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  1. Modifications of my upcoming patch

    Started by DragonsLover, August 1st, 2012 05:05
    12 Pages
    1 2 3 ... 12
    • Replies: 117
    • Views: 42,992
    Last Post: December 11th, 2014 23:33
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. [MOD] Creature-Hero Switch

    Started by RRT877, November 21st, 2014 13:48
    bit, creature, download, fun, game, guess, hero, heros, keeperfx, level, load, made, mod, original, switch
    • Replies: 0
    • Views: 11,681
    Last Post: November 21st, 2014 13:48
    by RRT877  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: Screenshots/Movies

    Started by dk2player, August 30th, 2009 02:52
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 46,537
    Last Post: November 12th, 2014 08:45
    by Metal Gear Rex  Go to last post
  4. [QUESTION]Where is Brana Hauk? or what is it?

    Started by UnknownMaster21, November 9th, 2014 17:31
    city, conquer, dark, direction, dungeon, dungeon keeper, dungeon keeper 1, eversmile, evil, full, fun, happy, idea, keeper, king, land, language, level, make, map, names, needed, original, question, res, translate, translation, war, words, yeah
    • Replies: 5
    • Views: 11,261
    Last Post: November 10th, 2014 22:52
    by mefistotelis  Go to last post
  5. Sticky Thread Sticky: Original/Deeper Dungeon map reference

    Started by dragonfist, November 16th, 2009 13:37
    2 Pages
    1 2
    049, caddis, campaign, castle, check, city, color, cool, data, deeper, deeper dungeons, dragonslover, duke, dungeon, dungeon keeper, dungeon keeper 1, dungeons, edit, eva, fell, fly, forum, fun, hard, hidden, keeper, kind, king, level, levels, made, map, maps, names, netzcaro, official, original, patch, post, ragereaver, red, reference, results, sound, the way, thought, tickle, translation, tulipscent, unofficial, version, wishvale, world
    • Replies: 15
    • Views: 31,381
    Last Post: November 9th, 2014 18:05
    by UnknownMaster21  Go to last post
  6. Creatures wont rebel?

    Started by Keeper_Infernal, February 1st, 2014 09:22
    angry, bad, block, change, creature, creatures, dungeon, dungeon keeper 2, fun, game, global, good, great, heros, job, level, make, map, open, portal, problem, test, time, top, tree, work
    • Replies: 4
    • Views: 5,047
    Last Post: September 29th, 2014 22:02
    by Stone_Knight  Go to last post
  7. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 38,903
    Last Post: September 14th, 2014 12:46
    by Stone_Knight  Go to last post
  8. Keeper building 2x2 rooms.

    Started by Woudo, September 11th, 2014 18:00
    • Replies: 2
    • Views: 6,558
    Last Post: September 12th, 2014 18:38
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  9. Imprison (The Level)

    Started by Hades, August 3rd, 2014 17:05
    2 Pages
    1 2
    alpha, art, avatar, balance, battle, bridge, bug, building, business, claim, concept, creature, creatures, data, dead, default, difficult, dk1, dk2, dk2 maps, dungeon, extract, fast, forums, fun, game, general, good, guidelines, hand, hell, hero, heroes, horned, horned reaper, idea, improvement, keeper, keeperfx, latest, level, levels, made, make, making, map, maps, material, minions, modern, orcs, patching, possession, post, prison, ragereaver, reaper, released, remake, res, reverse, skeletons, skirmish, start, style, the way, traps, type, win
    • Replies: 17
    • Views: 8,814
    Last Post: September 7th, 2014 02:27
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Northland/DK2 screenshots

    Started by Keeper Decagon, August 28th, 2014 13:15
    • Replies: 2
    • Views: 16,827
    Last Post: August 29th, 2014 00:59
    by Keeper Decagon  Go to last post

    Forum:
    Off Topic

  11. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 128,369
    Last Post: August 28th, 2014 10:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  12. Metal Gear Rex Profile

