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  1. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 20:43
    bit, creature, creatures, damage, drop, effect, files, game, gameplay, imps, keeperfx, level, make, mentor, mouse, power, problem, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 1
    • Views: 364
    Last Post: October 26th, 2019 21:33
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Combat design

    Started by IKSLM, September 25th, 2019 20:17
    battle, combat, creature, creatures, dark, defence, design, dexterity, direct, dk1, dk2, fast, game, heal, health, luck, making, quickly, room, skill, speed, spells, strength
    • Replies: 1
    • Views: 950
    Last Post: September 25th, 2019 23:16
    by YourMaster  Go to last post
  3. Best (Creature) Spells.

    Started by Waltz, January 10th, 2019 06:48
    battle, bile, combat, create, creature, creature spells, damage, dungeon keeper 1, favorite, free, full, game, good, half, heal, kill, list, quickly, run, slow, speed, spells, title, works
    • Replies: 7
    • Views: 832
    Last Post: January 18th, 2019 21:10
    by Themperror  Go to last post
  4. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    4 Pages
    1 2 3 ... 4
    balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 38
    • Views: 14,229
    Last Post: May 28th, 2017 14:08
    by Endrix  Go to last post

    Forum:
    KeeperFX

  5. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 1
    • Views: 1,525
    Last Post: October 1st, 2016 10:43
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  6. Tunnellers breaching fortified walls?

    Started by AdamP, August 13th, 2016 23:52
    2 Pages
    1 2
    action, arts, bug, check, code, creatures, design, dungeon keeper 1, heal, health, hero, imaging, imp, imps, issue, issues, keeperfx, made, map, moment, nightly, official, problem, recent, report, speed, test, time, timing, tunneller, tunnellers, unofficial, version, video, youtube
    • Replies: 12
    • Views: 2,116
    Last Post: September 11th, 2016 18:09
    by YourMaster  Go to last post
  7. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 21:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 886
    Last Post: June 29th, 2016 07:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 7
    • Views: 881
    Last Post: May 18th, 2016 18:07
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  8. What's Cost Efficient?

    Started by Maxwell, April 17th, 2016 02:50
    art, bit, complete, create, creature, creatures, damage, data, dead, dragon, game, good, guys, heal, hold, imp, imps, keeper, level, levels, list, loss, lvl, map, maps, original, page, players, possession, problem, problems, question, reaper, reference, room, sacrifice, speed, spells, start, temple, total, true, workshop
    • Replies: 8
    • Views: 1,121
    Last Post: May 14th, 2016 07:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Guide to fun DK1 maps

    Started by YourMaster, December 10th, 2014 13:04
    5 Pages
    1 2 3 ... 5
    avatars, battle, campaign, creature, creatures, dark, day, difficult, dk1, download, dungeon, editor, extract, fly, fun, game, guard, guess, guide, hatchery, hero, heroes, included, keeper, keeperfx, knights, level, list, load, log, made, make, making, map, mapmaking, maps, meant, orcs, original, party, prison, problem, quickly, random, rate, speed, spell, spells, temple, time, tips, top, torture chamber, trouble, war, working
    • Replies: 45
    • Views: 10,611
    Last Post: April 26th, 2016 14:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Sticky Thread Sticky: Party leadership

    Started by Duke Ragereaver, December 22nd, 2009 21:54
    2 Pages
    1 2
    action, attack, avatar, barbarian, code, created, creature, creatures, edit, elite, fun, game, gear, giant, hidden, kind, knight, leadership, level, levels, list, made, make, manual, metal, metal gear rex, mods, party, res, rex, samurai, script, search, set, speed, spells, strange, system, thought, thoughts, top, true, wondering, work
    • Replies: 18
    • Views: 7,098
    Last Post: April 25th, 2016 23:32
    by 0etelaer  Go to last post
    • Replies: 2
    • Views: 912
    Last Post: October 13th, 2015 01:26
    by Badass  Go to last post

    Forum:
    KeeperFX

  11. Too quick to play

    Started by Ema64, May 11th, 2015 22:15
    2 Pages
    1 2
    10k, bug, check, computer, contact, developer, dungeon, effect, fast, game, good, guess, guys, hell, idea, imps, issue, keeperfx, level, library, linux, live, make, play, poland, problem, rate, read, red, reference, results, returned, run, runs, skip, slow, sort, speed, team, time, truth, version, windows, work, wow, year
    • Replies: 12
    • Views: 2,462
    Last Post: June 20th, 2015 16:29
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. low framerte + can't get desired resolution

