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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    21 Pages
    1 2 3 ... 21
    • Replies: 204
    • Views: 204,470
    Last Post: August 21st, 2019 17:06
    by YourMaster  Go to last post
  2. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 06:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 113,991
    Last Post: July 6th, 2018 02:14
    by Metal Gear Rex  Go to last post
  3. -fps parameter?

    Started by AdamP, December 14th, 2017 01:46
    .exe, 1player, command, crashed, crashes, crashing, dungeon keeper 1, editor, error, exe, fps, game, hex, hidden, keeper, keeperfx, launcher, level, page, set, settings, strange, web, wiki
    • Replies: 2
    • Views: 671
    Last Post: December 14th, 2017 14:48
    by YourMaster  Go to last post
  4. Sticky Thread Sticky: DK2 texture format

    Started by Trass3r, September 30th, 2009 18:17
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 45,567
    Last Post: May 2nd, 2016 04:01
    by itchydani3l  Go to last post
  5. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 05:11
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 29,779
    Last Post: October 20th, 2015 17:10
    by tonihele  Go to last post
  6. HEX-editing of DKII.exe

    Started by PrimeSX, January 20th, 2014 16:42
    .exe, 1.3, 1.7, arena, bad, change, complete, creatures, dk2, dkii, download, dungeon keeper 2, edit, editing, editor, exe, file, found, game, gog, hex, imps, level, load, manual, max, original, problem, russian, things, version, versions, work
    • Replies: 5
    • Views: 5,028
    Last Post: April 24th, 2015 11:53
    by Profets  Go to last post
  7. Sticky Thread Sticky: Temple Recipes

    Started by dk2player, August 30th, 2009 03:29
    3 Pages
    1 2 3
    bad, bile, bile demon, black, check, code, create, creature, dark, demons, dk2player, dragonslover, dungeon keeper 2, edit, editor, evil, fun, goblin, good, guard, happy, heal, hero, hex, imp, knight, knights, magic, make, neutral, patch, pool, post, recipes, sacrifice, sacrifices, skeleton, skeletons, special, spell, temple, temple recipes, unofficial, vampire, warlocks, work, working, yeah, yup
    • Replies: 24
    • Views: 54,620
    Last Post: January 30th, 2015 02:58
    by Inkler  Go to last post
  8. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 18,000
    Last Post: September 14th, 2014 11:46
    by Stone_Knight  Go to last post
  9. new patch on gog

    Started by edorien, July 6th, 2012 16:37
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 44,474
    Last Post: May 9th, 2014 21:34
    by el_marto  Go to last post
  10. Unlimited Zoom-Out aka Supreme-Keeper :)

    Started by darkbytes, May 26th, 2010 04:41
    5 Pages
    1 2 3 ... 5
    .exe, 1.7, aka, archive, art, bullfrog, color, crash, crashes, created, data, default, display, dk2, dkii, downloads, dungeon, dungeon keeper, dungeon keeper 2, edit, exe, extract, extracted, file, fix, found, games, good, guess, hack, hex, job, keeper, level, levels, linux, load, man, map, multiplayer, offer, original, party, players, ported, present, problems, question, run, screen, settings, sounds, start, supreme, things, thought, unlimited, version, version 1.3, video, war, watch, wondering, zoom
    • Replies: 48
    • Views: 60,113
    Last Post: March 3rd, 2014 13:21
    by helsinkiharbour  Go to last post
  11. How do you make a Campaign?

    Started by Bj007pro, July 4th, 2013 04:38
    2 Pages
    1 2
    bit, campaign, change, code, creatures, cursor, custom, data, dragonslover, dungeon, dungeon keeper 2, easy, edit, editing, files, fix, game, hex, idea, keeper, kind, levels, make, making, mentor, names, original, problem, rate, record, sound, sounds, speech, speeches, total, version
    • Replies: 19
    • Views: 7,997
    Last Post: February 20th, 2014 18:27
    by Skarok  Go to last post
  12. Text-based map file format

    Started by mefistotelis, November 4th, 2013 11:52
    2 Pages
    1 2
    bad, bile demon, called, code, combat, concept, control, creating, data, default, display, dk1, dk2 maps, dungeons, early, easy, edit, editor, eversmile, file, format, full, game, good, hard, hex, idea, keeper, keeperfx, kill, king, layout, level, levels, making, map, maps, model, neutral, random, realm, rooms, script, sounds, square, text, things, training, translation, version, wfto, xxx
    • Replies: 19
    • Views: 7,343
    Last Post: January 10th, 2014 15:09
    by MaxHayman  Go to last post

    Forum:
    KeeperFX

  13. Hello & a few issues.

    Started by daedlanth, January 4th, 2014 20:25
    angry, battle, bugs, complete, crashed, crashes, creature, creatures, data, default, display, drawing, dungeon, dungeon keeper 1, eat, error, format, game, good, hand, hard, heal, hex, horned, horned reaper, horrifying, idea, ideas, information, issues, keeperfx, levels, log, machine, nightly, patch, play, power, problem, read, reaper, resolution, run, screen, set, time, updating
    • Replies: 5
    • Views: 2,294
    Last Post: January 6th, 2014 19:24
    by daedlanth  Go to last post
  14. Anoying reaserch order..

