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  1. CHANGE_SLAB_TYPE Doesn't work

    Started by matute88, November 19th, 2024 13:40
    action, change, command, dead, door, first map, good, improve, information, keeperfx, latest, level, made, make, map, mapmaking, post, script, secret, type, version, work
    • Replies: 3
    • Views: 173
    Last Post: November 20th, 2024 18:55
    by matute88  Go to last post
  2. The Last Devil - The Holy Patriarch

    Started by DarkKan, September 16th, 2024 15:15
    • Replies: 6
    • Views: 2,682
    Last Post: October 7th, 2024 21:17
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  3. Map Teasers

    Started by DarkKan, September 14th, 2024 19:03
    • Replies: 2
    • Views: 2,040
    Last Post: September 14th, 2024 21:32
    by DarkKan  Go to last post

    Forum:
    DK2 Maps

  4. Hero Party Limit

    Started by neveon, May 23rd, 2024 19:50
    • Replies: 3
    • Views: 11,314
    Last Post: August 5th, 2024 11:56
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  5. How to change the classic data backto gold

    Started by DungeonMouse, May 19th, 2024 16:18
    art, campaign, change, data, gold, keeperfx, level, list, matter, original, past, play, research, start, version, workshop
    • Replies: 6
    • Views: 10,339
    Last Post: May 20th, 2024 13:31
    by DungeonMouse  Go to last post

    Forum:
    KeeperFX

  6. change created creature level?

    Started by Junkman1217, April 28th, 2024 04:44
    change, create, created, creature, creatures, game, level, luck, top, work, year
    • Replies: 1
    • Views: 8,549
    Last Post: April 28th, 2024 13:18
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Outstanding!

    Started by SuperCarl, February 11th, 2024 05:48
    ass, attempts, challenge, change, dk1, fast, favorite, found, game, good, great, guys, hard, horny, job, keeperfx, levels, made, maps, original, play, runs, tulipscent, version, wow
    • Replies: 2
    • Views: 8,165
    Last Post: March 12th, 2024 21:18
    by Beansy  Go to last post

    Forum:
    KeeperFX

  8. Flashing Lights from the Thunder Spell

    Started by wispr, March 2nd, 2024 17:58
    • Replies: 2
    • Views: 10,108
    Last Post: March 3rd, 2024 09:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Sacrificing prisoners

    Started by YourMaster, February 21st, 2014 22:25
    4 Pages
    1 2 3 ... 4
    balance, battle, bile, bile demon, bit, building, business, change, claim, commands, creatures, dead, deeper dungeons, demon, dexterity bug, die, difficult, dk1, dk2, dungeon, effects, free, full, giant, gold, hand, heal, health, hero, horned, horned reaper, horny, imps, keeper, latest, level, list, make, minions, play, post, prison, protection, reaper, room, sacrifice, sacrificing, suggestion, temple, torture chamber, undead, war, water
    • Replies: 31
    • Views: 56,548
    Last Post: February 6th, 2024 13:48
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  10. Should imps level up?

    Started by Mephistophil, December 7th, 2023 21:17
    action, art, balance, bit, change, fix, good, guide, hero, imp, imps, keeper, keeperfx, level, levels, maps, prison, rules, set, start, training, tunnellers, work
    • Replies: 8
    • Views: 9,304
    Last Post: December 11th, 2023 10:19
    by Mephistophil  Go to last post

    Forum:
    KeeperFX

  11. Cannot Lock doors in Adikted

    Started by Togfather, June 6th, 2023 22:09
    • Replies: 4
    • Views: 9,808
    Last Post: June 7th, 2023 16:46
    by YourMaster  Go to last post
  12. KeeperFX is too easy - is there a difficulty setting?

    Started by Zoooom!, February 13th, 2023 14:49
    black, campaign, change, dungeon, easy, fix, game, gold, good, included, keeper, keeperfx, level, levels, lvl, maps, original, play, reply, room, set, sort, the way, training, wiki, win
    • Replies: 7
    • Views: 6,969
    Last Post: February 13th, 2023 19:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Simple fix for Level 10 Spell bug and Overflow bug?

    Started by General, December 28th, 2022 14:54
    1 or 2, bug, bugs, change, console, creatures, dk1, dosbox, dungeon keeper 1, files, fix, fixes, game, keeperfx, level, maps, moment, move, original, play, read, reapers, run, set, text, version, words
    • Replies: 7
    • Views: 8,392
    Last Post: December 30th, 2022 15:47
    by YourMaster  Go to last post
  14. [HELP] Level variables - creature stats

    Started by BlaxFly, December 10th, 2022 04:08
    change, creature, creatures, damage, dk2, dk2 editor, editing, editor, fix, health, level, map, map editor, maps, metal, open, post, problem, stats, temple, things, thread, web, works
    • Replies: 5
    • Views: 10,516
    Last Post: December 11th, 2022 08:45
    by Metal Gear Rex  Go to last post
  15. How to make Dungeon Keeper 2 retail version 2 CD work ?

    Started by Mornagest, October 30th, 2022 19:52
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 17,964
    Last Post: November 21st, 2022 21:35
    by Metal Gear Rex  Go to last post
  16. Maps about two friends

    Started by CapitanDavid, October 17th, 2022 17:09
    • Replies: 4
    • Views: 5,112
    Last Post: October 18th, 2022 11:40
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  17. KeeperFX work

    Started by jomalin, July 10th, 2012 10:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 25,860
    Last Post: October 17th, 2022 10:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  18. Creating new trap types

    Started by ZzZombo, March 17th, 2015 10:39
    2 Pages
    1 2
    adding, alternative, attack, change, check, crash, crashed, crashes, create, creating, creature, creature spells, creatures, door, editor, file, game, hero, ideas, made, make, official, patch, pro, section, single player, spells, stats, stuff, trap, traps, type, types, unknown, version, work, working
    • Replies: 10
    • Views: 20,497
    Last Post: October 4th, 2022 09:36
    by Necror  Go to last post
  19. About savegames format

    Started by jomalin, August 16th, 2022 10:24
    • Replies: 2
    • Views: 7,920
    Last Post: September 15th, 2022 18:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  20. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, console, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, setup, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 67,984
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  21. Some questions to my custom MPD-map

    Started by Kitebuilder, December 19th, 2021 16:31
    action, building, change, creatures, custom, dark, details, dk2, dungeon, editor, heroes, list, make, map, pet-dungeon, questions, research, rooms, section, set, stuff, thread, trap, type, win
    • Replies: 2
    • Views: 8,764
    Last Post: December 20th, 2021 20:41
    by Kitebuilder  Go to last post
  22. Skeletons behaviour and creatures modding

    Started by Erikud, December 9th, 2021 19:48
    • Replies: 4
    • Views: 9,989
    Last Post: December 13th, 2021 05:55
    by Metal Gear Rex  Go to last post
    • Replies: 1
    • Views: 10,225
    Last Post: November 1st, 2021 10:02
    by Quuz  Go to last post
  23. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 11th, 2021 00:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 6,637
    Last Post: June 11th, 2021 01:04
    by YourMaster  Go to last post
  24. freeze timer?

    Started by Junkman1217, June 30th, 2020 17:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 8,543
    Last Post: May 13th, 2021 10:59
    by 0etelaer  Go to last post
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