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  1. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 2,314
    Last Post: October 25th, 2020 23:04
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  2. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 33,443
    Last Post: October 5th, 2020 20:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  3. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 280
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  4. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 44,139
    Last Post: August 21st, 2020 12:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  5. Cophora

    Started by Skarma, July 28th, 2020 09:41
    • Replies: 2
    • Views: 436
    Last Post: August 1st, 2020 13:03
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  6. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 26
    • Views: 16,034
    Last Post: July 28th, 2020 14:35
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  7. Hidden realms

    Started by Junkman1217, July 5th, 2020 18:37
    art, called, edit, hidden, keeper, levels, lvl, map, names, realm, realms, secret, start, wiki
    • Replies: 2
    • Views: 275
    Last Post: July 5th, 2020 22:27
    by Junkman1217  Go to last post
  8. Claim other rooms

    Started by Junkman1217, July 1st, 2020 19:12
    2 Pages
    1 2
    art, cheats, development, download, downloads, file, full, fun, game, launcher, load, make, mode, official, red, room, rooms, screen, shortcut, start, unofficial, version, video, wiki
    • Replies: 11
    • Views: 675
    Last Post: July 3rd, 2020 15:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  9. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 453
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  10. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 792
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  11. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 9,204
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  12. [Map Pack] ACE - A competetiv Environment

    Started by Biervampir, May 25th, 2020 19:58
    • Replies: 2
    • Views: 814
    Last Post: May 25th, 2020 22:31
    by Biervampir  Go to last post

    Forum:
    DK2 Maps

  13. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    18 Pages
    1 2 3 ... 18
    • Replies: 179
    • Views: 72,341
    Last Post: April 19th, 2020 16:11
    by YourMaster  Go to last post

    Forum:
    DK2 Maps

  14. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,091
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Game tips with new AI system

    Started by TheEnigmist, April 1st, 2020 10:46
    2 Pages
    1 2
    art, attack, bile, complete, creatures, deeper, demons, direct, dungeons, found, game, good, hard, job, kill, level, maps, max, problem, ranged, start, time, tips, updated, workshop
    • Replies: 12
    • Views: 925
    Last Post: April 2nd, 2020 15:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 69
    • Views: 25,395
    Last Post: March 2nd, 2020 17:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  17. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 31
    • Views: 5,381
    Last Post: February 27th, 2020 21:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  18. Problem launching game

    Started by Sarevok, February 7th, 2020 23:56
    • Replies: 4
    • Views: 2,103
    Last Post: February 21st, 2020 00:58
    by Sarevok  Go to last post

    Forum:
    KeeperFX

  19. DK2 1.51 doesn't even start / Win10 / Ryzen

    Started by ptna1990, February 8th, 2020 21:13
    2 Pages
    1 2
    1.7, art, campaign, compatibility, creatures, dk2, dkii, elite, fix, forums, found, game, gog, good, idea, issue, load, possibility, problem, run, set, start, version, win, windows, windows 10
    • Replies: 12
    • Views: 4,873
    Last Post: February 11th, 2020 00:24
    by YourMaster  Go to last post
  20. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 2,691
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Frozen Keeper

    Started by CSWinnall, January 4th, 2020 21:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,943
    Last Post: January 6th, 2020 19:36
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  22. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 06:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 2
    • Views: 2,702
    Last Post: November 17th, 2019 03:52
    by Mickeyminime  Go to last post
  23. A New League - Coop Campaign

    Started by Crafty, November 6th, 2019 22:50
    1.3, 1.7, adding, art, campaign, color, dead, dk2, download, file, found, hero, images, keeper, land, level, load, made, make, maps, official, original, start, story, work
    • Replies: 0
    • Views: 2,518
    Last Post: November 6th, 2019 22:50
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  24. KeeperFX is jittery and unplayable

    Started by stef, September 12th, 2019 05:51
    art, downloaded, dungeon, dungeon keeper, dungeon keeper gold, error, exe, face, file, game, gameplay, gog, guy, issue, issues, keeperfx, launcher, official, post, resolution, run, start, unofficial, versions, work
    • Replies: 8
    • Views: 3,474
    Last Post: September 13th, 2019 17:41
    by AdamP  Go to last post

    Forum:
    KeeperFX

  25. Problem with DK2 Black screen

    Started by DrKillzown, February 21st, 2014 00:04
    art, black, campaign, computer, dk2, fix, found, game, graphics, great, guys, horny, love, map, mega, online, play, problem, run, screen, set, settings, start, texture, today, works
    • Replies: 1
    • Views: 7,620
    Last Post: May 28th, 2019 14:17
    by happytogether  Go to last post
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