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  1. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 9,578
    Last Post: June 9th, 2019 00:43
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  2. What's wrong with this script

    Started by kix, March 12th, 2019 23:22
    art, ass, attack, code, command, creatures, debug, dungeon, flag, game, good, imp, information, make, money, party, players, power, problem, programming, script, thought, total, version
    • Replies: 5
    • Views: 667
    Last Post: March 13th, 2019 14:13
    by kix  Go to last post
  3. Thug of War | The Death Clock

    Started by YourMaster, March 1st, 2015 18:45
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 6,355
    Last Post: February 13th, 2017 10:41
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  4. Second Euphine War fixes

    Started by Hades, December 27th, 2016 15:05
    armageddon, army, art, bit, bridge, coding, cool, creatures, dk1, dungeon, dwarf, first map, fixes, good, heroes, html, imp, issues, keeper, level, made, map, maps, original, party, progress, red, spell, start, tunneller, version, war, win
    • Replies: 4
    • Views: 508
    Last Post: December 29th, 2016 11:14
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  5. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 1,540
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  6. Dungeon Keeper Events

    Started by TheDarkMistressisHere, December 20th, 2014 04:34
    bullfrog, creatures, door, dungeon, dungeon keeper, dungeon keeper 1, events, fan, fans, games, guys, hatchery, idea, important, join, keeper, keeperfx, make, needed, night, orcs, party, reply, things, time, video
    • Replies: 6
    • Views: 1,797
    Last Post: April 27th, 2016 23:00
    by 0etelaer  Go to last post
  7. Guide to fun DK1 maps

    Started by YourMaster, December 10th, 2014 13:04
    5 Pages
    1 2 3 ... 5
    avatars, battle, campaign, creature, creatures, dark, day, difficult, dk1, download, dungeon, editor, extract, fly, fun, game, guard, guess, guide, hatchery, hero, heroes, included, keeper, keeperfx, knights, level, list, load, log, made, make, making, map, mapmaking, maps, meant, orcs, original, party, prison, problem, quickly, random, rate, speed, spell, spells, temple, time, tips, top, torture chamber, trouble, war, working
    • Replies: 45
    • Views: 10,616
    Last Post: April 26th, 2016 14:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 15,354
    Last Post: April 26th, 2016 09:09
    by 0etelaer  Go to last post
  9. Sticky Thread Sticky: Party leadership

    Started by Duke Ragereaver, December 22nd, 2009 21:54
    2 Pages
    1 2
    action, attack, avatar, barbarian, code, created, creature, creatures, edit, elite, fun, game, gear, giant, hidden, kind, knight, leadership, level, levels, list, made, make, manual, metal, metal gear rex, mods, party, res, rex, samurai, script, search, set, speed, spells, strange, system, thought, thoughts, top, true, wondering, work
    • Replies: 18
    • Views: 7,106
    Last Post: April 25th, 2016 23:32
    by 0etelaer  Go to last post
  10. Visual C++ problem

    Started by iruj, March 26th, 2015 10:34
    attempts, change, check, crash, crashes, created, error, file, game, html, idea, issues, keeperfx, map, model, moon, palette, party, patch, play, post, pro, problem, release, run, screen, script, slayer, time, topic, triggers, tunneller, type, unable, update, values, version, video, viewer, windows, year
    • Replies: 4
    • Views: 1,340
    Last Post: May 22nd, 2015 21:22
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  11. RANDOM command replaced by DRAWFROM command

    Started by YourMaster, March 5th, 2015 10:44
    action, art, code, commands, creature, downloads, dungeon, fly, game, gameplay, good, hero, keeperfx, level, make, maps, party, play, random, spider, update, version, wiki, work, working
    • Replies: 0
    • Views: 2,145
    Last Post: March 5th, 2015 10:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Question about the Random parameter

    Started by UnknownMaster21, February 24th, 2015 15:57
    art, attack, campaign, code, command, computer, create, creature, creatures, display, downloaded, dungeon, error, good, hero, level, levels, list, made, make, missions, model, party, patch, question, random, start, values, work, works, yeah
    • Replies: 9
    • Views: 1,273
    Last Post: February 25th, 2015 22:59
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 5,628
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
  14. Script question.

