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  1. Game tips with new AI system

    Started by TheEnigmist, April 1st, 2020 10:46
    2 Pages
    1 2
    art, attack, bile, complete, creatures, deeper, demons, direct, dungeons, found, game, good, hard, job, kill, level, maps, max, problem, ranged, start, time, tips, updated, workshop
    • Replies: 12
    • Views: 618
    Last Post: April 2nd, 2020 15:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 2,529
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. commenting keepcompp.cfg

    Started by burntonion, January 30th, 2018 13:51
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 2,665
    Last Post: February 27th, 2018 21:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Large monitor not showing more of the game

    Started by spartahawk, January 26th, 2018 16:28
    change, choice, difficult, game, games, level, max, mefistotelis, multiplayer, players, resolution, screen, showing, stuff, support, thought, unable, zoom
    • Replies: 3
    • Views: 1,096
    Last Post: January 26th, 2018 18:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Major Vsync Issue?

    Started by Josh12419, March 5th, 2017 23:58
    • Replies: 8
    • Views: 1,812
    Last Post: May 25th, 2017 07:16
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Couple of questions..

    Started by CoduX, November 25th, 2016 08:28
    balance, bit, bug, combat, combat pit, editor, fast, gear, guess, horny, level, max, metal, metal gear rex, patch, pit, question, questions, rex, room, showing, training, training room, work, works
    • Replies: 3
    • Views: 1,610
    Last Post: February 17th, 2017 19:33
    by KeeperKnight  Go to last post
  7. Thug of War | The Death Clock

    Started by YourMaster, March 1st, 2015 18:45
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 7,771
    Last Post: February 13th, 2017 10:41
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  8. Changing colours on Skirmish

    Started by Kofi, September 27th, 2016 01:06
    called, change, colors, colours, crashing, dungeon keeper 2, editor, engine, extract, forum, guess, keeper, love, map, map editor, max, minimap, palette, play, players, post, proper, properties, red, search, searching, shortcut, skirmish, target, team, type, wondering
    • Replies: 2
    • Views: 1,708
    Last Post: October 7th, 2016 23:26
    by Kofi  Go to last post
  9. History and current state of NBK and WFTO

    Started by domsson, August 29th, 2016 23:36
    bite, blutonium, board, bullfrog, choice, create, created, dk1, dk2, dungeon, early, evolution, forums, found, game, game design, games, good, guy, half, heal, horned, idea, ideas, imps, information, interested, levels, list, making, map, max, members, mk2, models, names, nick, open, overview, programmer, quickly, read, reaper, reference, square, team, technology, title, wfto, wtfo
    • Replies: 3
    • Views: 2,859
    Last Post: September 2nd, 2016 23:36
    by YourMaster  Go to last post
  10. Yet another questions about modding the game

    Started by watler253, July 13th, 2016 20:08
    2 Pages
    1 2
    bad, board, change, code, create, creatures, day, difficult, dragonslover, dungeon, file, files, game, good, guard, guess, happy, hard, job, keeper, keeperfx, kind, language, link, mapmaking, max, modding, offline, order, patch, questions, random, rules, search, set, source, spell, stats, trouble, website, works
    • Replies: 17
    • Views: 2,050
    Last Post: August 5th, 2016 06:40
    by watler253  Go to last post

    Forum:
    KeeperFX

  11. Issue with official map editing

    Started by KeeperKnight, June 16th, 2016 10:04
    acting, camera, complete, creature, creatures, editing, forum, game, happy, horny, issue, knight, level, map, maps, max, official, portal, room, skip, stats, training, training room
    • Replies: 0
    • Views: 1,103
    Last Post: June 16th, 2016 10:04
    by KeeperKnight  Go to last post
  12. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, business, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 34,641
    Last Post: May 18th, 2016 08:04
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  13. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 19,844
    Last Post: April 26th, 2016 09:09
    by 0etelaer  Go to last post
  14. Sticky Thread Sticky: Dungeon Keeper II - How I got it running with Hardware Acceleration turned on in win7

