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  1. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 2,822
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
  2. Printer Easter Egg?

    Started by Kalsei, November 26th, 2018 19:49
    confirmed, dungeon, dungeon keeper, dungeon keeper 1, easter, game, information, keeper, keeperfx, level, link, messages, original, play, questions easter egg help, released, search, software, testing, text, time, version, work, works
    • Replies: 5
    • Views: 1,249
    Last Post: December 7th, 2018 16:10
    by Lquiz  Go to last post
  3. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 4,493
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  4. Sticky Thread Sticky: The SpamAlot v1.0 Thread

    Started by Simburgur, June 13th, 2009 15:12
    25 Pages
    1 2 3 ... 25
    • Replies: 240
    • Views: 113,802
    Last Post: February 6th, 2018 11:08
    by Metal Gear Rex  Go to last post

    Forum:
    Silly

  5. about mercenary portals

    Started by nayo, March 23rd, 2017 09:25
    attract, creating, creatures, dungeon, dungeon keeper, evil, good, hero, interested, keeper, make, map, maps, portal, portals, read, rooms, testing, work
    • Replies: 0
    • Views: 668
    Last Post: March 23rd, 2017 09:25
    by nayo  Go to last post
  6. Yami

    Started by Duke Ragereaver, April 9th, 2011 21:00
    173, called, choice, downloads, duke, dungeon, file, finally, great, heroes, keeper, made, make, map, play, ragereaver, rate, realm, samurai, script, skill, suggestions, temple, test, testing, the way, time, tips, version, work, working
    • Replies: 4
    • Views: 2,892
    Last Post: March 12th, 2017 22:05
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  7. Progress update #6

    Started by tonihele, November 12th, 2016 14:18
    2 Pages
    1 2
    3d models, campaign, crashing, creatures, dark, dk2, dragon, dungeon, dungeon keeper, file, game, good, great, guard, hard, hellhound, issues, keeper, level, love, models, open, play, progress, sig, software, source, spider, sprites, stuff, testing, things, update
    • Replies: 12
    • Views: 4,657
    Last Post: November 22nd, 2016 19:41
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  8. Public Testing: Hotfix Patch 1.4.2f5

    Started by Mentor, September 2nd, 2016 13:46
    details, fix, full, game, issue, patch, players, quickly, read, test, testing, war for the overworld
    • Replies: 0
    • Views: 500
    Last Post: September 2nd, 2016 13:46
    by Mentor  Go to last post
  9. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 15,627
    Last Post: April 26th, 2016 09:09
    by 0etelaer  Go to last post
  10. KeeperFX crashes after ~30s of playing, W7

    Started by Adrian Bichowski, December 15th, 2015 10:20
    2 Pages
    1 2
    7zip, archive, art, ccp, command, complete, crashes, dk1, dungeon, error, exe, extracted, file, files, found, game, guy, guys, issue, issues, keeper, keeperfx, launcher, list, log, make, nightly, patch, play, post, problem, problems, program, run, start, testing, time, type, version, video, wiki
    • Replies: 12
    • Views: 2,576
    Last Post: December 20th, 2015 22:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Patch 1.2 “Tipping the Scales” Available for Testing!

    Started by Mentor, November 1st, 2015 08:59
    decision, patch, testing, war for the overworld
    • Replies: 0
    • Views: 571
    Last Post: November 1st, 2015 08:59
    by Mentor  Go to last post
  12. Patch 1.1.15 Release Notes

    Started by Mentor, July 3rd, 2015 18:03
    past, patch, release, sig, silence, testing, update, war for the overworld, work
    • Replies: 0
    • Views: 808
    Last Post: July 3rd, 2015 18:03
    by Mentor  Go to last post
  13. WFTO Wednesday #127: Patch 1.1 Now Available!

    Started by Mentor, June 10th, 2015 10:44
    maps, multiplayer, patch, released, skirmish, testing, war for the overworld, wfto
    • Replies: 0
    • Views: 467
    Last Post: June 10th, 2015 10:44
    by Mentor  Go to last post
  14. WFTO Wednesday #126: Continue Testing

    Started by Mentor, June 3rd, 2015 19:12
    bug, fan, found, free, patch, testing, time, war for the overworld, wfto, work
    • Replies: 0
    • Views: 415
    Last Post: June 3rd, 2015 19:12
    by Mentor  Go to last post
  15. Stream DKFX with Xsplit gamecaster, HELP!

    Started by alpe0504, June 2nd, 2015 21:10
    art, board, change, default, dungeon, dungeon keeper, game, guess, idea, keeper, launcher, make, maps, mode, record, resolution, run, screen, set, settings, speedrun, start, testing, text, video, work
    • Replies: 5
    • Views: 1,687
    Last Post: June 3rd, 2015 13:53
    by friscmanseby  Go to last post
  16. WFTO Wednesday #125: Testing the Waters

    Started by Mentor, May 27th, 2015 22:02
    early, game, level, patch, testing, update, war for the overworld, water, wfto
    • Replies: 0
    • Views: 295
    Last Post: May 27th, 2015 22:02
    by Mentor  Go to last post
  17. Your Best maps for 1.7 Skirmish vs bots (GIP)?

    Started by kirbyking, October 15th, 2014 16:24
    1.7, attack, bad, cheese, code, downloaded, dungeon, dungeon keeper 2, favorite, found, game, games, general, gog, good, keeper, levels, maps, model, original, patch, portals, skirmish, swiss, testing, things, triggers, version, working
    • Replies: 2
    • Views: 6,830
    Last Post: October 17th, 2014 15:17
    by kirbyking  Go to last post
  18. North vs South / Possession Damage Modifiers

    Started by Metal Gear Rex, June 16th, 2014 22:22
    2 Pages
    1 2
    • Replies: 10
    • Views: 9,442
    Last Post: June 29th, 2014 06:24
    by Metal Gear Rex  Go to last post
    • Replies: 5
    • Views: 17,034
    Last Post: June 11th, 2014 09:21
    by darkkingkongman  Go to last post
  19. WFTO Wednesday #68: Patch Testing (Again)!

    Started by Mentor, April 23rd, 2014 22:55
    patch, progress, testing, updated, war, war for the overworld, wfto, work
    • Replies: 0
    • Views: 14,521
    Last Post: April 23rd, 2014 22:55
    by Mentor  Go to last post
    • Replies: 0
    • Views: 790
    Last Post: April 14th, 2014 21:22
    by Mentor  Go to last post
    • Replies: 1
    • Views: 3,502
    Last Post: April 5th, 2014 09:46
    by mefistotelis  Go to last post
    • Replies: 0
    • Views: 3,515
    Last Post: April 2nd, 2014 21:54
    by Mentor  Go to last post
  20. Rockhearth

    Started by darkkingkongman, March 27th, 2014 16:16
    • Replies: 5
    • Views: 4,094
    Last Post: March 28th, 2014 14:48
    by darkkingkongman  Go to last post

    Forum:
    DK1 Maps

  21. IDA PRO - Keeper Fx Editor

    Started by Stanislas Dolcini, August 19th, 2013 15:27
    2 Pages
    1 2
    abilities, art, bugs, code, community, day, dk2, editor, finally, great, guys, helping, hidden, idea, keeper, keeper fx, made, make, making, map, move, pro, programming, progress, project, results, sounds, start, stuff, suggestions, support, testing, textures, windows, windows 7, work
    • Replies: 13
    • Views: 4,599
    Last Post: February 14th, 2014 22:50
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

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