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  1. Missing Files

    Started by Hades, September 6th, 2019 17:19
    7zip, check, communication, complete, development, downloads, error, file, files, full, game, included, keeperfx, launcher, log, machine, patch, present, run, unofficial, war, wiki, work, working
    • Replies: 9
    • Views: 365
    Last Post: Yesterday 22:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 2,218
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
  3. Dungeon Keeper Chess Set

    Started by mishko, August 18th, 2019 02:40
    bile, board, creatures, dark, dungeon, dungeon keeper, dungeon keeper 1, game, hard, horned, idea, include, keeper, list, love, machine, make, set, thoughts, time, types, vampire, warlock
    • Replies: 2
    • Views: 329
    Last Post: August 18th, 2019 20:18
    by mishko  Go to last post
  4. Problem with music playback on Wine (Linux)

    Started by marqsman, June 17th, 2019 10:45
    ccp, complete, dungeon, dungeon keeper, dungeon keeper gold, files, flag, game, gog, guys, issues, keeper, keeperfx, linux, log, machine, music, open, play, post, problem, problems, run, sounds
    • Replies: 2
    • Views: 376
    Last Post: June 17th, 2019 13:06
    by marqsman  Go to last post
  5. Can this feature be revived?

    Started by AdamP, July 17th, 2016 02:43
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 5,460
    Last Post: June 14th, 2019 20:57
    by AdamP  Go to last post

    Forum:
    KeeperFX

  6. Choppy gameplay in DKFX

    Started by dadkeeper, May 19th, 2019 11:28
    art, disabling, dk1, drop, dungeon, early, fast, game, gameplay, guys, imp, imps, issue, knight, machine, make, map, mouse, play, problems, resolution, run, start, time, year
    • Replies: 6
    • Views: 432
    Last Post: May 19th, 2019 16:28
    by dadkeeper  Go to last post

    Forum:
    KeeperFX

  7. Text and sound listings?

    Started by Butterscratch, April 28th, 2019 11:52
    dk2, download, downloads, files, games, html, information, keeper, level, load, machine, sound, text, tools
    • Replies: 1
    • Views: 283
    Last Post: April 28th, 2019 15:15
    by Butterscratch  Go to last post

    Forum:
    DK2 Maps

  8. Lack of mouse usage.

    Started by Yarvellis, June 4th, 2018 11:13
    compatibility, game, machine, mouse, problem, runs, success, usage, windows
    • Replies: 0
    • Views: 450
    Last Post: June 4th, 2018 11:13
    by Yarvellis  Go to last post
  9. KeeperFX Constant Lag

    Started by Krexxler, December 16th, 2016 17:55
    0.40, art, bit, ccp, complete, cursor, dungeon, edition, files, game, gaming, group, heroes, imps, information, issues, keeper, keeperfx, knight, list, machine, map, music, official, original, power, problem, release, resolution, room, run, runs, skip, sort, sounds, stuff, unofficial, version, video, wiki, work, yeah
    • Replies: 8
    • Views: 1,717
    Last Post: December 20th, 2016 10:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Long Time No See

    Started by Enker-Zan, May 21st, 2015 17:57
    campaign, changelog, check, chicken, code, combat, creature, dungeon, dungeon keeper, fix, forum, game, google, keeper, keeperfx, machine, made, make, making, mods, original, post, rank, release, resolution, rooms, ruin, spells, stats, teleport, things, time, trap, traps, version, wiki, work, working, workshop
    • Replies: 7
    • Views: 1,293
    Last Post: May 22nd, 2015 23:40
    by Metal Gear Rex  Go to last post
  11. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 14:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 2,164
    Last Post: April 4th, 2015 16:08
    by Wiegraf  Go to last post
  12. Installing KeeperFX 0.4 with DK gold CD

    Started by NeoHunter, November 16th, 2014 16:19
    5 Pages
    1 2 3 ... 5
    0.40, 2000, art, bit, bug, called, cat, code, complete, data, download, downloaded, downloads, dungeon, edit, error, file, files, full, game, good, html, keeper, keeperfx, launcher, list, load, log, machine, mode, needed, original, post, problem, res, run, thread, time, updated, video, war, work, works
    • Replies: 44
    • Views: 28,034
    Last Post: January 6th, 2015 13:17
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. How to make a hero attacking loop on my map?

    Started by Trondhor, September 27th, 2014 14:28
    action, battle, bile, chicken, code, command, commands, control, crash, creature, creatures, dark, dk1, download, dragon, dungeon, editor, fly, game, giant, good, google, hand, heal, hell, hero, heroes, heros, horny, idea, keeper, keeperfx, level, machine, make, map, newbie, original, party, quickly, rigger, rooms, rpg, script, set, settings, single player, spider, syn, temple, treasure, version, wiki, word, work, works, workshop
    • Replies: 6
    • Views: 8,460
    Last Post: September 29th, 2014 15:59
    by Trondhor  Go to last post
  14. Keeper FX future versions - What would you like to see

    Started by Hades, January 2nd, 2013 15:39
    5 Pages
    1 2 3 ... 5
    ancient keeper, army, avatar, campaign, computer, creature, creatures, deeper dungeons, dragons, dungeon, editor, face, fix, future, heroes, horny, idea, ideas, job, keeper, keeper fx, keeperfx, lava, level, levels, machine, made, make, meant, nightly, order, past, patch, program, revised, slow, software, things, thread, time, tulipscent, vampire, versions, win, windows, work
    • Replies: 48
    • Views: 13,171
    Last Post: May 31st, 2014 17:23
    by andreasaspenberg  Go to last post

    Forum:
    KeeperFX

  15. can you run the official editor in a window?

