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  1. WFTO Wednesday #66: A Good Night’s Rest

    Started by Mentor, April 14th, 2014 22:22
    beta, good, hard, night, patch, preview, res, war for the overworld, wfto, work
    • Replies: 0
    • Views: 1,404
    Last Post: April 14th, 2014 22:22
    by Mentor  Go to last post
  2. WFTO Wednesday #66: A Good Night’s Rest

    Started by Mentor, April 9th, 2014 22:50
    beta, good, hard, night, patch, preview, res, war for the overworld, wfto, work
    • Replies: 0
    • Views: 4,246
    Last Post: April 9th, 2014 22:50
    by Mentor  Go to last post
  3. All sound suddenly stopped working

    Started by Keeperfx ftw, March 14th, 2014 07:37
    2 Pages
    1 2
    crash, crashes, day, debug, display, dungeon, dungeon keeper, dungeon keeper fx, error, files, fix, game, hard, idea, issue, issues, keeper, keeper fx, keeperfx, latest, launcher, mefistotelis, nightly, palette, play, problem, program, release, res, run, savegame, set, settings, setup, sort, sound, system, update, version, windows, windows 8, working
    • Replies: 13
    • Views: 5,494
    Last Post: March 16th, 2014 12:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Creature.txt

    Started by CVPI, February 7th, 2014 07:33
    called, campaign, change, copying, creature, creatures, data, dk1, drive, dungeon keeper 1, easy, edit, editing, editor, effect, files, full, game, gear, hard, hero, html, issue, keeper, lair, latest, level, levels, metal, metal gear rex, missions, open, original, page, patch, portal, program, questions, rex, room, skirmish, slave, sound, stats, tools, version
    • Replies: 5
    • Views: 7,463
    Last Post: February 26th, 2014 17:03
    by mefistotelis  Go to last post
  5. Quick Reply Causes Double Post

    Started by Metal Gear Rex, February 16th, 2014 22:22
    049, advanced, default, google, great, hard, heal, heroes, information, issue, maps, members, metal, model, past, play, post, reply, russian, top, website, work
    • Replies: 1
    • Views: 2,585
    Last Post: February 26th, 2014 03:15
    by Metal Gear Rex  Go to last post
  6. Antak's ruin - the start

    Started by Frank, March 21st, 2012 21:42
    ancient keeper, antak, art, arts, campaign, creature, creatures, damage, data, default, dragon, dungeon, dungeon keeper, edit, fun, hard, heal, heroes, hidden, ideas, improved, keeperfx, killed, latest, lava, level, lvl, make, map, mode, picking, possession, released, rooms, ruin, spell, start, stats, time, tips, version, word
    • Replies: 8
    • Views: 5,247
    Last Post: February 23rd, 2014 22:21
    by BlueTemplar  Go to last post

    Forum:
    KeeperFX

  7. Survey : Joint Generation of a new campaign

    Started by dayokay, February 9th, 2014 12:09
    3 Pages
    1 2 3
    adding, attention, bad, balance, campaign, chinese, community, creative, data, deeper dungeons, design, difficult, dungeon, dungeon keeper, fancy, gameplay, games, general, good, great, hard, idea, imp ai, improvement, join, keeper, level, levels, low, made, make, making, mapmaking, new campaign, person, picking, players, problem, project, quickly, res, sort, sounds, story, test, thought, translation, type, work, works, world
    • Replies: 24
    • Views: 9,239
    Last Post: February 16th, 2014 09:30
    by Duke Ragereaver  Go to last post

    Forum:
    KeeperFX

  8. Questions about this mod.

    Started by Joe, February 10th, 2014 12:01
    balance, bugs, change, changelog, code, compatibility, dungeon, editor, fan, fixes, form, game, games, gog, good, guess, hard, information, keeper, make, mod, mode, mods, original, play, progress, question, questions, resolution, rules, settings, time, update, website, work, working
    • Replies: 6
    • Views: 3,653
    Last Post: February 10th, 2014 22:33
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  9. Self-defeating levels

