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  1. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 26
    • Views: 15,221
    Last Post: July 28th, 2020 14:35
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  2. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 17,127
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  3. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    22 Pages
    1 2 3 ... 22
    • Replies: 213
    • Views: 215,070
    Last Post: July 1st, 2020 21:13
    by Gosbanyat  Go to last post
  4. Creatures having disease immunity

    Started by UnknownMaster21, May 25th, 2020 18:49
    2 Pages
    1 2
    abilities, bad, combat, creature, creatures, dead, disease, dungeon, fly, form, great, imps, keeper, keeperfx, king, land, levels, official, proper, skeleton, spider, time, undead, unofficial, usage
    • Replies: 10
    • Views: 425
    Last Post: June 4th, 2020 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 2,020
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 31
    • Views: 4,749
    Last Post: February 27th, 2020 21:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  7. New to this, how do I get maps to work.

    Started by vetrh9245uoe, March 6th, 2019 19:34
    1.7, action, awesome, control, create, default, downloaded, file, found, gog, idea, make, maps, open, program, proper, thread, version, work
    • Replies: 0
    • Views: 1,714
    Last Post: March 6th, 2019 19:34
    by vetrh9245uoe  Go to last post

    Forum:
    DK2 Maps

  8. Avatars and Chicken

    Started by AdamP, December 16th, 2018 22:46
    avatars, bug, chicken, chickens, creature, creature spell, game, guess, keeper, making, proper, spell
    • Replies: 1
    • Views: 587
    Last Post: December 16th, 2018 22:57
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 3,116
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  10. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 2,459
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
    • Replies: 9
    • Views: 1,485
    Last Post: July 14th, 2018 11:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Researching trolls?

    Started by Noanechu, June 7th, 2018 22:17
    ancient keeper, bug, creatures, guess, keeper, keeperfx, link, manual, mode, obey, original, proper, research, room, rules, skill, spell, versions, video, watch, yeah, youtube
    • Replies: 3
    • Views: 1,073
    Last Post: June 8th, 2018 12:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. General DK2 coding questions

    Started by Endrix, April 23rd, 2018 10:09
    armour, attack, coding, creature, creatures, damage, dk2, dungeon keeper 2, effect, game, general, heal, health, horny, maps, melee, metal, proper, question, questions, set, settings, sound, spell
    • Replies: 6
    • Views: 2,221
    Last Post: June 3rd, 2018 14:17
    by Endrix  Go to last post
  13. Unable to Progress Past Intro Screen

    Started by Space Monkey, April 19th, 2017 00:51
    bit, change, command, created, file, game, horned, horned reaper, image, information, keeper, keeper fx, keeperfx, launcher, level, load, log, model, moon, movie, past, play, problem, progress, proper, properties, reaper, release, results, run, screen, set, skip, sound, title, type, unable, unofficial, video, wiki, work
    • Replies: 5
    • Views: 2,337
    Last Post: May 13th, 2017 16:22
    by friedl  Go to last post

    Forum:
    KeeperFX

  14. question about maiden of the nest under possession...

    Started by nayo, March 20th, 2017 10:40
    creature, dk2, dk2 editor, dungeon keeper 2, effect, fix, found, maiden, mode, nest, person, play, possession, proper, properties, question, red, screen, type
    • Replies: 1
    • Views: 1,325
    Last Post: March 20th, 2017 11:02
    by nayo  Go to last post
  15. Problem while playing any map

    Started by Sarevok, February 16th, 2017 12:05
    • Replies: 8
    • Views: 1,216
    Last Post: February 22nd, 2017 04:34
    by damedog  Go to last post

    Forum:
    KeeperFX

  16. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 2,253
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  17. Changing colours on Skirmish

    Started by Kofi, September 27th, 2016 01:06
    called, change, colors, colours, crashing, dungeon keeper 2, editor, engine, extract, forum, guess, keeper, love, map, map editor, max, minimap, palette, play, players, post, proper, properties, red, search, searching, shortcut, skirmish, target, team, type, wondering
    • Replies: 2
    • Views: 1,713
    Last Post: October 7th, 2016 23:26
    by Kofi  Go to last post
  18. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 11,916
    Last Post: July 18th, 2016 23:10
    by YourMaster  Go to last post
  19. Full Screen - Stretch or not?

    Started by Mullertime, June 15th, 2016 21:09
    bit, black, crash, editing, file, found, full, game, games, graphics, guys, happy, idea, ideas, issues, keeper, keeper fx, keeperfx, launcher, log, mode, mouse, play, problem, problems, proper, res, resolution, run, screen, set, square, today, update, version, videos, wiki, win, windows 10, work
    • Replies: 7
    • Views: 2,857
    Last Post: June 16th, 2016 18:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Imps & Tunneler Creature Files Mistake!

    Started by Adam Parsons, November 11th, 2015 05:26
    bug, creature, creatures, digger, editing, evil, fan, files, game, good, hero, html, imp, imps, issues, keeper, keeper fx, keeperfx, love, make, making, map, nightly, problem, proper, properties, run, special, windows, work
    • Replies: 3
    • Views: 926
    Last Post: November 11th, 2015 22:39
    by Adam Parsons  Go to last post

    Forum:
    KeeperFX

  21. General troubleshooting questions

    Started by Endrix, August 11th, 2015 09:22
    art, avatar, barbarian, creature, creatures, damage, dungeon, fly, general, giant, imp, knight, level, make, max, priestess, proper, properties, question, questions, random, samurai, spell, start, vampire, water
    • Replies: 9
    • Views: 2,345
    Last Post: November 6th, 2015 19:24
    by YourMaster  Go to last post
  22. creatures jobs

    Started by Endrix, January 22nd, 2015 17:00
    2 Pages
    1 2
    campaign, code, creature, creatures, game, google, group, hero, imp, imps, issues, job, keeperfx, list, make, multiple, names, proper, properties, random, research, set, source, special, tunneller, work, works
    • Replies: 12
    • Views: 6,092
    Last Post: September 17th, 2015 21:15
    by YourMaster  Go to last post
  23. Desperation

    Started by YourMaster, September 10th, 2015 18:27
    • Replies: 4
    • Views: 2,675
    Last Post: September 11th, 2015 15:43
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

    • Replies: 4
    • Views: 2,721
    Last Post: October 10th, 2014 21:42
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

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