Tag: animation

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  1. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 342
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post


  2. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 9,242
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  3. Drag.smk

    Started by AdamP, June 10th, 2019 21:25
    animation, called, dungeon keeper 1, file, game, imp, keeperfx, land, level, lord, lord of the land, map, official, original, patch, prison, reference, torture chamber, unofficial, version, video, win
    • Replies: 2
    • Views: 2,157
    Last Post: June 11th, 2019 18:47
    by YourMaster  Go to last post
  4. KeeperFX Unofficial 0.4.6

    Started by YourMaster, August 6th, 2016 13:12
    10 Pages
    1 2 3 ... 10
    • Replies: 92
    • Views: 33,239
    Last Post: March 31st, 2019 07:31
    by YourMaster  Go to last post


  5. High resolution sprites = High resolution KeeperFX

    Started by YourMaster, December 22nd, 2014 17:57
    • Replies: 8
    • Views: 14,317
    Last Post: January 22nd, 2019 19:22
    by tonihele  Go to last post


  6. 3D models

    Started by WarlocK_StiV, September 28th, 2009 12:17
    3d models, animation, cat, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, early, format, game, games, keeper, model, models, physical, program, software, tools, video
    • Replies: 3
    • Views: 3,287
    Last Post: May 3rd, 2018 21:02
    by 3d models  Go to last post
  7. Devilish Dungeon

    Started by mishko, March 14th, 2018 00:07
    2 Pages
    1 2
    animation, art, business, called, concept, creature, development, dungeon, dungeon keeper, free, game, good, guess, idea, ideas, keeper, luck, make, making, models, post, problems, rpg, stuff, trouble, working
    • Replies: 13
    • Views: 4,022
    Last Post: March 15th, 2018 23:44
    by DBlac  Go to last post
  8. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 2,575
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  9. Arisen

    Started by LynchDev, June 4th, 2016 18:08
    animation, attack, characters, choice, create, creatures, dark, development, dungeon, editor, evil, files, game, half, join, levels, maps, missions, open, spells, textures, types, video, war, workshop
    • Replies: 0
    • Views: 2,044
    Last Post: June 4th, 2016 18:08
    by LynchDev  Go to last post
  10. How to replicate the 'Rock Fall' effect in Editor?

    Started by Tyrant Cenobite, July 21st, 2015 17:38
    2 Pages
    1 2
    animation, campaign, colours, complete, custom, door, dungeon, editor, effect, effects, finally, gameplay, information, keeper, levels, magic, maps, official, original, program, returned, room, trap, traps, unused, world
    • Replies: 11
    • Views: 5,421
    Last Post: July 22nd, 2015 18:40
    by YourMaster  Go to last post
  11. Fly and Fairy walking animation?

    Started by Noanechu, December 28th, 2014 18:38
    • Replies: 6
    • Views: 2,435
    Last Post: December 30th, 2014 19:56
    by Noanechu  Go to last post
  12. Has the creature Lightning Spell changed?

    Started by Mullertime, March 22nd, 2014 12:25
    2 Pages
    1 2
    animation, bile, bile demon, bit, code, combat, cool, creature, creatures, damage, default, demons, dragons, fast, fix, good, heal, health, horned, horned reaper, idea, keeper, knight, land, level, levels, lord, lord of the land, luck, make, melee, nightly, original, power, reaper, rules, set, skeleton, spell, spells, strange, team, today, word
    • Replies: 15
    • Views: 5,299
    Last Post: March 25th, 2014 23:01
    by Mullertime  Go to last post


  13. Bugs in 0.41

    Started by adamski, February 2nd, 2013 01:42
    2 Pages
    1 2
    animation, attack, bugs, code, crashes, create, creatures, dragonslover, easter, edit, face, fan, files, fix, full, game, guard, imps, killed, list, map, max, nightly, orcs, possession, posts, problem, quickly, research, room, script, sloth, spells, style, the way, treasure
    • Replies: 17
    • Views: 3,926
    Last Post: February 15th, 2013 14:54
    by Hades  Go to last post


  14. Testing my map

    Started by Powtreeman, November 20th, 2012 07:11
    • Replies: 9
    • Views: 3,545
    Last Post: November 22nd, 2012 05:29
    by Powtreeman  Go to last post

    DK2 Maps

  15. Heroes v.s. Creatures

    Started by ARMofORION, August 17th, 2012 23:36
    2 Pages
    1 2
    abilities, animation, balance, battle, bile, bile demon, black, community, cool, creature, creatures, damage, dark, data, dk1, dk2, dungeon, dungeon keeper 2, evil, food, fun, game, gameplay, giant, goblin, good, guard, hatchery, health, hellhound, heroes, idea, lava, machine, material, orcs, person, prison, rate, room, rooms, sacrifice, skeleton, speed, spells, temple, the way, torture chamber, watch, workshop
    • Replies: 18
    • Views: 7,090
    Last Post: September 16th, 2012 16:55
    by Mothrayas  Go to last post
  16. Attacks not being drawn.

