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Tag: hell

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  1. Temple Deal (2018)

    Started by kix, May 26th, 2018 22:44
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 4,241
    Last Post: October 28th, 2020 00:13
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  2. Cruel level

    Started by Junkman1217, June 30th, 2020 23:35
    campaign, creature, creatures, die, dungeon, fast, game, games, guys, heal, health, hell, hero, hero gate, heroes, kill, level, map, portal, power, quest, quickly, script, tower
    • Replies: 6
    • Views: 438
    Last Post: July 1st, 2020 19:07
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  3. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 278
    Last Post: June 27th, 2020 16:43
    by Argonil  Go to last post
  4. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 9,243
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
    • Replies: 1
    • Views: 583
    Last Post: April 14th, 2020 21:03
    by YourMaster  Go to last post
  5. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 69
    • Views: 25,448
    Last Post: March 2nd, 2020 17:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  6. Dread Mountain

    Started by YourMaster, October 24th, 2015 14:18
    2 Pages
    1 2
    • Replies: 15
    • Views: 7,745
    Last Post: September 23rd, 2019 13:41
    by kix  Go to last post

    Forum:
    DK1 Maps

  7. Bring Back Hound Sight

    Started by Hades, September 19th, 2019 17:50
    breaks, creature, custom, dragonslover, hell, invisible, keeperfx, levels, made, maps, patch, samurai, spell, update, win
    • Replies: 1
    • Views: 2,525
    Last Post: September 19th, 2019 20:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Lords of Nether - Summer Progress Update

    Started by DBlac, August 15th, 2018 13:09
    bit, check, cleanup, community, day, forum, free, guys, hell, ideas, imps, link, live, lords of nether, make, making, post, progress, technology, things, update, working, yeah
    • Replies: 2
    • Views: 1,792
    Last Post: August 15th, 2018 18:54
    by DBlac  Go to last post
  9. Possible to revert to real original? Wondering for speedrun sake.

    Started by ichimarnold, April 23rd, 2018 20:25
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,851
    Last Post: May 7th, 2018 17:40
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  10. Sticky Thread Sticky: News on the direction WftO

    Started by Mentor, November 8th, 2011 21:00
    6 Pages
    1 2 3 ... 6
    -.-, business, community, cool, creative, decision, direction, dungeon, dungeon keeper, edit, fan-made, form, forum, free, game, good, guess, hell, issues, keeper, link, material, model, news, open, original, overworld, post, project, question, questions, read, room, source, spiritual, status, successor, suggestion, suggestions, team, the way, time, title, war, war for the overworld, wfto, world, wow
    • Replies: 58
    • Views: 29,289
    Last Post: November 22nd, 2016 11:54
    by Lquiz  Go to last post
  11. Too quick to play

    Started by Ema64, May 11th, 2015 22:15
    2 Pages
    1 2
    10k, bug, check, computer, contact, developer, dungeon, effect, fast, game, good, guess, guys, hell, idea, imps, issue, keeperfx, level, library, linux, live, make, play, poland, problem, rate, read, red, reference, results, returned, run, runs, skip, slow, sort, speed, team, time, truth, version, windows, work, wow, year
    • Replies: 12
    • Views: 3,343
    Last Post: June 20th, 2015 16:29
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Kill all creatures from specific player? Script any?

    Started by UnknownMaster21, January 30th, 2015 12:16
    2 Pages
    1 2
    code, command, commands, create, created, creature, creatures, die, error, found, google, hell, heroes, imp, imps, keeperfx, kill, king, levels, make, maps, matter, moment, players, post, res, script, skeleton, the way, torture chamber, total, type, vampire, wiki, work, works
    • Replies: 14
    • Views: 5,071
    Last Post: February 25th, 2015 01:37
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. change the creature order?

    Started by Endrix, November 15th, 2010 18:48
    archer, avatar, bile, bug, change, code, creature, creatures, dark, demon, dragon, dwarf, files, fly, game, giant, hell, horny, imp, keeper, kind, knight, load, lord, map, model, order, priestess, samurai, skeleton, spider, thief, tunneller, vampire, warlock
    • Replies: 8
    • Views: 5,174
    Last Post: January 22nd, 2015 18:19
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Fly and Fairy walking animation?