    Started by Keeper_Infernal, May 14th, 2013 07:21
    art, change, combat, combat pit, creatures, dk1, dungeon keeper 2, easy, editor, game, hex, keeper, levels, made, maps, order, past, pit, play, possibility, question, rooms, skirmish, spells, start, things, training, training room, warlocks
    • Replies: 1
    • Views: 1,985
    Last Post: May 14th, 2013 18:51
    by Skarok  Go to last post
  15. Change The Colors Of The Teams

    Started by bluluxabica, December 4th, 2011 23:28
    2 Pages
    1 2
    boss, change, color, colors, colours, computer, cool, default, dk1, dk2, dungeon keeper, dungeon keeper 1, editor, game, gear, heroes, hex, html, imps, keeper, keeperfx, level, make, map, metal, metal gear rex, minimap, neutral, original, page, play, post, problem, red, rex, script, set, settings, skirmish, team, textures, thought, thread, tools, topic, version, wondering
    • Replies: 17
    • Views: 5,472
    Last Post: October 14th, 2012 22:22
    by Matthias Currat  Go to last post
  16. How to remove 20% dmg boost of creature spells?

    Started by HerselfTheElf, September 12th, 2012 18:30
    2 Pages
    1 2
    .exe, attack, campaign, change, code, compile, control, creature, creature spells, creatures, damage, data, deeper dungeons, default, difficult, dragonslover, exe, files, finally, fixes, forums, game, glitch, google, heal, hex, horny, job, keeper, keeper fx, keeperfx, level, levels, list, make, melee, missions, official, orcs, original, patch, play, posts, problem, ranged, reply, run, source, spells, spider, strange, the way, trouble, video, watch, work
    • Replies: 11
    • Views: 3,267
    Last Post: September 14th, 2012 17:24
    by HerselfTheElf  Go to last post

    Forum:
    KeeperFX

  17. Keeper Tyrandela Requires Aid...

    Started by Keeper Tyrandela, May 11th, 2012 18:11
    3 Pages
    1 2 3
    art, balance, battle, black, called, change, color, compile, crash, crashes, crashing, create, data, difficult, dungeon keeper 2, edit, editor, error, face, file, fun, game, hero, heroes, hex, idea, keeper, love, map, map editor, maps, minion, official, players, portal, portals, possession, post, pro, problem, question, questions, realms, rooms, run, screen, start, strange, things, triggers, uploading, wondering, work
    • Replies: 24
    • Views: 5,091
    Last Post: May 13th, 2012 14:17
    by ARMofORION  Go to last post
  18. Larger map support

    Started by Hyzoran, November 24th, 2011 03:33
    awesome, bad, balance, computer, crash, crashed, data, dungeon, dungeon keeper, editing, game, gameplay, hard, hex, human, improved, keeper, lan, make, map, mapping, maps, meant, multiplayer, needed, online, patch, person, play, players, rpg, support, the way, things, total, trouble, unreal, update, war, wondering, work, working
    • Replies: 7
    • Views: 2,351
    Last Post: November 25th, 2011 20:38
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  19. Unofficial Patch 1.8 - RELEASE

    Started by Tomix, January 29th, 2010 14:46
    5 Pages
    1 2 3 ... 5
    .exe, 1.7, 1.8, bugged, bugs, change, changelog, color, cool, crashes, data, deeper dungeons, default, dk2, download, dragonslover, dungeon, dungeon keeper, dungeon keeper 2, exe, extract, extracted, fix, fixes, fonts, fun, game, guys, hex, improve, included, keeper, korean, link, load, log, lvl, map editor, maps, metal gear rex, mods, official, past, patch, play, problems, progress, red, release, ruin, run, runs, square, stuff, test, tools, translate, tree, unofficial, update, watch, work
    • Replies: 45
    • Views: 105,161
    Last Post: October 28th, 2011 16:10
    by DarK_KaiN  Go to last post
  20. Character Development - Fairy

    Started by Blutonium, April 2nd, 2011 08:30
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 9,521
    Last Post: July 4th, 2011 07:24
    by Monsterbaby  Go to last post

    Forum:
    Assets

  21. Terrain hex codes

    Started by Hapuga, July 5th, 2010 22:45
    bridge, code, data, dungeon, easter, editor, file, game, good, google, hex, hint, keeper, lair, layout, made, map, neutral, pit, players, portals, post, read, terrain, terrain types, top, types, word
    • Replies: 3
    • Views: 3,219
    Last Post: June 11th, 2011 13:42
    by Keeper Nocturnus  Go to last post
  22. [0.38c] Free play map menu bug?

    Started by Krizzie, March 31st, 2011 10:08
    art, attention, bug, campaign, color, deeper, deeper dungeons, dungeons, editing, file, files, free, freeplay, hex, issue, keeperfx, level, levels, map, maps, original, play, problem, start, thought, urgent, win
    • Replies: 4
    • Views: 1,939
    Last Post: April 2nd, 2011 08:58
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  23. Changing textures

    Started by Duke Ragereaver, January 1st, 2011 08:40
    adikted, black, change, data, development, duke, dungeon, edit, editing, editor, fail, file, files, fix, guess, hand, hex, hidden, keeper, luck, make, making, map, maps, matter, official, open, problem, ragereaver, random, texture, textures, time, work, yup
    • Replies: 5
    • Views: 2,976
    Last Post: February 25th, 2011 07:02
    by Duke Ragereaver  Go to last post
  24. AI strength

    Started by Blackfighter_DT, January 6th, 2010 09:43
    1.3, 1.7, campaign, challenge, change, code, computer, data, default, dk2, dungeon keeper 2, editor, files, fun, game, global, great, hex, keeper, levels, make, map, maps, mode, multiplayer, patch, play, problem, results, set, settings, skirmish, strength, test, the way, trouble, types, version, versions, works, yeah
    • Replies: 8
    • Views: 6,291
    Last Post: November 28th, 2010 16:53
    by Slichizard  Go to last post
  25. You're Banned

    Started by dk2player, August 29th, 2009 17:23
    163 Pages
    1 2 3 ... 163
    • Replies: 1,625
    • Views: 111,890
    Last Post: November 22nd, 2010 08:14
    by MeinCookie  Go to last post

    Forum:
    Silly

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