    Started by Hades, February 5th, 2014 18:30
    alcatraz, art, called, campaign, cleanup, coding, created, creatures, dead, design, dk1, duke, dungeon, dungeon keeper 1, forum, hard, hero, heroes, ideas, keeper, level, levels, link, madness, make, map, maps, multiple, oetelaer, official, post, ragereaver, sort, spells, textures, undead, unofficial, version, worst, yeah
    • Replies: 6
    • Views: 4,617
    Last Post: February 9th, 2014 21:29
    by Hades  Go to last post
    • Replies: 11
    • Views: 33,310
    Last Post: January 28th, 2014 20:32
    by Noanechu  Go to last post
  10. Text-based map file format

    Started by mefistotelis, November 4th, 2013 11:52
    2 Pages
    1 2
    bad, bile demon, called, code, combat, concept, control, creating, data, default, display, dk1, dk2 maps, dungeons, early, easy, edit, editor, eversmile, file, format, full, game, good, hard, hex, idea, keeper, keeperfx, kill, king, layout, level, levels, making, map, maps, model, neutral, random, realm, reverse, rooms, script, sounds, square, text, things, training, translation, version, wfto, xxx
    • Replies: 19
    • Views: 10,493
    Last Post: January 10th, 2014 15:09
    by MaxHayman  Go to last post

    Forum:
    KeeperFX

  11. Hello & a few issues.

    Started by daedlanth, January 4th, 2014 20:25
    angry, battle, bugs, complete, crashed, crashes, creature, creatures, data, default, display, drawing, dungeon, dungeon keeper 1, eat, error, format, game, good, hand, hard, heal, hex, horned, horned reaper, horrifying, idea, ideas, improvement, information, issues, keeperfx, latest, levels, log, machine, nightly, patch, play, power, problem, read, reaper, resolution, run, screen, set, setup, time, updating
    • Replies: 5
    • Views: 3,667
    Last Post: January 6th, 2014 19:24
    by daedlanth  Go to last post
  12. Question on how to have keeperfx with vanilla stats for AK

    Started by psymonpsyko, September 24th, 2013 16:03
    2 Pages
    1 2
    ancient keeper, avatars, campaign, change, claim, code, computer, crack, dexterity bug, dosbox, dungeon, dungeon keeper, edit, guide, hard, keeper, keeperfx, kill, latest, level, make, mode, nightly, orcs, original, patch, play, possession, problem, question, resolution, room, rules, set, sloth, stats, thread, today, wondering, works
    • Replies: 18
    • Views: 7,071
    Last Post: January 6th, 2014 13:21
    by psymonpsyko  Go to last post

    Forum:
    KeeperFX

  13. Shonji's Profile

    Started by Shonji, January 3rd, 2014 16:22
    allies, angels, army, asset, black, color, creating, creature, creatures, damage, dark, dark gods, deadly, face, found, gods, hard, heal, iceland, level, making, melee, night, northland, pants, profile, reverse, shadows, special, spells, type
    • Replies: 0
    • Views: 4,012
    Last Post: January 3rd, 2014 16:22
    by Shonji  Go to last post

    Forum:
    The Lair

  14. Long way to victory

    Started by eldarkt, December 30th, 2013 20:42
    • Replies: 6
    • Views: 3,219
    Last Post: December 31st, 2013 19:39
    by eldarkt  Go to last post

    Forum:
    DK1 Maps

  15. DK2 speedrun on SpeedDemosArchive

    Started by Mothrayas, November 19th, 2013 10:02
    1.7, archive, business, campaign, claim, color, creatures, dk1, dk2, dungeon, dungeon keeper 2, fame, full, game, gog, good, hard, html, keeper, level, possession, possibility, post, quickly, record, res, sig, speedrun, time, total, version
    • Replies: 5
    • Views: 6,192
    Last Post: November 19th, 2013 19:09
    by Skarok  Go to last post
  16. Crystalbarrow Catacombs OOC Thread

    Started by Duke Ragereaver, August 30th, 2009 11:47
    46 Pages
    1 2 3 ... 46
    art, artifact, balance, bile demon, bridge, catacombs, character, claim, color, colours, cool, coop, crystalbarrow, difficult, dk2, dk2 maps, dk2player, dungeon keeper, dungeon keeper 2, dwarf, eat, eating, edit, entrance, evi, fail, fan, fire, fun, hard, hellhound, horny, html, image, improvement, kind, latest, lava, level, love, make, map, maps, material, metal gear rex, mod, mods, monster, movie, occ, orcs, pills, play, post, psychic, read, realm, realms, rooms, rpg, scheme, scream, section, silence, skill, speech, start, the way, thief, things, thread, tring, trip, watch, water, word, work
    • Replies: 451
    • Views: 81,320
    Last Post: November 5th, 2013 19:23
    by Dark_Omega MK2  Go to last post

    Forum:
    Heavenarius

  17. new creatures?!

