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Tag: acting

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  1. New Russian speech files in 0.4.8

    Started by AstraL, September 27th, 2020 10:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 710
    Last Post: November 13th, 2020 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 9,203
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  3. Issue with official map editing

    Started by KeeperKnight, June 16th, 2016 10:04
    acting, camera, complete, creature, creatures, editing, forum, game, happy, horny, issue, knight, level, map, maps, max, official, portal, room, skip, stats, training, training room
    • Replies: 0
    • Views: 1,181
    Last Post: June 16th, 2016 10:04
    by KeeperKnight  Go to last post
    • Replies: 5
    • Views: 5,020
    Last Post: December 12th, 2014 16:21
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  4. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 20:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 6,721
    Last Post: August 24th, 2014 22:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  5. What Can Go Wrong in a Dungeon?

    Started by Rephath, January 3rd, 2013 22:14
    acting, campaign, create, creatures, details, dungeon, dungeon keeper, events, game, guys, heroes, ideas, important, include, issues, keeper, link, minions, mission, players, problems, proper, rpg, ruin, run, set, suggestions, system
    • Replies: 2
    • Views: 2,447
    Last Post: January 9th, 2013 02:07
    by Rephath  Go to last post
  6. Creatures acting oddly~

    Started by HellsFait, June 27th, 2010 15:20
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 6,883
    Last Post: March 24th, 2012 09:32
    by Replica  Go to last post

    Forum:
    KeeperFX

  7. #1

    Started by Mentor, March 22nd, 2011 17:11
    2 Pages
    1 2
    acting, action, actor, awesome, campaign, developer, duke, dungeon, editor, files, format, gaming, good, guys, happy, heroes, internet, involved, iphone, issues, keeper, love, made, mail, mentor, overworld, project, projects, questions, sound, source, speech, thread, user, voice, war, war for the overworld, website, work, wow
    • Replies: 10
    • Views: 3,927
    Last Post: March 26th, 2011 17:59
    by Lord Onatu  Go to last post
  8. KeeperFX 0.38a bug with Horned Reapers in level 20

    Started by jomalin, February 9th, 2011 00:22
    • Replies: 8
    • Views: 3,013
    Last Post: February 16th, 2011 00:06
    by jomalin  Go to last post

    Forum:
    KeeperFX

  9. [Spell] Bat Swarm

    Started by MeinCookie, January 10th, 2010 23:46
    2 Pages
    1 2
    acting, alchemist, art, bat swarm, character, cool, creature, creature spell, creatures, damage, dead, die, dk1, duration, effect, forum, free, gargoyle, general, glass door, grave rider, heal, health, idea, make, man, melee, mirror, mirror trap, peasant, pro, ranged, rate, savage, slow, spell, start, stats, suggestions, summon decoys, tank, time, trophy, true, type, undead, vampire, wfto
    • Replies: 12
    • Views: 5,104
    Last Post: January 22nd, 2011 03:47
    by MeinCookie  Go to last post

    Forum:
    Suggestions

  10. Gameplaying after win/death in dk2

    Started by Keeper_Infernal, July 2nd, 2010 12:11
    1.3, 1.7, acting, arts, cool, creature, creatures, dead, die, direct, dk2, dk2player, dungeon, dungeon keeper 2, easy, edit, forum, gear, guys, hero, heros, keeper, killed, land, levels, lines, make, map, match, metal, metal gear rex, moment, players, portal, portals, posts, problems, question, questions, read, red, rex, run, skeleton, stuff, text, time, wanna, win
    • Replies: 5
    • Views: 3,075
    Last Post: July 6th, 2010 18:25
    by Keeper_Infernal  Go to last post
  11. Npc Keeper problem

    Started by Keeper_Infernal, January 23rd, 2010 10:50
    2 Pages
    1 2
    • Replies: 17
    • Views: 5,113
    Last Post: January 29th, 2010 18:39
    by Keeper_Infernal  Go to last post
  12. Global Server?

    Started by Madkill, September 7th, 2009 03:13
    4 Pages
    1 2 3 ... 4
    .exe, acting, arts, contacting, cool, dk2, dk2player, dungeon, dungeon keeper, dungeon keeper 2, electronic, exe, fun, game, games, global, hamachi, hand, hint, keeper, madkill, make, offer, offline, online, party, plans, server, sig, software, system, thought, time, yeah
    • Replies: 38
    • Views: 8,869
    Last Post: October 3rd, 2009 10:21
    by nebster  Go to last post
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