    Started by Metal Gear Rex, September 27th, 2009 12:03
    3 Pages
    1 2 3
    abilities, actions, balance, battle, bile, bile demon, black, blood, bones, business, character, color, creature, creatures, dead, default, dexterity, difficult, dk1, dragon, dungeon, dungeon keeper, dwarf, entrance, evil, extract, extracted, fancy, fly, food, fun, gear, giant, goblin, good, group, guidelines, hand, hatchery, health, heavenarius, hidden, horned reaper, horny, iceland, idea, imp, information, keeper, lava, manipulating, manual, material, mentor, metal, metal gear rex, mode, monster, northland, orcs, pit, pool, possession, post, profile, progress, protection, rate, realm, red, research, reverse, rex, room, rooms, rpg, settings, shadows, silver, skill, speech, spells, status, temple, the way, thief, title, tongue, traditional, tree, trip, type, voice, warlocks, watch, water
    • Replies: 29
    • Views: 55,597
    Last Post: August 28th, 2014 06:44
    by Metal Gear Rex  Go to last post

    Forum:
    The Lair

  13. Northland Iceland OOC Thread

    Started by Duke Ragereaver, November 25th, 2009 20:04
    97 Pages
    1 2 3 ... 97
    • Replies: 962
    • Views: 160,015
    Last Post: August 28th, 2014 02:44
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  14. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 21:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 8,210
    Last Post: August 24th, 2014 23:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  15. Second Euphine War

    Started by Hades, July 27th, 2014 13:36
    art, attack, campaign, creatures, dk1, door, dragon, dungeon, fun, good, hell, hero, html, keeper, kill, level, make, map, maps, night, page, start, war, win
    • Replies: 5
    • Views: 4,013
    Last Post: July 30th, 2014 08:29
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  16. Is it possible to 're-prioritize' creatures?

    Started by Auxin, May 21st, 2014 06:29
    2 Pages
    1 2
    balance, bile, building, change, code, create, creating, creature, creatures, demon, dragon, dungeon, entering, entrance, files, free, fun, game, good, google, idea, keeperfx, kind, lair, levels, make, making, match, mode, multiplayer, multiplier, nightly, original, play, prison, problem, random, room, rooms, sig, source, story, temple, the way, torture chamber, treasury, true, type
    • Replies: 11
    • Views: 11,687
    Last Post: May 24th, 2014 21:40
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Faircoast Cavern

    Started by Mothrayas, April 6th, 2012 02:22
    24 Pages
    1 2 3 ... 24
    allies, asset, balance, battle, bile demon, bit, building, business, claim, clean, color, community, complete, cool, crack, creatures, difficult, display, doors, dungeon, eat, entering, extract, fix, free, frustrated, fun, good, great, half, hang, hatchery, heal, health, hellhound, heroes, hidden, image, improvement, imps, job, jobs, keeper, lair, lava, make, map, material, minion, modern, moment, mothrayas, overworld, pit, portal, possession, progress, protection, psychic, red, reinforce, reply, reverse, room, rooms, secrets, set, settings, setup, shadows, sound, sounds, speech, spells, status, steam, technology, the way, time, traditional, traps, treasury, tree, veteran, voice, watch, way back, work, workshop
    • Replies: 231
    • Views: 76,464
    Last Post: April 29th, 2014 09:47
    by Keeper Decagon  Go to last post

    Forum:
    Heavenarius

  18. Darkkingkongman's Maps

    Started by darkkingkongman, March 9th, 2014 13:31
    1.3, 1.7, art, attack, converting, creatures, custom, dead, design, dk2, download, drop, early, forum, fun, future, good, heroes, idea, interested, keeper, link, load, make, map, maps, metal, patch, play, question, start, thread, type, updated, version, versions
    • Replies: 6
    • Views: 10,107
    Last Post: April 21st, 2014 19:29
    by Celtik  Go to last post