    Started by vladdrak, April 7th, 2015 10:57
    control, day, exe, file, finally, fps, game, keeperfx, launcher, low, made, max, mefistotelis, mega, post, problems, release, released, res, resolution, sdl, servers, speed, switch, version, versions, works
    • Replies: 5
    • Views: 3,139
    Last Post: April 7th, 2015 12:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 14:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 2,256
    Last Post: April 4th, 2015 16:08
    by Wiegraf  Go to last post
  14. Issue - Fleeing Heroes

    Started by Metal Gear Rex, December 19th, 2014 14:23
    attack, bad, battle, bit, creature, difficult, downloads, dragonslover, guard, half, heal, health, hero gate, heroes, html, imps, issue, keeperfx, kill, land, link, log, map, maps, nightly, patch, posts, present, problem, run, slayer, speed, things, thought, thread, time, version, warlock, work
    • Replies: 5
    • Views: 1,640
    Last Post: March 22nd, 2015 10:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Run Keeper95.exe on Windows 7 and beyond

    Started by YourMaster, March 9th, 2015 15:08
    • Replies: 0
    • Views: 3,809
    Last Post: March 9th, 2015 15:08
    by YourMaster  Go to last post
  16. Minor room balance changes would have made DK1 a far better game

    Started by YourMaster, February 8th, 2015 12:27
    3 Pages
    1 2 3
    adding, army, avatars, balance, bullfrog, business, campaign, creature, creatures, dead, default, difficult, dk1, dungeon, face, feed, fire, full, game, giant, good, group, guide, health, heroes, idea, keeper, keeperfx, lair, level, levels, list, made, make, map, maps, multiplayer, orcs, original, post, prison, problem, released, res, room, rooms, settings, skeletons, speed, success, temple, time, top, topic, torture chamber, training, trouble, updated, workshop, yeah
    • Replies: 27
    • Views: 12,376
    Last Post: February 27th, 2015 16:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 5,614
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
  18. DK1 Recording

    Started by 12114_v2, December 11th, 2014 22:29
    attack, bad, bug, campaign, change, code, colors, complete, creature, creatures, default, dk1, downloads, dungeon, dungeon keeper, file, fixes, fraps, game, gameplay, google, guys, heroes, included, keeper, keeperfx, level, levels, low, make, maps, minions, mode, original, patch, record, remake, resolution, run, screen, speed, speedrun, version, video, wiki, wondering, workshop
    • Replies: 9
    • Views: 5,113
    Last Post: December 12th, 2014 10:22
    by YourMaster  Go to last post
  19. Several questions about KeeperFX config modifications

    Started by Trondhor, October 1st, 2014 08:44
    change, chicken, cool, creatures, doors, dungeon, dungeon keeper 1, file, files, forums, full, game, gaming, idea, imp, imps, keeperfx, made, make, making, map, matter, pool, portal, problem, questions, read, room, rules, set, settings, single player, speed, stuff, time, trap, traps, treasure, treasury, values, voice, work, working
    • Replies: 4
    • Views: 3,363
    Last Post: October 4th, 2014 15:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Bug: game crashes on full map

    Started by jomalin, July 10th, 2014 14:59
    • Replies: 4
    • Views: 4,275
    Last Post: August 12th, 2014 18:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  21. Conquest of The Arctic Bug?

    Started by Gwame, April 27th, 2014 22:21
    2 Pages
    1 2
    • Replies: 15
    • Views: 11,161
    Last Post: July 18th, 2014 16:31
    by Ecarus  Go to last post

    Forum:
    KeeperFX

  22. Waterdrop Edge

    Started by darkkingkongman, May 4th, 2014 20:00
    1 or 2, art, bile, bit, creatures, demons, door, download, dungeon, early, free, game, gameplay, heroes, keeper, level, load, luck, made, open, portal, prison, rate, realm, received, room, rooms, set, sig, skeletons, speed, square, start, top, training, training room
    • Replies: 2
    • Views: 3,741
    Last Post: May 9th, 2014 23:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  23. DK2: Boulder Trap

    Started by Stone_Knight, April 5th, 2014 20:04
    2 Pages
    1 2
    1.7, balance, change, creature, creatures, design, dk 2, dk1, dk2, drop, dungeon, fast, game, game design, gear, general, goblin, heal, health, idea, killed, level, levels, magic, make, making, maps, melee, metal, patch, players, possibility, question, rex, section, set, settings, speed, thoughts, trap, war, work
    • Replies: 10
    • Views: 6,164
    Last Post: April 7th, 2014 08:45
    by Stone_Knight  Go to last post
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