Search:

Tag: model

Page 1 of 7 1 2 3 4

Search: Search took 0.01 seconds.

  1. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 210
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

  2. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 18:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 44,233
    Last Post: August 3rd, 2020 01:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  3. Problem launching game

    Started by Sarevok, February 7th, 2020 23:56
    • Replies: 4
    • Views: 1,956
    Last Post: February 21st, 2020 00:58
    by Sarevok  Go to last post

    Forum:
    KeeperFX

  4. How to modify the poisonous fart damage ?

    Started by sony2305, January 5th, 2019 10:33
    bile, damage, demon, effect, improve, magic, model, spell
    • Replies: 2
    • Views: 575
    Last Post: January 5th, 2019 12:29
    by sony2305  Go to last post

    Forum:
    KeeperFX

  5. New creature project

    Started by Arcaen, October 7th, 2018 21:07
    2 Pages
    1 2
    adding, crashes, creature, creatures, error, files, game, idea, keeper, keeperfx, knight, level, make, making, model, players, possession, problem, progress, read, release, run, success, war, work
    • Replies: 10
    • Views: 2,355
    Last Post: December 26th, 2018 06:09
    by segadorastado  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 1,536
    Last Post: July 14th, 2018 11:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. 3D models

    Started by WarlocK_StiV, September 28th, 2009 12:17
    3d models, animation, cat, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, early, format, game, games, keeper, model, models, physical, program, software, tools, video
    • Replies: 3
    • Views: 3,186
    Last Post: May 3rd, 2018 21:02
    by 3d models  Go to last post
  7. Lords of Nether Development Progress

    Started by DBlac, September 2nd, 2017 10:44
    12 Pages
    1 2 3 ... 12
    • Replies: 118
    • Views: 7,336
    Last Post: April 30th, 2018 17:08
    by DBlac  Go to last post
  8. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 1,053
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Unable to Progress Past Intro Screen

    Started by Space Monkey, April 19th, 2017 00:51
    bit, change, command, created, file, game, horned, horned reaper, image, information, keeper, keeper fx, keeperfx, launcher, level, load, log, model, moon, movie, past, play, problem, progress, proper, properties, reaper, release, results, run, screen, set, skip, sound, title, type, unable, unofficial, video, wiki, work
    • Replies: 5
    • Views: 2,375
    Last Post: May 13th, 2017 16:22
    by friedl  Go to last post

    Forum:
    KeeperFX

  10. Sticky Thread Sticky: News on the direction WftO

    Started by Mentor, November 8th, 2011 21:00
    6 Pages
    1 2 3 ... 6
    -.-, business, community, cool, creative, decision, direction, dungeon, dungeon keeper, edit, fan-made, form, forum, free, game, good, guess, hell, issues, keeper, link, material, model, news, open, original, overworld, post, project, question, questions, read, room, source, spiritual, status, successor, suggestion, suggestions, team, the way, time, title, war, war for the overworld, wfto, world, wow
    • Replies: 58
    • Views: 28,522
    Last Post: November 22nd, 2016 11:54
    by Lquiz  Go to last post
  11. Fullscreen Crash Immediately After Launch

    Started by VortexRikers, June 17th, 2015 14:30
    code, crash, crashes, created, dungeon, dungeon keeper, dungeon keeper fx, exe, file, forums, game, keeper fx, keeperfx, launcher, load, model, play, problem, release, results, type, works
    • Replies: 1
    • Views: 738
    Last Post: June 23rd, 2015 02:01
    by VortexRikers  Go to last post

    Forum:
    KeeperFX

  12. Visual C++ problem

    Started by iruj, March 26th, 2015 10:34
    attempts, change, check, crash, crashes, created, error, file, game, html, idea, issues, keeperfx, map, model, moon, palette, party, patch, play, post, pro, problem, release, run, screen, script, slayer, time, topic, triggers, tunneller, type, unable, update, values, version, video, viewer, windows, year
    • Replies: 4
    • Views: 1,616
    Last Post: May 22nd, 2015 21:22
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  13. Latest Nightly build crashes game when started

    Started by jomalin, April 24th, 2015 14:36
    1.7, code, crashed, crashes, created, details, error, file, game, keeper, keeper fx, load, log, model, nightly, problem, release, screen, strange, system, type, version, video, war, windows
    • Replies: 1
    • Views: 1,597
    Last Post: April 25th, 2015 10:39
    by jomalin  Go to last post