    Started by HellsFait, January 13th, 2011 19:17
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 10,832
    Last Post: August 13th, 2012 12:00
    by DragonsLover  Go to last post


    • Replies: 2
    • Views: 1,953
    Last Post: July 28th, 2012 09:07
    by Keeper_Infernal  Go to last post
  17. Sticky Thread Sticky: The Ultimate Horny Adventures

    Started by WarlockTheEvil, June 28th, 2010 17:49
    2 Pages
    1 2
    animation, approval, beta, bit, control, cool, development, direction, dungeon, extracted, fun, game, gameplay, gaming, good, graphics, horny, idea, images, keeper, keeper klan, king, klan, link, live, make, manual, music, needed, post, posts, project, runs, sounds, spam, status, stuff, style, uha remake arcade, version, warlock, work
    • Replies: 10
    • Views: 12,901
    Last Post: July 9th, 2012 07:10
    by WarlockTheEvil  Go to last post
  18. prison skeleton bug in keeper fx?

    Started by Endrix, March 29th, 2012 20:21
    2 Pages
    1 2
    animation, armageddon, bad, bug, creature, creatures, details, dragonslover, editing, evil, file, game, heal, hell, hellhound, image, imps, issue, keeper, keeper fx, keeperfx, love, multiple, original, prison, problem, proper, properties, random, record, rooms, run, set, skeleton, skeletons, tunneller, tunnellers, versions
    • Replies: 15
    • Views: 4,823
    Last Post: May 15th, 2012 02:12
    by DragonsLover  Go to last post


  19. [Trap] The Lure Trap (Or "Ancient Artifact"

    Started by LFW, December 12th, 2011 08:54
    animation, artifact, attack, creature, creatures, dead, evil, fire, forum, games, heal, health, information, knight, made, make, making, mentor, move, sire, siren, stats, suggestions, target, time, trap, undead, unlimited, wfto, work, works
    • Replies: 1
    • Views: 1,897
    Last Post: December 13th, 2011 02:26
    by MeinCookie  Go to last post


  20. NBK 0.2 Released

    Started by MaxHayman, November 19th, 2011 19:07
    2 Pages
    1 2
    • Replies: 10
    • Views: 10,980
    Last Post: November 20th, 2011 20:31
    by MaxHayman  Go to last post
  21. [Hero] Mercenary

    Started by Metal Gear Rex, October 13th, 2009 15:49
    2 Pages
    1 2
    animation, armour, art, avatars, battle, bile, challenge, combat, cool, corpse, creature, creature or hero, day, dead, design, dexterity, dungeon, eat, eats, entrance, fly, food, found, game, goblin, good, great, guess, heal, health, hero, heroes, horned, idea, images, join, lair, list, love, low, making, overworld, pit, portal, problem, reaper, research, room, skill, slow, speed, temple, treasury, work, workshop
    • Replies: 18
    • Views: 4,652
    Last Post: October 4th, 2011 10:55
    by MeinCookie  Go to last post


  22. [Neutral Creature] Pixie

    Started by Evi, August 30th, 2009 13:54
    27 Pages
    1 2 3 ... 27
    • Replies: 264
    • Views: 43,830
    Last Post: September 29th, 2011 10:19
    by Metal Gear Rex  Go to last post


  23. Character Development - Imp

    Started by Blutonium, September 6th, 2010 19:07
    3 Pages
    1 2 3
    abilities, advanced, animation, art, blutonium, character, color, control, created, creature, creatures, dark, development, difficult, dk1, draft, edit, fun, game, happy, imp, important, imps, job, layout, love, made, make, max, metal, metal gear rex, models, multiple, open, room, skins, spells, suggestions, tar, texture, the keepers, the way, things, top, working
    • Replies: 25
    • Views: 8,547
    Last Post: September 24th, 2011 11:59
    by kyle  Go to last post


  24. Multiplayer Idea

    Started by Aislinn, September 2nd, 2011 19:13
    animation, attack, black, creature, creatures, defence, dk 2, dk1, dk2, effects, fix, fps, fun, idea, issues, knights, melee, movie, multiplayer, physical, play, possession, problem, rpg, run, spell, stupid, target, thought, time, video, wfto, wondering
    • Replies: 9
    • Views: 3,073
    Last Post: September 13th, 2011 12:53
    by Zyraen  Go to last post


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