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Tag: training room

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  1. Enchantree

    Started by alexsa2015sa, November 30th, 2017 13:50
    • Replies: 0
    • Views: 408
    Last Post: November 30th, 2017 13:50
    by alexsa2015sa  Go to last post

    Forum:
    DK1 Maps

  2. Couple of questions..

    Started by CoduX, November 25th, 2016 08:28
    balance, bit, bug, combat, combat pit, editor, fast, gear, guess, horny, level, max, metal, metal gear rex, patch, pit, question, questions, rex, room, showing, training, training room, work, works
    • Replies: 3
    • Views: 910
    Last Post: February 17th, 2017 19:33
    by KeeperKnight  Go to last post
  3. Doors disappearing

    Started by Gwame, August 21st, 2016 21:11
    creatures, damage, doors, dungeon, forum, giant, hand, happy, issues, keeperfx, magic, post, question, read, room, rooms, searching, stuff, thought, thread, time, training, training room
    • Replies: 2
    • Views: 718
    Last Post: August 21st, 2016 23:38
    by Gwame  Go to last post

    Forum:
    KeeperFX

  4. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 21:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 890
    Last Post: June 29th, 2016 07:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Issue with official map editing

    Started by KeeperKnight, June 16th, 2016 10:04
    acting, camera, complete, creature, creatures, editing, forum, game, happy, horny, issue, knight, level, map, maps, max, official, portal, room, skip, stats, training, training room
    • Replies: 0
    • Views: 610
    Last Post: June 16th, 2016 10:04
    by KeeperKnight  Go to last post
  6. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 1,405
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    140 Pages
    1 2 3 ... 140
    • Replies: 1,390
    • Views: 268,113
    Last Post: April 17th, 2015 11:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  8. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 14:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 2,265
    Last Post: April 4th, 2015 16:08
    by Wiegraf  Go to last post
  9. Talkative computer player

    Started by mefistotelis, March 28th, 2015 08:52
    adding, code, command, compatibility, computer, crash, created, creature, dungeon, files, game, imp, job, knight, level, load, map, messages, mode, move, multiplayer, nightly, page, palette, players, room, set, target, texture, training, training room, video, work
    • Replies: 2
    • Views: 1,066
    Last Post: March 28th, 2015 11:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. Waterdrop Edge

    Started by darkkingkongman, May 4th, 2014 20:00
    1 or 2, art, bile, bit, creatures, demons, door, download, dungeon, early, free, game, gameplay, heroes, keeper, level, load, luck, made, open, portal, prison, rate, realm, received, room, rooms, set, sig, skeletons, speed, square, start, top, training, training room
    • Replies: 2
    • Views: 3,742
    Last Post: May 9th, 2014 23:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  11. Mission Impossible

    Started by jbthirteen, May 6th, 2014 21:45
    • Replies: 0
    • Views: 1,229
    Last Post: May 6th, 2014 21:45
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  12. Clarification: Training Times vs Training Costs

    Started by Mullertime, March 16th, 2014 17:48
    change, creature, creatures, direct, dragon, duration, effect, fast, file, gear, guys, half, imp, level, metal, metal gear rex, modding, money, obey, rex, room, save, set, slave, speed, time, training, training room, values, words
    • Replies: 8
    • Views: 2,234
    Last Post: March 16th, 2014 21:56
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  13. Train a creature higher than level 10

    Started by Tomber, February 24th, 2014 15:50
    army, campaign, creature, creatures, dk1, dragon, dragons, early, easy, fail, game, hero, idea, knight, knights, level, levels, lvl, made, making, maps, original, patch, portal, possibility, problems, read, reapers, room, sounds, source, special, thief, time, training, training room, transfer, user, yeah
    • Replies: 5
    • Views: 2,975
    Last Post: February 26th, 2014 12:57
    by Tomber  Go to last post
  14. Living in Possession

    Started by Powtreeman, January 29th, 2014 01:36
    3 Pages
    1 2 3
    adding, allies, attack, battle, bugs, chickens, code, command, create, creature, dk1, dk2, dungeon, feed, game, heal, health, ideas, imp, improve, issues, keeper, kill, levels, made, make, map, minion, mode, multiplayer, picking, possession, problem, progress, room, run, secret, spell, training, training room, traps, treasury, trouble, work, working, workshop
    • Replies: 24
    • Views: 5,086
    Last Post: February 12th, 2014 14:16
    by Powtreeman  Go to last post

    Forum:
    KeeperFX

  15. Computer player out of money

    Started by mefistotelis, December 22nd, 2013 22:20
    2 Pages
    1 2
    action, army, art, attack, block, computer, creatures, default, dk1, door, doors, dungeon, early, general, horny, idea, ideas, imps, keeper, level, list, magic, make, map, money, orcs, portal, problem, run, runs, sold, time, training room, trap, traps, treasury, trick, warlock, workshop
    • Replies: 17
    • Views: 4,218
    Last Post: January 6th, 2014 20:32
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Creatures randomly standing still

