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  1. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 8
    • Views: 239
    Last Post: February 11th, 2020 22:41
    by sphynx  Go to last post

    Forum:
    KeeperFX

  2. Problem launching game

    Started by Sarevok, February 7th, 2020 23:56
    • Replies: 3
    • Views: 132
    Last Post: February 8th, 2020 14:16
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 05:11
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 30,141
    Last Post: December 30th, 2019 02:37
    by Trass3r  Go to last post
  4. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 133
    • Views: 83,427
    Last Post: October 3rd, 2019 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 12,222
    Last Post: February 26th, 2019 20:50
    by kix  Go to last post
  6. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 37
    • Views: 20,874
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  7. High resolution sprites = High resolution KeeperFX

    Started by YourMaster, December 22nd, 2014 17:57
    • Replies: 8
    • Views: 12,879
    Last Post: January 22nd, 2019 19:22
    by tonihele  Go to last post

    Forum:
    KeeperFX

  8. Recompiling KeeperFX

    Started by Schizz, February 9th, 2018 15:52
    bugs, code, command, error, exe, file, files, keeperfx, kind, make, official, problem, program, release, source, target, things, topic, unofficial, update, version
    • Replies: 5
    • Views: 660
    Last Post: February 9th, 2018 23:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Issues with map "Dangerous & Secret"

    Started by gregored, December 7th, 2017 07:27
    called, complete, crashes, downloaded, file, game, gog, issues, map, multiple, play, secret, source, time, updated, version
    • Replies: 0
    • Views: 541
    Last Post: December 7th, 2017 07:27
    by gregored  Go to last post

    Forum:
    DK2 Maps

  10. Someone explain to me how KeeperFX was done.

    Started by spartahawk, October 14th, 2017 19:38
    called, code, complete, create, dungeon, dungeon keeper, exe, files, fix, forum, full, game, google, keeperfx, link, original, page, programmer, project, read, run, searching, source, stuff, type
    • Replies: 6
    • Views: 885
    Last Post: October 18th, 2017 20:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. keeperfx install errors xp

    Started by UK_Restless, July 29th, 2017 10:42
    art, bullfrog, complete, crash, create, data, downloads, drive, dungeon, error, file, files, game, games, hard, keeperfx, music, play, program, run, source, start, updated
    • Replies: 3
    • Views: 488
    Last Post: July 29th, 2017 17:13
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Dungeon Keeper Screenshots

    Started by watler253, August 4th, 2016 17:49
    • Replies: 4
    • Views: 1,550
    Last Post: March 13th, 2017 21:58
    by Valhallaist  Go to last post
  13. Progress update #6

    Started by tonihele, November 12th, 2016 14:18
    2 Pages
    1 2
    3d models, campaign, crashing, creatures, dark, dk2, dragon, dungeon, dungeon keeper, file, game, good, great, guard, hard, hellhound, issues, keeper, level, love, models, open, play, progress, sig, software, source, spider, sprites, stuff, testing, things, update
    • Replies: 12
    • Views: 4,692
    Last Post: November 22nd, 2016 19:41
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  14. Sticky Thread Sticky: News on the direction WftO

    Started by Mentor, November 8th, 2011 21:00
    6 Pages
    1 2 3 ... 6
    -.-, business, community, cool, creative, decision, direction, dungeon, dungeon keeper, edit, fan-made, form, forum, free, game, good, guess, hell, issues, keeper, link, material, model, news, open, original, overworld, post, project, question, questions, read, room, source, spiritual, status, successor, suggestion, suggestions, team, the way, time, title, war, war for the overworld, wfto, world, wow
    • Replies: 58
    • Views: 27,188
    Last Post: November 22nd, 2016 11:54
    by Lquiz  Go to last post
  15. Sticky Thread Sticky: OpenDungeons

    Started by dotted, April 4th, 2010 19:00
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 17,062
    Last Post: September 6th, 2016 09:17
    by YourMaster  Go to last post
  16. Yet another questions about modding the game

    Started by watler253, July 13th, 2016 20:08
    2 Pages
    1 2
    bad, board, change, code, create, creatures, day, difficult, dragonslover, dungeon, file, files, game, good, guard, guess, happy, hard, job, keeper, keeperfx, kind, language, link, mapmaking, max, modding, offline, order, patch, questions, random, rules, search, set, source, spell, stats, trouble, website, works
    • Replies: 17
    • Views: 1,638
    Last Post: August 5th, 2016 06:40
    by watler253  Go to last post

    Forum:
    KeeperFX

  17. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 21:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 948
    Last Post: June 29th, 2016 07:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 15,663
    Last Post: April 26th, 2016 09:09
    by 0etelaer  Go to last post
  19. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 97,186
    Last Post: March 5th, 2016 23:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. creatures jobs

    Started by Endrix, January 22nd, 2015 17:00
    2 Pages
    1 2
    campaign, code, creature, creatures, game, google, group, hero, imp, imps, issues, job, keeperfx, list, make, multiple, names, proper, properties, random, research, set, source, special, tunneller, work, works
    • Replies: 12
    • Views: 5,503
    Last Post: September 17th, 2015 21:15
    by YourMaster  Go to last post
    • Replies: 4
    • Views: 1,998
    Last Post: May 14th, 2015 22:59
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  21. Fly and Fairy walking animation?

    Started by Noanechu, December 28th, 2014 18:38
    • Replies: 6
    • Views: 1,968
    Last Post: December 30th, 2014 19:56
    by Noanechu  Go to last post
  22. Custom Sounds In-Game

    Started by Woudo, October 14th, 2014 10:21
    baby, campaign, change, code, custom, fast, fire, friend, game, google, important, keeperfx, levels, lines, made, mentor, original, script, sound, sounds, source, speech, things, video, voice, works, world
    • Replies: 3
    • Views: 3,487
    Last Post: October 15th, 2014 08:09
    by YourMaster  Go to last post
  23. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 14:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,870
    Last Post: October 4th, 2014 20:32
    by YourMaster  Go to last post
  24. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 20:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 6,283
    Last Post: August 24th, 2014 22:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

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