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  1. First impressions / comments?

    Started by Blutonium, November 27th, 2010 10:44
    4 Pages
    1 2 3 ... 4
    action, awesome, beta, bit, bullfrog, change, computer, crap, crashed, crashes, creatures, devs, dk2, dungeons, early, entrance, fan, fun, game, games, general, good, great, heal, health, heroes, heros, idea, kind, level, levels, log, make, meant, missions, monster, past, play, post, request, rooms, runs, spiritual, story, stuff, successor, test, time, true, wanna, watch, website, work
    • Replies: 34
    • Views: 13,644
    Last Post: November 21st, 2020 16:36
    by Endrix  Go to last post

    Forum:
    Dungeons

  2. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    2 Pages
    1 2
    • Replies: 10
    • Views: 788
    Last Post: November 19th, 2020 08:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Change Slab Type

    Started by dayokay, October 8th, 2020 17:15
    • Replies: 4
    • Views: 367
    Last Post: October 9th, 2020 11:09
    by dayokay  Go to last post

    Forum:
    KeeperFX

  4. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 3
    • Views: 301
    Last Post: September 13th, 2020 21:21
    by YourMaster  Go to last post
  5. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 134
    • Views: 89,737
    Last Post: August 24th, 2020 21:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 18:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 50,592
    Last Post: August 3rd, 2020 01:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  7. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 26
    • Views: 16,086
    Last Post: July 28th, 2020 14:35
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  8. Call to arms

    Started by Junkman1217, July 16th, 2020 02:30
    assistant, bit, campaign, computer, fix, flag, spell, switch, trouble
    • Replies: 1
    • Views: 301
    Last Post: July 16th, 2020 07:29
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Room dimensions

    Started by Junkman1217, July 9th, 2020 01:45
    assistant, change, computer, dungeon, fly, room, rooms, training
    • Replies: 1
    • Views: 361
    Last Post: July 9th, 2020 02:11
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  10. Scavenging

    Started by Junkman1217, July 3rd, 2020 05:29
    advanced, computer, creature, creatures, dungeon, dungeons, game, levels, move, original, post, posting, problem, scavenging, thought, transfer, video
    • Replies: 8
    • Views: 550
    Last Post: July 3rd, 2020 17:40
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  11. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    art, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 279
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  12. KeeperFX Unofficial 0.4.7

    Started by YourMaster, October 2nd, 2019 22:51
    2 Pages
    1 2
    bugs, commands, complete, computer, downloads, dungeon, files, fixes, free, full, game, level, link, list, lvl, maps, possession, problems, released, script, skirmish, text, topic, unofficial, wiki
    • Replies: 15
    • Views: 10,588
    Last Post: May 25th, 2020 08:41
    by Lionel90  Go to last post

    Forum:
    KeeperFX

  13. Yomegami's Map Thread

    Started by Yomegami, April 22nd, 2011 21:08
    actions, attack, castle, challenge, computer, creature, direction, dk2, dungeon, entrance, fun, goblin, guard, heal, hero, heroes, keeper, kill, lava, making, map, maps, multiplayer, play, possession, post, read, record, room, set, skill, skirmish, special, spells, the keepers, thread, work
    • Replies: 3
    • Views: 6,042
    Last Post: February 16th, 2020 19:08
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  14. gold edition dos box question

    Started by Frosti85, November 25th, 2019 21:56
    computer, create, creatures, dk1, dos, downloads, dungeon, dungeon keeper, edition, favorite, fun, game, gog, imps, issue, keeper, machine, play, question, run, total, version, wiki, windows, windows 10
    • Replies: 3
    • Views: 1,571
    Last Post: November 27th, 2019 14:14
    by YourMaster  Go to last post
  15. Space Station Keeper

    Started by DragonsLover, December 29th, 2013 17:44
    • Replies: 1
    • Views: 7,789
    Last Post: September 10th, 2019 18:14
    by MrBuzzKill  Go to last post
  16. Game Crash wenn use Call to Arms

    Started by Urban62x, July 17th, 2019 10:43
    • Replies: 2
    • Views: 1,592
    Last Post: July 17th, 2019 16:10
    by Urban62x  Go to last post

    Forum:
    KeeperFX

  17. Problem with DK2 Black screen

    Started by DrKillzown, February 21st, 2014 00:04
    art, black, campaign, computer, dk2, fix, found, game, graphics, great, guys, horny, love, map, mega, online, play, problem, run, screen, set, settings, start, texture, today, works
    • Replies: 1
    • Views: 7,649
    Last Post: May 28th, 2019 14:17
    by happytogether  Go to last post
  18. Enemy AI

    Started by Powtreeman, March 15th, 2019 19:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 1,639
    Last Post: March 25th, 2019 23:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. About computer color modification

    Started by sony2305, January 1st, 2019 18:33
    color, colors, computer, game, images, packs, remake, textures
    • Replies: 1
    • Views: 497
    Last Post: January 2nd, 2019 09:34
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. KeeperFx Incompatible with new Win10 update

    Started by Hades, May 20th, 2018 09:03
    change, computer, crash, crashes, creature, dark, file, game, hard, horny, keeperfx, log, prison, room, run, set, silly, skeleton, temple, time, top, update, updated, win, windows, windows 10
    • Replies: 9
    • Views: 1,821
    Last Post: May 21st, 2018 15:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. commenting keepcompp.cfg

    Started by burntonion, January 30th, 2018 13:51
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 3,133
    Last Post: February 27th, 2018 21:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 15,857
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  23. Black Menu after patched with GIM 1.05

    Started by TheEnigmist, August 28th, 2017 16:50
    2 Pages
    1 2
    1.7, art, black, computer, creatures, display, dk2, dkii, dungeon keeper 2, error, exe, fast, fix, game, gog, graphic, graphics, patch, problem, run, set, start, time, user, work, works
    • Replies: 12
    • Views: 2,840
    Last Post: August 30th, 2017 21:01
    by Narachi  Go to last post
  24. [DK2] Map Editor Size Limit

    Started by Nocalora, May 5th, 2017 16:34
    5 Pages
    1 2 3 ... 5
    art, availability, bit, called, change, community, computer, crash, creature, creatures, default, display, dk2, dk2 editor, dungeon keeper 2, dungeons, eat, editor, effects, game, guess, hard, heroes, keeper, kill, kind, levels, love, make, map, map editor, maps, match, play, problem, problems, release, run, special, start, traps, word, yeah, year
    • Replies: 46
    • Views: 6,615
    Last Post: May 12th, 2017 16:37
    by tonihele  Go to last post
  25. DzjeeAr's 25-level campaign

    Started by Endrix, January 16th, 2017 17:24
    campaign, computer, crash, crashing, file, found, game, keeper, keeper fx, keeperfx, knight, launcher, level, log, map, play, thread, time
    • Replies: 2
    • Views: 1,301
    Last Post: January 21st, 2017 16:54
    by Endrix  Go to last post

    Forum:
    DK1 Maps

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