    Started by Hades, November 11th, 2013 01:28
    code, creatures, download, found, google, issue, issues, keeperfx, link, load, mefistotelis, nightly, page, patch, problem, rigger, room, the way, thought, training, training room, treasure, version, workshop
    • Replies: 5
    • Views: 1,804
    Last Post: November 24th, 2013 13:48
    by Blanchflower  Go to last post

    Forum:
    KeeperFX

  17. Some questions about scriptings and unusual settings

    Started by UnknownMaster21, November 2nd, 2013 13:32
    2 Pages
    1 2
    action, bit, combat, command, created, creature, creatures, damage, dungeon, effects, face, game, group, half, heroes, imps, information, keeper, kind, level, load, map, max, party, possession, questions, rooms, script, set, settings, shortcut, special, speed, spell, stuff, things, training room, treasure, tunneller, unable, wondering, workshop
    • Replies: 11
    • Views: 3,189
    Last Post: November 6th, 2013 11:07
    by DragonsLover  Go to last post
  18. Red Crystal Islands OOC Thread

    Started by Evi, November 27th, 2009 01:23
    26 Pages
    1 2 3 ... 26
    absence, alternate, announcement, art, asset, balance, banned, bile demon, bridge, challenge, character, colours, cool, create, creature, creatures, crystal, difficult, duke, dungeon, dungeon keeper, dwarf, eat, eating, edit, entrance, evi, fast, fixing, flash, form, fun, gear, good, horned reaper, horny, horrifying, image, islands, keeper, kill, lava, make, meincookie, metal, metal gear rex, occ, orcs, order, person, post, posts, read, realms, record, red, rex, roleplaying, room, rooms, scheme, silence, sound, square, start, the way, thought, thread, training, training room, tree, watch, water
    • Replies: 255
    • Views: 30,939
    Last Post: October 31st, 2013 10:51
    by Dark_Omega MK2  Go to last post

    Forum:
    Heavenarius

  19. DK1 enthusiast

    Started by AlexD333, June 15th, 2013 07:54
    2 Pages
    1 2
    adikted, art, code, cool, deeper, deeper dungeons, dk1, dungeon, dungeon keeper 1, dungeons, editor, exe, fan, finally, forum, free, game, glitch, good, guess, hand, idea, information, keeper, keeperfx, kind, levels, make, maps, online, open, original, post, read, room, set, stuff, success, things, training, training room, type, version, windows, windows 7, work, works
    • Replies: 10
    • Views: 3,320
    Last Post: September 8th, 2013 00:12
    by DragonsLover  Go to last post
  20. Creatures are tired of my casino?

    Started by Keeper_Infernal, August 10th, 2013 08:44
    1.7, bit, bug, bugged, code, creatures, day, effect, free, game, guys, happy, idea, keeper, level, levels, make, money, order, pit, question, room, rooms, sacrifice, section, strange, things, time, training, training room, unused, values, version
    • Replies: 5
    • Views: 3,910
    Last Post: August 10th, 2013 19:36
    by Keeper_Infernal  Go to last post
  21. Making the training room worthwhile

    Started by Keeper_Infernal, August 8th, 2013 16:05
    bit, change, creatures, eye, fan, file, level, making, pro, rex, room, rooms, set, settings, training, training room, values
    • Replies: 2
    • Views: 2,578
    Last Post: August 8th, 2013 17:24
    by Keeper_Infernal  Go to last post
  22. Anoying reaserch order..

    Started by Keeper_Infernal, May 14th, 2013 07:21
    art, change, combat, combat pit, creatures, dk1, dungeon keeper 2, easy, editor, game, hex, keeper, levels, made, maps, order, past, pit, play, possibility, question, rooms, skirmish, spells, start, things, training, training room, warlocks
    • Replies: 1
    • Views: 1,985
    Last Post: May 14th, 2013 18:51
    by Skarok  Go to last post
  23. No minions in Elmshadow?

    Started by SpeedDaemon, March 12th, 2013 00:47
    1.7, bug, campaign, choice, creature, creatures, dungeon, early, editor, finally, full, game, gog, guess, hatchery, imps, keeper, lair, lava, level, levels, map, minions, mission, patch, pool, portal, rigger, room, training, training room, version, versions, working, works
    • Replies: 6
    • Views: 5,318
    Last Post: March 25th, 2013 07:43
    by DragonsLover  Go to last post
  24. Still having issues with creatures training

    Started by shortmicky, February 5th, 2013 01:28
    2 Pages
    1 2
    attack, bit, bug, closed, code, combat, creature, creatures, doors, files, food, game, good, hatchery, healing, health, imps, issue, issues, keeperfx, lair, land, level, link, list, made, max, mefistotelis, problem, room, save, suggestion, time, training, training room, triggers, version, wondering, yeah
    • Replies: 12
    • Views: 2,476
    Last Post: February 8th, 2013 12:24
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  25. Keeper Fx 0.41 bugs

    Started by shortmicky, January 30th, 2013 15:25
    ass, bug, bugs, create, creatures, file, hatchery, keeper, keeper fx, keeperfx, level, log, pain, room, run, test, training, training room, treasure, version
    • Replies: 0
    • Views: 917
    Last Post: January 30th, 2013 15:25
    by shortmicky  Go to last post

    Forum:
    KeeperFX

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