    Started by Noanechu, December 28th, 2014 18:38
    • Replies: 6
    • Views: 2,435
    Last Post: December 30th, 2014 19:56
    by Noanechu  Go to last post
  15. More Questions

    Started by Woudo, October 26th, 2014 09:23
    action, actions, allies, attack, bile, code, computer, creature, creatures, dark, dead, dk1, dragon, editor, effect, fly, game, hell, keeper, killed, level, levels, making, manual, map, play, players, portal, question, questions, red, room, rooms, set, spider, temple, time, top, values, version, war, work
    • Replies: 3
    • Views: 1,583
    Last Post: October 27th, 2014 13:22
    by Woudo  Go to last post

    Forum:
    KeeperFX

  16. [Issue] - LEVEL_VERSION(1)

    Started by Auxin, October 22nd, 2014 18:18
    code, command, commands, creature, creatures, details, game, google, hell, issue, keeper, keeperfx, level, players, portal, present, random, room, script, the way, top, usage, version, wiki, words, work
    • Replies: 3
    • Views: 3,801
    Last Post: October 23rd, 2014 00:58
    by Woudo  Go to last post

    Forum:
    KeeperFX

  17. How to make a hero attacking loop on my map?

    Started by Trondhor, September 27th, 2014 14:28
    action, battle, bile, chicken, code, command, commands, control, crash, creature, creatures, dark, dk1, download, dragon, dungeon, editor, fly, game, giant, good, google, hand, heal, hell, hero, heroes, heros, horny, idea, keeper, keeperfx, level, machine, make, map, newbie, original, party, quickly, rigger, rooms, rpg, script, set, settings, single player, spider, syn, temple, treasure, version, wiki, word, work, works, workshop
    • Replies: 6
    • Views: 9,021
    Last Post: September 29th, 2014 15:59
    by Trondhor  Go to last post
  18. Imprison (The Level)

    Started by Hades, August 3rd, 2014 16:05
    2 Pages
    1 2
    art, avatar, balance, battle, bridge, bug, business, concept, creature, creatures, data, dead, default, difficult, dk1, dk2, dk2 maps, dungeon, extract, fast, forums, fun, game, general, good, guidelines, hand, hell, hero, heroes, horned, horned reaper, idea, keeper, keeperfx, level, levels, made, make, making, map, maps, material, minions, orcs, possession, post, prison, ragereaver, reaper, released, remake, res, skeletons, skirmish, start, style, the way, traps, type, win
    • Replies: 17
    • Views: 5,862
    Last Post: September 7th, 2014 01:27
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Second Euphine War

    Started by Hades, July 27th, 2014 12:36
    art, attack, campaign, creatures, dk1, door, dragon, dungeon, fun, good, hell, hero, html, keeper, kill, level, make, map, maps, night, page, start, war, win
    • Replies: 5
    • Views: 3,013
    Last Post: July 30th, 2014 07:29
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  20. DK interview where they talk about shadows

    Started by MrBuzzKill, May 29th, 2014 06:20
    behind the scenes, bit, creatures, details, development, dk1, dungeon, dungeon keeper 1, dungeon keeper shadows, dynamic shadows, form, game, guide, hell, information, internet, interview, keeper, list, luck, make, original, person, programming, read, shadows, sort, story, time, video, word
    • Replies: 5
    • Views: 8,648
    Last Post: May 30th, 2014 05:41
    by MrBuzzKill  Go to last post
  21. Doubts invisibility and sight.

    Started by aaronmaton, March 31st, 2012 21:50
    3 Pages
    1 2 3
    attack, balance, bit, change, code, concept, creature, creature spell, creatures, dead, default, dragonslover, dungeon keeper 1, effect, fast, file, game, glitch, hell, include, invisible, keeperfx, level, levels, lvl, make, making, mode, mods, movie, paranormal activity, patch, possesion, post, posting, problem, question, read, release, set, skill, spell, the way, thought, time, unable, undead, video, work, working, works
    • Replies: 23
    • Views: 14,789
    Last Post: May 6th, 2014 20:24
    by YourMaster  Go to last post
  22. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 4,855
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  23. Dwelvers - when Dungeon Keeper met Settlers

    Started by Sebt, September 6th, 2013 11:14
    2 Pages
    1 2
    called, dear, development, dungeon, dungeon keeper, dwelvers, fans, forum, found, game, gameplay, games, gear, good, graphics, hell, hidden, keeper, kind, made, make, making, man, metal, mothrayas, music, person, pixie, project, rex, rooms, scream, searching, set, settlers, spiritual, style, subterranean games, successor, things, thread, trap, type, watch, wfto, word
    • Replies: 11
    • Views: 13,957
    Last Post: January 25th, 2014 13:08
    by Rasmus  Go to last post
  24. Long way to victory

    Started by eldarkt, December 30th, 2013 20:42
    • Replies: 6
    • Views: 2,283
    Last Post: December 31st, 2013 19:39
    by eldarkt  Go to last post

    Forum:
    DK1 Maps

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