    Started by Endrix, March 12th, 2012 17:02
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 8,782
    Last Post: October 31st, 2013 21:41
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  18. An idea for a Dungeon Keeper game

    Started by ReaperZ, September 25th, 2013 05:33
    air, bad, burn, clean, code, community, concept, crash, created, design, difficult, direction, dk1, dk2, dungeon, fresh, game, games, good, graphic, graphics, guy, guys, hard, idea, ideas, identity, information, join, keeper, made, make, present, problem, projects, quickly, sick, team, wfto, words, work, working, works
    • Replies: 2
    • Views: 5,695
    Last Post: October 29th, 2013 13:43
    by UnknownMaster21  Go to last post
  19. what is 48/2(9+3)

    Started by Blutonium, April 8th, 2011 20:35
    3 Pages
    1 2 3
    blutonium, dragon, dragonslover, easy, edit, fun, guidelines, hard, included, make, matter, mothrayas, order, pants, problem, samurai, searingflame2, set, stuff, thought, thread, working, yeah
    • Replies: 23
    • Views: 18,889
    Last Post: September 23rd, 2013 05:33
    by Metal Gear Rex  Go to last post

    Forum:
    Off Topic

  20. The Twin Keepers

    Started by Hades, January 5th, 2013 21:02
    2 Pages
    1 2
    army, art, attack, campaign, claim, difficult, doors, dungeon, entrance, good, hard, hell, hero, heroes, human, idea, important, imps, keeper, keeper fx, kill, lava, level, made, open, party, past, players, problem, rooms, separating, skip, start, strength, text, traps, watch, win, workshop, world, yeah
    • Replies: 13
    • Views: 8,281
    Last Post: September 21st, 2013 18:35
    by Al_Mahiroon  Go to last post

    Forum:
    KeeperFX

  21. Twin Keeper

    Started by Airandius, January 24th, 2011 00:20
    3 Pages
    1 2 3
    army, art, arts, avatar, avatars, balance, battle, bile, bile demon, bit, bridge, bugged, care, ccp, challenge, code, commands, cool, custom, data, demons, difficult, early, entrance, fail, format, fun, game, google, guys, hard, heroes, issue, keeper, keeperfx, killed, lava, level, lord of the land, make, map, monster, multiple, orcs, play, problem, project, questions, rooms, script, source, start, support, svn, thief, thought, time, update, win, working
    • Replies: 28
    • Views: 15,575
    Last Post: September 20th, 2013 10:22
    by Kai Baumgartner  Go to last post

    Forum:
    KeeperFX

  22. Trouble of transfer items

    Started by RUIN, September 1st, 2013 13:31
    • Replies: 8
    • Views: 4,201
    Last Post: September 7th, 2013 03:26
    by RUIN  Go to last post

    Forum:
    KeeperFX

  23. This is beyond a joke!

    Started by Hades, July 11th, 2013 17:19
    attention, attract, campaign, challenge, check, combat, creature, creatures, default, early, fast, files, fun, good, hard, horny, important, keeperfx, level, levels, low, man, orcs, play, read, released, set, settings, speech, spells, time, warlocks, win
    • Replies: 9
    • Views: 4,793
    Last Post: July 16th, 2013 17:28
    by dayokay  Go to last post

    Forum:
    KeeperFX

  24. Poll: When was the last time you played DK or DK2?

    Started by Patrician, December 3rd, 2011 21:07
    2 Pages
    1 2
    0.40, art, attack, bit, campaign, computer, creatures, discussion, dk1, dk2, drive, fps, free, fun, game, games, general, good, hand, hard, hero, invasion, keeperfx, lair, make, map, maps, members, mothrayas, online, play, proper, rex, run, save, set, source, start, time, year
    • Replies: 15
    • Views: 8,397
    Last Post: July 5th, 2013 10:28
    by Bj007pro  Go to last post
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