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  1. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 18:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 42,157
    Last Post: August 3rd, 2020 01:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  2. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer
    • Replies: 10
    • Views: 5,515
    Last Post: July 26th, 2020 00:00
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  3. CAMPAIGN Assmist isle (2019)

    Started by kix, March 23rd, 2019 19:59
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 8,613
    Last Post: July 21st, 2020 11:53
    by kix  Go to last post

    Forum:
    DK1 Maps

  4. Horny

    Started by Junkman1217, June 27th, 2020 18:10
    creature, edit, editing, editor, file, game, happy, horny, job, lair, make, questions, special, stuff, text
    • Replies: 3
    • Views: 267
    Last Post: July 6th, 2020 10:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Scavenging

    Started by Junkman1217, July 3rd, 2020 05:29
    advanced, computer, creature, creatures, dungeon, dungeons, game, levels, move, original, post, posting, problem, scavenging, thought, transfer, video
    • Replies: 8
    • Views: 270
    Last Post: July 3rd, 2020 17:40
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  6. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 238
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  7. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 437
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  8. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    22 Pages
    1 2 3 ... 22
    • Replies: 213
    • Views: 214,938
    Last Post: July 1st, 2020 21:13
    by Gosbanyat  Go to last post
  9. Cruel level

    Started by Junkman1217, June 30th, 2020 23:35
    campaign, creature, creatures, die, dungeon, fast, game, games, guys, heal, health, hell, hero, hero gate, heroes, kill, level, map, portal, power, quest, quickly, script, tower
    • Replies: 6
    • Views: 264
    Last Post: July 1st, 2020 19:07
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  10. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, game, hero, keeperfx, level, make, official, party, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 3
    • Views: 151
    Last Post: July 1st, 2020 10:21
    by YourMaster  Go to last post
  11. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 147
    Last Post: June 27th, 2020 16:43
    by Argonil  Go to last post
  12. Create imp

    Started by Junkman1217, June 25th, 2020 19:03
    command, commands, create, creature, hard, imp, keeperfx, kind, level, levels, make, official, post, run, script, spell, suggestion, unofficial, update, wiki, work
    • Replies: 1
    • Views: 186
    Last Post: June 25th, 2020 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. keeps crashing

    Started by Junkman1217, June 23rd, 2020 20:34
    2 Pages
    1 2
    bit, crashing, creature, downloads, editing, file, files, fix, fixes, game, ideas, keeperfx, log, love, mode, play, problem, random, run, spells, update, version, wiki, windows, windows 7
    • Replies: 12
    • Views: 348
    Last Post: June 25th, 2020 18:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Creature combat behaviour & Flame breath

    Started by Mireks, May 30th, 2018 09:55
    action, combat, creature, creature spell, creatures, damage, edit, found, game, good, made, mode, person, possession, question, questions, spell, time, values, warlocks
    • Replies: 5
    • Views: 901
    Last Post: June 5th, 2020 19:47
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  15. Creatures having disease immunity

    Started by UnknownMaster21, May 25th, 2020 18:49
    2 Pages
    1 2
    abilities, bad, combat, creature, creatures, dead, disease, dungeon, fly, form, great, imps, keeper, keeperfx, king, land, levels, official, proper, skeleton, spider, time, undead, unofficial, usage
    • Replies: 10
    • Views: 416
    Last Post: June 4th, 2020 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,896
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 2,003
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 20:43
    bit, creature, creatures, damage, drop, effect, files, game, gameplay, imps, keeperfx, level, make, mentor, mouse, power, problem, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 3
    • Views: 2,627
    Last Post: March 18th, 2020 18:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 69
    • Views: 23,630
    Last Post: March 2nd, 2020 17:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  20. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 31
    • Views: 4,745
    Last Post: February 27th, 2020 21:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  21. Yomegami's Map Thread

    Started by Yomegami, April 22nd, 2011 21:08
    actions, attack, castle, challenge, computer, creature, direction, dk2, dungeon, entrance, fun, goblin, guard, heal, hero, heroes, keeper, kill, lava, making, map, maps, multiplayer, play, possession, post, read, record, room, set, skill, skirmish, special, spells, the keepers, thread, work
    • Replies: 3
    • Views: 5,782
    Last Post: February 16th, 2020 19:08
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  22. Scripting

    Started by Edwin, January 31st, 2020 11:46
    code, commands, creature, creatures, dungeon, good, horned, horny, idea, keeperfx, kill, killed, level, party, reapers, set, total, work
    • Replies: 1
    • Views: 4,655
    Last Post: January 31st, 2020 14:30
    by YourMaster  Go to last post
  23. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 21,347
    Last Post: December 30th, 2019 13:08
    by Quuz  Go to last post
  24. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 06:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 2
    • Views: 2,570
    Last Post: November 17th, 2019 03:52
    by Mickeyminime  Go to last post
  25. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 133
    • Views: 86,981
    Last Post: October 3rd, 2019 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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