    Started by Draconis, August 10th, 2010 16:41
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 118,296
    Last Post: January 18th, 2016 13:30
    by RaiGen245  Go to last post
  15. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 1,761
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. General troubleshooting questions

    Started by Endrix, August 11th, 2015 09:22
    art, avatar, barbarian, creature, creatures, damage, dungeon, fly, general, giant, imp, knight, level, make, max, priestess, proper, properties, question, questions, random, samurai, spell, start, vampire, water
    • Replies: 9
    • Views: 2,343
    Last Post: November 6th, 2015 19:24
    by YourMaster  Go to last post
  17. HEX-editing of DKII.exe

    Started by PrimeSX, January 20th, 2014 16:42
    .exe, 1.3, 1.7, arena, bad, change, complete, creatures, dk2, dkii, download, dungeon keeper 2, edit, editing, editor, exe, file, found, game, gog, hex, imps, level, load, manual, max, original, problem, russian, things, version, versions, work
    • Replies: 5
    • Views: 5,282
    Last Post: April 24th, 2015 11:53
    by Profets  Go to last post
  18. Creatures are Hungry/Unpaid

    Started by Rephath, January 24th, 2013 02:16
    creature, creatures, dark, design, direction, dk1, dk2, drop, dungeon, dungeon keeper 2, dungeons, evil, game, glitch, gods, happy, hatchery, issue, job, kind, knight, make, making, max, money, patch, portals, problems, room, skeleton, stupid, treasury, version, wondering
    • Replies: 7
    • Views: 8,119
    Last Post: April 8th, 2015 23:40
    by Skarok  Go to last post
  19. low framerte + can't get desired resolution

    Started by vladdrak, April 7th, 2015 10:57
    control, day, exe, file, finally, fps, game, keeperfx, launcher, low, made, max, mefistotelis, mega, post, problems, release, released, res, resolution, sdl, servers, speed, switch, version, versions, works
    • Replies: 5
    • Views: 3,345
    Last Post: April 7th, 2015 12:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. script questions

    Started by Edwin, March 18th, 2015 11:32
    art, check, code, command, create, creature, die, dungeon, effect, file, game, good, hero, imps, keeper, keeperfx, log, map, max, multiple, power, question, questions, quickly, script, sound, spell, start, war, work, works
    • Replies: 4
    • Views: 5,200
    Last Post: March 20th, 2015 17:14
    by YourMaster  Go to last post
  21. Editing KeeperFX Creatures .txt

    Started by Tyrant Cenobite, November 12th, 2011 02:36
    3 Pages
    1 2 3
    battle, campaign, change, chicken, code, colours, creature, creatures, data, edit, editing, editor, entrance, file, files, food, free, fun, game, good, hand, hard, image, keeperfx, level, log, make, max, mefistotelis, model, names, official, open, post, problems, research, rooms, run, set, settings, skeleton, spells, temple, the way, time, unofficial, values, version, war, word, working
    • Replies: 23
    • Views: 14,671
    Last Post: March 2nd, 2015 20:04
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  22. DK Art work / Wallpaper

    Started by rooz, September 16th, 2011 19:22
    • Replies: 3
    • Views: 3,200
    Last Post: February 1st, 2015 22:47
    by shumadan  Go to last post
  23. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 14:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 9,160
    Last Post: October 4th, 2014 20:32
    by YourMaster  Go to last post
  24. Keeper building 2x2 rooms.

    Started by Woudo, September 11th, 2014 17:00
    • Replies: 2
    • Views: 5,621
    Last Post: September 12th, 2014 17:38
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  25. Northland Iceland OOC Thread

    Started by Duke Ragereaver, November 25th, 2009 20:04
    97 Pages
    1 2 3 ... 97
    • Replies: 962
    • Views: 94,702
    Last Post: August 28th, 2014 01:44
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

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