    Forum:
    DK2 Maps

  19. Music gets irritating

    Started by mefistotelis, April 13th, 2014 22:38
    actions, art, bit, cheap, crap, crashed, downloaded, dungeon, easy, free, fun, game, gameplay, great, imps, kind, level, made, make, mentor, month, music, person, post, progress, release, start, terrain, time, voice, wow, yeah
    • Replies: 5
    • Views: 20,091
    Last Post: April 18th, 2014 07:32
    by BlueTemplar  Go to last post
  20. Antak's ruin - the start

    Started by Frank, March 21st, 2012 21:42
    ancient keeper, antak, art, arts, campaign, creature, creatures, damage, data, default, dragon, dungeon, dungeon keeper, edit, fun, hard, heal, heroes, hidden, ideas, improved, keeperfx, killed, latest, lava, level, lvl, make, map, mode, picking, possession, released, rooms, ruin, spell, start, stats, time, tips, version, word
    • Replies: 8
    • Views: 5,247
    Last Post: February 23rd, 2014 22:21
    by BlueTemplar  Go to last post

    Forum:
    KeeperFX

  21. Looking for players Game ranger

    Started by Ilikenoodles, January 5th, 2014 16:37
    2 Pages
    1 2
    1.3, 1.7, attack, balance, black, cheap, claim, crash, creatures, dead, default, dk2, download, exe, fun, game, games, gog, internet, issues, knight, latest, load, luck, maps, metal, mouse, online, patch, pit, play, players, problem, protection, skirmish, spam, time, top, version, versions, wanna, windows, windows 7, windows 8, work, works, yeah
    • Replies: 10
    • Views: 8,485
    Last Post: February 20th, 2014 22:34
    by Ross Samadhi  Go to last post
  22. New sacrifices

    Started by mefistotelis, November 22nd, 2009 00:27
    8 Pages
    1 2 3 ... 8
    armageddon, balance, bile, bile demon, changelog, chickens, code, cool, creature spell, creatures, dark, dead, deeper dungeons, demon, demons, destroy walls, dragon, dungeon, dungeon keeper, dwarf, effect, fly, fun, gear, heroes, horned, horned reaper, human, idea, ideas, imps, keeperfx, knight, latest, level, lord of the land, madness, make, map, meant, mefistotelis, metal, metal gear rex, monster, multiplayer, orcs, original, reaper, recipes, research, rex, rooms, sacrifice, sacrifices, sacrificing, spell, spider, stupid, system, thief, transfer creature, working
    • Replies: 72
    • Views: 21,713
    Last Post: February 19th, 2014 23:14
    by Shonji  Go to last post

    Forum:
    KeeperFX

  23. AI lack of aggressivity in 1Player or in FreeplayLevels

    Started by Rangerh, February 17th, 2014 18:21
    1player, art, attack, bile demon, building, campaign, challenge, change, complete, crap, create, creature, creatures, dead, destroy walls, dungeons, editor, entrance, fix, freeplay, fun, game, games, guard, guess, guys, hand, human, idea, imps, keeper, kind, lava, level, levels, maps, multiplayer, portal, post, problem, problems, released, set, square, water
    • Replies: 3
    • Views: 3,157
    Last Post: February 18th, 2014 03:02
    by Shonji  Go to last post

    Forum:
    KeeperFX

  24. A more "human" enemy Keeper

    Started by friscmanseby, August 31st, 2012 16:15
    2 Pages
    1 2
    armageddon, attack, bugs, building, business, cave, coding, computer, countdown, crash, creature, creatures, default, destroy walls, difficult, dk1, dk2, dungeon, fun, game, good, great, guard, heroes, human, improvement, keeper, lava, level, luck, mentor, possession, post, quickly, reinforce, rigger, room, sacrifice, sacrifices, set, settings, setup, skirmish, spell, temple, time, win
    • Replies: 15
    • Views: 16,699
    Last Post: January 29th, 2014 11:22
    by Edwin  Go to last post

    Forum:
    KeeperFX

    • Replies: 11
    • Views: 33,309
    Last Post: January 28th, 2014 20:32
    by Noanechu  Go to last post
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