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  1. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    6 Pages
    1 2 3 ... 6
    • Replies: 59
    • Views: 31,915
    Last Post: Yesterday 23:06
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  2. Need help setting up proper resolutions

    Started by Nyt, September 21st, 2020 16:04
    • Replies: 1
    • Views: 61
    Last Post: September 21st, 2020 16:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 4,260
    Last Post: September 21st, 2020 07:06
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

  4. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 14th, 2020 23:04
    • Replies: 9
    • Views: 264
    Last Post: September 15th, 2020 02:44
    by Argonil  Go to last post
  5. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 21:24
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,048
    Last Post: September 12th, 2020 17:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    campaign, code, demons, found, game, great, hard, html, keeperfx, sprites, trap, traps, video, youtube
    • Replies: 4
    • Views: 232
    Last Post: September 11th, 2020 21:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 3,834
    Last Post: September 11th, 2020 21:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    37 Pages
    1 2 3 ... 37
    • Replies: 364
    • Views: 67,941
    Last Post: September 9th, 2020 19:06
    by YourMaster  Go to last post
  9. KeeperFX 0.4.8 Release Candidate

    Started by YourMaster, August 4th, 2020 00:41
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 1,354
    Last Post: September 8th, 2020 16:04
    by redvalley  Go to last post

    Forum:
    KeeperFX

  10. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 147
    Last Post: August 30th, 2020 14:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 134
    • Views: 87,559
    Last Post: August 24th, 2020 21:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 202
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 303
    Last Post: August 17th, 2020 14:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. How to install dungeon keeper fx on a mac

    Started by Ammar Bohra, April 5th, 2019 10:23
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,794
    Last Post: August 6th, 2020 07:05
    by megatitipopo  Go to last post

    Forum:
    KeeperFX

  14. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    2 Pages
    1 2
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 10
    • Views: 4,256
    Last Post: August 5th, 2020 20:54
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  15. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 1,914
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  16. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 49,125
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  17. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 348
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  18. Horny

    Started by Junkman1217, June 27th, 2020 18:10
    creature, edit, editing, editor, file, game, happy, horny, job, lair, make, questions, special, stuff, text
    • Replies: 3
    • Views: 333
    Last Post: July 6th, 2020 10:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 17,273
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  20. Scavenging

    Started by Junkman1217, July 3rd, 2020 05:29
    advanced, computer, creature, creatures, dungeon, dungeons, game, levels, move, original, post, posting, problem, scavenging, thought, transfer, video
    • Replies: 8
    • Views: 352
    Last Post: July 3rd, 2020 17:40
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  21. Claim dungeon heart

    Started by Junkman1217, July 3rd, 2020 16:21
    cheats, code, creatures, dungeon, dungeons, game, keeper, kill, levels, lore, make, multiple, original, red, work, yeah
    • Replies: 2
    • Views: 248
    Last Post: July 3rd, 2020 17:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Claim other rooms

    Started by Junkman1217, July 1st, 2020 19:12
    2 Pages
    1 2
    art, cheats, development, download, downloads, file, full, fun, game, launcher, load, make, mode, official, red, room, rooms, screen, shortcut, start, unofficial, version, video, wiki
    • Replies: 11
    • Views: 449
    Last Post: July 3rd, 2020 15:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  23. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 278
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  24. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 510
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
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