    Started by darkkingkongman, March 13th, 2014 08:26
    editor, fix, machine, official, problem, resolution, run, wondering
    • Replies: 1
    • Views: 1,029
    Last Post: March 13th, 2014 15:55
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 2,829
    Last Post: January 20th, 2014 04:40
    by Chaos.in.Motion  Go to last post
  16. Hello & a few issues.

    Started by daedlanth, January 4th, 2014 20:25
    angry, battle, bugs, complete, crashed, crashes, creature, creatures, data, default, display, drawing, dungeon, dungeon keeper 1, eat, error, format, game, good, hand, hard, heal, hex, horned, horned reaper, horrifying, idea, ideas, information, issues, keeperfx, levels, log, machine, nightly, patch, play, power, problem, read, reaper, resolution, run, screen, set, time, updating
    • Replies: 5
    • Views: 2,260
    Last Post: January 6th, 2014 19:24
    by daedlanth  Go to last post
  17. Quest for the Hero, level Sin-King incredibly slow.

    Started by friscmanseby, January 17th, 2013 18:30
    2 Pages
    1 2
    bugs, closed, crashed, creature, creatures, edit, editor, exe, fix, fixes, game, guess, hero, heroes, keeperfx, kind, king, level, levels, machine, messages, model, open, original, problem, problems, quest, radeon, rooms, slow, speed, suggestion, the way, time, today, top, version, war, works
    • Replies: 16
    • Views: 3,793
    Last Post: July 3rd, 2013 10:48
    by DzjeeAr  Go to last post

    Forum:
    KeeperFX

  18. The essence of all creature's battle characteristics

    Started by VoidWeaver, March 3rd, 2012 22:35
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 7,852
    Last Post: June 4th, 2013 09:58
    by Mothrayas  Go to last post
  19. Considerations about creatures with no Keeper...

    Started by friscmanseby, December 29th, 2012 21:14
    action, bile, bile demon, campaign, code, color, crash, creatures, deeper dungeons, default, dungeon, entering, evil, favourite, game, general, group, guard, guide, hero, heroes, horned, horned reaper, keeper, keeperfx, lair, level, machine, map, mefistotelis, multiplayer, neutral creatures, original, post, read, reaper, reply, research, room, script, set, special, works
    • Replies: 5
    • Views: 1,412
    Last Post: December 30th, 2012 19:43
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  20. Heroes v.s. Creatures

    Started by ARMofORION, August 17th, 2012 23:36
    2 Pages
    1 2
    abilities, animation, balance, battle, bile, bile demon, black, community, cool, creature, creatures, damage, dark, data, dk1, dk2, dungeon, dungeon keeper 2, evil, food, fun, game, gameplay, giant, goblin, good, guard, hatchery, health, hellhound, heroes, idea, lava, machine, orcs, person, prison, rate, room, rooms, sacrifice, skeleton, speed, spells, temple, the way, torture chamber, watch, workshop
    • Replies: 18
    • Views: 6,265
    Last Post: September 16th, 2012 16:55
    by Mothrayas  Go to last post
  21. Limit on "things", mistresses don't fire anymore, etc.

    Started by pelvix, January 31st, 2011 13:28
    bit, bug, change, creature, creature spells, dungeon, dungeon keeper, fire, found, game, games, important, keeper, keeperfx, level, levels, machine, making, maps, mefistotelis, melee, news, open, problem, problems, room, rooms, spells, stuff, things, thread, torture chamber, traps, version, working, worst
    • Replies: 2
    • Views: 1,823
    Last Post: August 13th, 2012 08:50
    by jomalin  Go to last post

    Forum:
    KeeperFX

  22. dosbox.conf

    Started by jony121, April 22nd, 2012 12:28
    code, data, default, dungeon keeper 1, effect, error, files, form, game, games, guess, ipx, keeperfx, levels, linux, machine, max, mouse, music, original, patch, play, problems, rate, run, sdl, server, set, sound, special, speech, style, top, types, voice, windows, work
    • Replies: 3
    • Views: 5,227
    Last Post: April 29th, 2012 05:33
    by DragonsLover  Go to last post
    • Replies: 4
    • Views: 2,845
    Last Post: March 21st, 2012 10:40
    by Björn Jaborek  Go to last post
  23. Crash during game

    Started by ARMofORION, January 27th, 2012 01:46
    2 Pages
    1 2
    173, check, code, computer, control, crash, crashes, created, creature, dragonslover, dungeon, editor, error, files, game, heroes, idea, important, imps, keeperfx, land, level, log, machine, model, multiple, neutral, open, problem, room, square, suggestion, trap, traps, version, windows, work
    • Replies: 13
    • Views: 3,100
    Last Post: February 9th, 2012 15:33
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

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