keeperfx, traps
    • Replies: 1
    • Views: 11,457
    Last Post: August 31st, 2014 00:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Bug: game crashes on full map

    Started by jomalin, July 10th, 2014 15:59
    • Replies: 4
    • Views: 5,770
    Last Post: August 12th, 2014 19:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  23. Grenade Weapon ability no longer moves objects

    Started by darkkingkongman, August 7th, 2014 22:24
    ancient keeper, art, bug, campaign, code, create, creature, damage, edit, effect, file, google, imps, issues, keeper, keeperfx, latest, level, magic, move, nightly, patch, problem, room, start, treasure, version
    • Replies: 2
    • Views: 3,569
    Last Post: August 9th, 2014 00:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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