    Forum:
    KeeperFX

  14. Editing KeeperFX Creatures .txt

    Started by Tyrant Cenobite, November 12th, 2011 02:36
    3 Pages
    1 2 3
    battle, campaign, change, chicken, code, colours, creature, creatures, data, edit, editing, editor, entrance, file, files, food, free, fun, game, good, hand, hard, image, keeperfx, level, log, make, max, mefistotelis, model, names, official, open, post, problems, research, rooms, run, set, settings, skeleton, spells, temple, the way, time, unofficial, values, version, war, word, working
    • Replies: 23
    • Views: 14,816
    Last Post: March 2nd, 2015 20:04
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  15. Question about the Random parameter

    Started by UnknownMaster21, February 24th, 2015 15:57
    art, attack, campaign, code, command, computer, create, creature, creatures, display, downloaded, dungeon, error, good, hero, level, levels, list, made, make, missions, model, party, patch, question, random, start, values, work, works, yeah
    • Replies: 9
    • Views: 1,458
    Last Post: February 25th, 2015 22:59
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Resolution problems?

    Started by ExAiL, January 29th, 2015 16:47
    3 Pages
    1 2 3
    art, bad, bit, bugs, check, code, colours, command, compatibility, complete, crashed, crashes, created, creature, debug, default, display, download, dungeon, files, free, game, games, information, issues, keeperfx, launcher, log, love, manual, mode, model, moon, open, original, page, palette, play, problem, problems, projects, release, resolution, run, runs, screen, sdl, set, settings, texture, theme hospital, unable, video, work, works
    • Replies: 28
    • Views: 8,981
    Last Post: January 31st, 2015 15:28
    by ExAiL  Go to last post

    Forum:
    KeeperFX

  17. change the creature order?

    Started by Endrix, November 15th, 2010 18:48
    archer, avatar, bile, bug, change, code, creature, creatures, dark, demon, dragon, dwarf, files, fly, game, giant, hell, horny, imp, keeper, kind, knight, load, lord, map, model, order, priestess, samurai, skeleton, spider, thief, tunneller, vampire, warlock
    • Replies: 8
    • Views: 4,995
    Last Post: January 22nd, 2015 18:19
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. KeeperFX crashes as soon as levels become playable

    Started by Joshikai, December 23rd, 2014 22:26
    bad, colours, crash, crashes, created, creating, data, disabled, dungeon, error, game, keeper, keeperfx, keeperfx crash, levels, map, mode, model, moon, palette, party, pro, read, release, script, triggers, tunneller, type, user, values, video
    • Replies: 3
    • Views: 6,626
    Last Post: December 23rd, 2014 23:40
    by YourMaster  Go to last post
  19. Additional languages ( FIN )

    Started by UnknownMaster21, November 1st, 2014 20:19
    2 Pages
    1 2
    bit, campaign, characters, code, create, devs, download, error, file, files, fonts, forums, game, general, google, information, keeperfx, link, load, make, manual, map, matter, mentor, missions, model, needed, official, original, players, read, speeches, stupid, support, unofficial, version, wiki
    • Replies: 16
    • Views: 2,884
    Last Post: November 10th, 2014 20:58
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  20. Your Best maps for 1.7 Skirmish vs bots (GIP)?

    Started by kirbyking, October 15th, 2014 16:24
    1.7, attack, bad, cheese, code, downloaded, dungeon, dungeon keeper 2, favorite, found, game, games, general, gog, good, keeper, levels, maps, model, original, patch, portals, skirmish, swiss, testing, things, triggers, version, working
    • Replies: 2
    • Views: 7,132
    Last Post: October 17th, 2014 15:17
    by kirbyking  Go to last post
  21. New creature info panel

    Started by mefistotelis, August 19th, 2014 17:08
    2nd, action, alternative, armour, blood, code, combat, complete, creature, creatures, dungeon, game, gear, general, good, heal, health, ideas, interface, join, lair, level, max, metal, model, play, random, rex, set, showing, spell, stats, text, time
    • Replies: 8
    • Views: 5,322
    Last Post: August 19th, 2014 21:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Bile Demon Sculpture

    Started by John Casey, March 29th, 2014 15:33
    • Replies: 3
    • Views: 10,859
    Last Post: April 24th, 2014 22:16
    by DragonsLover  Go to last post

    Forum:
    Off Topic

    • Replies: 8
    • Views: 3,084
    Last Post: February 23rd, 2014 17:58
    by mefistotelis  Go to last post
  23. Resolution problem

    Started by Joe, February 11th, 2014 08:57
    created, creature, game, keeper, keeperfx, log, map, model, moon, page, palette, party, pro, problem, release, resolution, run, script, set, texture, triggers, tunneller, type, values, video, work
    • Replies: 3
    • Views: 1,853
    Last Post: February 11th, 2014 16:57
    by Joe  Go to last post

    Forum:
    KeeperFX

Results 1 to 25 of 171
Page 1 of 7 1 2 3 4