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  1. 88 Singelplayer maps for DK2

    Started by Whynotsian, November 20th, 2021 14:12
    archive, check, cool, created, direct, dk2, dk2 maps, download, download., file, forum, fun, great, link, making, maps, omg, past, post, success, time, uploading, work
    • Replies: 5
    • Views: 744
    Last Post: November 26th, 2021 10:12
    by Whynotsian  Go to last post

    Forum:
    DK2 Maps

  2. Dungeon Keeper 1 on Windows 10

    Started by nommy210, November 8th, 2021 05:01
    actions, compatibility, created, creature, dk1, dk2, dos, dungeon, dungeon keeper 1, files, format, friend, gameplay, games, keeper, mode, original, problem, read, resolution, run, sound, success, time, version
    • Replies: 4
    • Views: 328
    Last Post: November 9th, 2021 22:20
    by nommy210  Go to last post
  3. Conquest of the Arctic moon level - how to solve?

    Started by Noanechu, March 2nd, 2018 23:11
    arctic, attack, avatar, campaign, conquest, creature, creatures, dungeon, glitches, hero, idea, join, keeper, level, levels, library, mode, moon, neutral, possession, quest, room, spell, success, win
    • Replies: 6
    • Views: 1,856
    Last Post: July 11th, 2021 21:57
    by AdamP  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 11,091
    Last Post: August 17th, 2020 14:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 34,735
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  5. Dread Mountain

    Started by YourMaster, October 24th, 2015 14:18
    2 Pages
    1 2
    • Replies: 15
    • Views: 11,877
    Last Post: September 23rd, 2019 13:41
    by kix  Go to last post

    Forum:
    DK1 Maps

  6. New creature project

    Started by Arcaen, October 7th, 2018 21:07
    2 Pages
    1 2
    adding, crashes, creature, creatures, error, files, game, idea, keeper, keeperfx, knight, level, make, making, model, players, possession, problem, progress, prototype, read, release, run, success, war, work
    • Replies: 10
    • Views: 3,521
    Last Post: December 26th, 2018 06:09
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  7. Lack of mouse usage.

    Started by Yarvellis, June 4th, 2018 11:13
    compatibility, game, machine, mouse, problem, runs, success, usage, windows, windows 10
    • Replies: 0
    • Views: 13,299
    Last Post: June 4th, 2018 11:13
    by Yarvellis  Go to last post
  8. Laptop framskip: AutoHotkey working for anyone?

    Started by spartahawk, February 6th, 2018 04:51
    arts, code, dungeon keeper 1, edit, game, hold, issues, read, script, success, thought, trick, trouble, unable, versions, windows, work, working, works
    • Replies: 3
    • Views: 20,093
    Last Post: February 6th, 2018 20:03
    by rainlizard  Go to last post
  9. Adding new campaigns in dungeon keeper fx

    Started by P.Ranger, March 12th, 2017 19:51
    adding, bugs, complete, dk fx, dungeon, dungeon keeper, dungeon keeper fx, easy, editor, fan, file, fixes, full, game, hero, included, keeper, keeper fx, keeperfx, levels, maps, molyneux, multiplayer, success, technology, video
    • Replies: 2
    • Views: 2,461
    Last Post: August 4th, 2017 09:19
    by Lena01  Go to last post

    Forum:
    KeeperFX

  10. Share Custom Content on The Foundry

    Started by Mentor, June 23rd, 2017 16:20
    custom, development, dungeon, gog, recent, success, war for the overworld, work
    • Replies: 0
    • Views: 796
    Last Post: June 23rd, 2017 16:20
    by Mentor  Go to last post
  11. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 14,608
    Last Post: July 18th, 2016 23:10
    by YourMaster  Go to last post
  12. Minor room balance changes would have made DK1 a far better game

    Started by YourMaster, February 8th, 2015 12:27
    3 Pages
    1 2 3
    adding, army, avatars, balance, bullfrog, business, campaign, creature, creatures, dead, default, difficult, dk1, dungeon, face, feed, fire, full, game, giant, good, group, guide, health, heroes, idea, keeper, keeperfx, lair, level, levels, list, made, make, map, maps, multiplayer, orcs, original, post, prison, problem, released, res, room, rooms, settings, skeletons, speed, success, temple, time, top, topic, torture chamber, training, trouble, updated, workshop, yeah
    • Replies: 27
    • Views: 17,704
    Last Post: February 27th, 2015 16:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Does anyone else struggle to create maps?

    Started by Auxin, December 3rd, 2014 08:19
    • Replies: 6
    • Views: 12,007
    Last Post: December 9th, 2014 13:32
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  14. Incorrect character in spanish victory message text

    Started by jomalin, June 22nd, 2014 10:40
    2 Pages
    1 2
    • Replies: 17
    • Views: 13,686
    Last Post: June 26th, 2014 22:01
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Changes in secret missions compared to original?