    Started by Alarti, January 3rd, 2015 06:22
    2 Pages
    1 2
    action, code, command, creature, creatures, dk1, drop, dungeon, dwarf, editor, good, guide, heroes, imp, issue, issues, land, level, link, map, map editor, online, party, post, question, script, set, tunneller, work
    • Replies: 13
    • Views: 5,524
    Last Post: January 4th, 2015 00:12
    by YourMaster  Go to last post
  15. KeeperFX crashes as soon as levels become playable

    Started by Joshikai, December 23rd, 2014 22:26
    bad, colours, crash, crashes, created, creating, data, disabled, dungeon, error, game, keeper, keeperfx, keeperfx crash, levels, map, mode, model, moon, palette, party, pro, read, release, script, triggers, tunneller, type, user, values, video
    • Replies: 3
    • Views: 6,113
    Last Post: December 23rd, 2014 23:40
    by YourMaster  Go to last post
  16. Is there a limit on how many lines your script can contain?

    Started by Auxin, November 28th, 2014 05:35
    campaign, code, command, creating, creature, engine, error, fix, forum, good, hard, idea, innovative, issue, keeperfx, level, levels, lines, link, made, making, open, party, post, problem, script, total, tunneller, work, works
    • Replies: 6
    • Views: 6,994
    Last Post: November 28th, 2014 12:41
    by Auxin  Go to last post

    Forum:
    KeeperFX

  17. Heroes destroys own doors if locked due the reason of what?

    Started by UnknownMaster21, October 12th, 2014 20:18
    3 Pages
    1 2 3
    action, adikted, art, campaign, change, code, command, created, creature, creatures, display, dk1, doors, editor, files, found, gameplay, good, group, guess, heroes, keeperfx, kill, king, level, make, map, maps, neutral, neutral creatures, nightly, original, party, person, post, reply, rooms, script, section, sound, start, total, traps, work
    • Replies: 24
    • Views: 9,200
    Last Post: October 24th, 2014 20:40
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  18. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 14:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,760
    Last Post: October 4th, 2014 20:32
    by YourMaster  Go to last post
  19. How to make a hero attacking loop on my map?

    Started by Trondhor, September 27th, 2014 14:28
    action, battle, bile, chicken, code, command, commands, control, crash, creature, creatures, dark, dk1, download, dragon, dungeon, editor, fly, game, giant, good, google, hand, heal, hell, hero, heroes, heros, horny, idea, keeper, keeperfx, level, machine, make, map, newbie, original, party, quickly, rigger, rooms, rpg, script, set, settings, single player, spider, syn, temple, treasure, version, wiki, word, work, works, workshop
    • Replies: 6
    • Views: 8,502
    Last Post: September 29th, 2014 15:59
    by Trondhor  Go to last post
  20. Sticky Thread Sticky: Hero Party Script Quirks in DKII

    Started by Metal Gear Rex, August 16th, 2014 16:02
    commands, created, dki, dungeon keeper 2, fix, game, group, hero, information, issues, killed, kind, level, make, map, maps, party, patch, run, script, set, stuff, timing, triggers, true, work
    • Replies: 0
    • Views: 2,278
    Last Post: August 16th, 2014 16:02
    by Metal Gear Rex  Go to last post
  21. Map Rules what´s wrong?

    Started by Endrix, June 26th, 2014 15:27
    action, allies, archer, attack, avatar, battle, bile, code, creature, creatures, dark, dungeon, fly, giant, good, heal, heroes, horny, knight, level, magic, map, party, problem, rules, samurai, script, set, skeletons, total, tunneller, working, yeah
    • Replies: 3
    • Views: 4,696
    Last Post: June 27th, 2014 06:01
    by Metal Gear Rex  Go to last post
  22. Infinite Hero invasions

    Started by Keeper_Infernal, July 31st, 2012 11:56
    action, crash, create, created, creatures, default, dk2, editor, flag, forum, game, general, hero, heroes, heros, important, invasion, issue, keeper, make, manual, party, read, results, rigger, script, text, the way, time, tree, triggers, works
    • Replies: 5
    • Views: 3,520
    Last Post: June 22nd, 2014 07:43
    by paku901  Go to last post
    • Replies: 5
    • Views: 17,000
    Last Post: June 11th, 2014 09:21
    by darkkingkongman  Go to last post
  23. Technical issues

    Started by veroba, May 20th, 2014 17:01
    • Replies: 5
    • Views: 1,935
    Last Post: May 29th, 2014 08:31
    by Woudo  Go to last post

    Forum:
    KeeperFX

  24. Questions about the reversal of stuff

    Started by DragonsLover, February 25th, 2014 08:33
    7 Pages
    1 2 3 ... 7
    action, army, avatar, bad, balance, code, combat, dead, deeper dungeons, default, difficult, doors, dungeon, game, game design, hero gate, heroes, hidden, horned reaper, keeper, keeperfx, level, list, magic, minion, netzcaro, original, party, portal, questions, script, square, stuff, workshop
    • Replies: 61
    • Views: 17,851
    Last Post: April 16th, 2014 21:32
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

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