    Started by Noanechu, November 30th, 2013 02:55
    balance, change, creature, dark, dk1, dungeon, fix, found, game, keeperfx, level, levels, missions, original, questions, realms, secret, special, success, text, time, transfer, transfer creature, vampire, versions
    • Replies: 2
    • Views: 1,904
    Last Post: November 30th, 2013 18:52
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  16. Searingflame2's Profile

    Started by Searingflame2, August 30th, 2009 10:28
    abilities, armour, battle, black, blood, bloodlust, bones, cave, character, chest, colours, control, corpse, creature, creatures, crystalbarrow, cyclops, dark, day, dead, display, dragon, dungeon, dungeon keeper, dwarf, eating, entrance, evil, flash, fun, game, general, good, guard, guess, hand, hatchery, heal, hellhound, heroes, join, keeper, kill, king, lava, level, list, lord of the land, making, material, mentor, metal, metal gear rex, minion, monster, multiple, orcs, pit, possession, prison, profile, progress, quickly, read, room, rooms, rpg, searingflame2, skirmish, sneaky, speech, spells, spider, status, success, the way, thief, torture chamber, trip, voice, water, wizards
    • Replies: 5
    • Views: 10,330
    Last Post: November 13th, 2013 06:19
    by Searingflame2  Go to last post

    Forum:
    The Lair

  17. Dark_Omega MK2 Profile

    Started by Dark_Omega MK2, March 6th, 2013 04:01
    abilities, allies, attack, bite, blood, color, combat, creature, creatures, dark, dead, deadly, difficult, fast, files, good, great, guard, guy, happy, heal, hell, heroes, hidden, images, job, keeper, kind, lava, level, mk2, orcs, profile, quickly, run, set, speed, style, success, time, title, true, type, watch, word, workshop
    • Replies: 7
    • Views: 5,565
    Last Post: October 30th, 2013 15:21
    by Dark_Omega MK2  Go to last post

    Forum:
    The Lair

  18. DK1 enthusiast

    Started by AlexD333, June 15th, 2013 07:54
    2 Pages
    1 2
    adikted, art, code, cool, deeper, deeper dungeons, dk1, dungeon, dungeon keeper 1, dungeons, editor, exe, fan, finally, forum, free, game, glitch, good, guess, hand, idea, information, keeper, keeperfx, kind, levels, make, maps, online, open, original, post, read, room, set, stuff, success, things, training, training room, type, version, windows, windows 7, work, works
    • Replies: 10
    • Views: 4,083
    Last Post: September 8th, 2013 00:12
    by DragonsLover  Go to last post
  19. Questions & Suggestions

    Started by Obsdark, April 7th, 2013 03:01
    art, complete, create, day, downloads, dungeon, dungeon keeper, dungeon keeper 1, editor, events, forums, game, great, group, idea, internet, keeper, keeper fx, keeperfx, life, make, online, patch, play, players, program, questions, success, suggestion, suggestions
    • Replies: 1
    • Views: 2,055
    Last Post: April 7th, 2013 09:43
    by Keeper Decagon  Go to last post
  20. Dungeon Keeper RPG idea

    Started by Hades, February 10th, 2013 01:36
    armour, avatar, awakening, battle, black, creatures, day, dead, democracy, dungeon, dungeon keeper, edit, general, good, heroes, idea, image, improved, information, internet, join, keeper, kill, knight, lines, news, play, portal, post, present, problems, rooms, rpg, rules, set, speech, spells, story, success, technology, the keepers, today, war
    • Replies: 7
    • Views: 4,196
    Last Post: February 10th, 2013 21:27
    by Metal Gear Rex  Go to last post
  21. Deeper Dungeons LEVEL 3 (Kari-Mar) too easy

    Started by jomalin, January 29th, 2013 09:19
    check, code, deeper, deeper dungeons, dungeon, dungeons, early, easy, files, fix, google, issues, keeperfx, land, level, post, problem, realm, success, user
    • Replies: 1
    • Views: 2,931
    Last Post: February 1st, 2013 02:09
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  22. Guys...

    Started by Duke_Jebawe, January 22nd, 2013 15:50
    awakening, balance, development, dkii, dungeon, dungeon keeper, forum, game, games, general, good, guess, guys, interested, keeper, news, patch, posting, project, projects, rpg, spiritual, stuff, success, things, time, wfto, working, year
    • Replies: 2
    • Views: 2,117
    Last Post: January 24th, 2013 06:56
    by Rephath  Go to last post
  23. Crash - unable to initialize heap

    Started by BurneroO, January 1st, 2013 17:10
    action, armageddon, code, colours, computer, crash, created, creature, display, dungeon, error, files, fix, fun, game, global, issue, keeper fx, level, library, make, maps, model, moon, nightly, palette, play, players, problem, research, rooms, script, searching, settings, sound, success, terrain, texture, today, unable, updating, versions
    • Replies: 2
    • Views: 2,897
    Last Post: January 2nd, 2013 14:17
    by BurneroO  Go to last post

    Forum:
    KeeperFX

  24. Portal question

    Started by Smradikovski, August 26th, 2012 17:39
    1.7, bit, creature, default, dk2, dk2 editor, dragon, drop, editor, game, hero, heros, icon, ideas, made, make, maps, play, portal, portals, problem, question, read, res, rooms, skirmish, success, things, version, work
    • Replies: 7
    • Views: 3,431
    Last Post: August 26th, 2012 22:49
    by ARMofORION  Go to last post
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