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  1. Fear algorithm modification

    Started by mefistotelis, August 2nd, 2012 20:33
    attack, check, code, creature, creatures, damage, details, file, future, game, good, great, heal, health, idea, keeper, keeperfx, king, level, low, make, making, melee, model, multiple, neutral, project, run, set, settings, sounds, spell, spells, strength, the way, true, type, types, values, work
    • Replies: 8
    • Views: 3,517
    Last Post: August 6th, 2012 09:51
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  2. Some issues...

    Started by keeperPSU, March 24th, 2012 16:30
    battle, centre, change, check, crashing, create, created, creatures, damage, debug, gameplay, good, guess, hero, imp, imps, issues, live, log, manufacturing, map, model, moon, palette, problem, problems, rate, setup, speech, title, traps, type, video, workshop
    • Replies: 5
    • Views: 3,042
    Last Post: March 29th, 2012 18:32
    by keeperPSU  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: Blutonium's 3D Model Thread

    Started by Blutonium, September 19th, 2009 16:03
    73 Pages
    1 2 3 ... 73
    • Replies: 723
    • Views: 213,128
    Last Post: March 15th, 2012 16:57
    by It`s good to be bad  Go to last post

    Forum:
    Assets

  4. Crash during game

    Started by ARMofORION, January 27th, 2012 01:46
    2 Pages
    1 2
    173, check, code, computer, control, crash, crashes, created, creature, dragonslover, dungeon, editor, error, files, game, heroes, idea, important, imps, keeperfx, land, level, log, machine, model, multiple, neutral, open, problem, room, square, suggestion, trap, traps, version, windows, work
    • Replies: 13
    • Views: 5,047
    Last Post: February 9th, 2012 15:33
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  5. Crash from menu

    Started by Dylan Kidd, December 29th, 2011 23:10
    awesome, bad, bit, complete, crash, crashing, created, creating, debug, dungeon, dungeon keeper, dungeon keeper fx, error, exe, game, happy, idiot, image, keeper, keeper fx, keeperfx, kill, list, model, moon, palette, play, problem, release, run, setup, speech, start, text, time, type, version, vista, working, yay
    • Replies: 3
    • Views: 2,867
    Last Post: December 31st, 2011 04:12
    by Richardf269  Go to last post

    Forum:
    KeeperFX

  6. Photo Inspiration

    Started by McKindle, October 23rd, 2011 21:56
    castle, cool, dungeon, fly, full, good, guys, job, make, max, model, photos, stuff, thought, time, torture chamber, war for the overworld, work, working
    • Replies: 2
    • Views: 2,914
    Last Post: November 24th, 2011 23:09
    by McKindle  Go to last post
  7. Keeperfx will not start

    Started by lemonlord, November 13th, 2011 02:32
    2 Pages
    1 2
    art, arts, bit, created, creature, data, dk1, dk2, dosbox, downloaded, editor, error, extracted, file, files, fixes, forums, game, html, image, keeper, keeper fx, keeperfx, latest, launcher, list, log, lord, make, map, model, moon, order, original, page, palette, play, read, run, search, setup, speech, start, things, thought, thread, today, version, versions, windows
    • Replies: 17
    • Views: 8,325
    Last Post: November 19th, 2011 14:17
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  8. Constant crashing early on in the game

    Started by General Chaos, July 19th, 2011 05:09
    3 Pages
    1 2 3
    adding, armageddon, bit, building, check, colours, crash, crashes, crashing, created, creating, creature, data, debug, default, display, dungeon, early, entrance, exe, file, full, game, games, great, keeper, keeper fx, keeperfx, latest, lines, log, love, map, matter, mode, model, moon, nightly, page, palette, patching, play, pro, problems, project, release, resolution, rooms, run, screen, sdl, settings, setup, special, speech, test, texture, thief, type, updating, version, windows
    • Replies: 23
    • Views: 9,113
    Last Post: October 28th, 2011 10:53
    by Darkdavis  Go to last post

    Forum:
    KeeperFX

  9. Crash at level start

    Started by DragonsLover, September 27th, 2011 13:25
    bile, campaign, colours, computer, crash, created, creature, creatures, dark, deeper dungeons, display, dragon, dungeon, dungeon keeper fx, files, fix, fly, game, giant, horny, keeper fx, list, maps, model, moon, nightly, palette, play, rules, sav, settings, setup, skeleton, speech, spider, terrain
    • Replies: 2
    • Views: 2,349
    Last Post: September 27th, 2011 15:50
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. Keeper FX 0.40 crash at end of lvl 4

    Started by Tikah, September 3rd, 2011 04:45
    0.40, bad, battle, control, crash, created, creating, debug, file, game, keeper, keeper fx, level, log, lvl, model, moon, palette, party, pro, problem, release, run, script, setup, speech, triggers, tunneller, type, values, version, video
    • Replies: 1
    • Views: 1,878
    Last Post: September 3rd, 2011 07:56
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. [Room] Assassin's Guild (formerly Scavenger Room)

    Started by Galf1, May 16th, 2011 04:58
    5 Pages
    1 2 3 ... 5
    adding, alternate, army, attract, balance, black, building, concept, converting, cool, creatures, difficult, disguise, dk1, dk2, dungeon, edit, form, full, fun, game, hang, heal, hero, heroes, hidden, horned, horned reaper, idea, imps, job, jobs, join, keeper, kill, lord of the land, making, mod, model, mothrayas, multiple, open, possession, post, prison, problems, reaper, res, room, rooms, scavenging, skill, spells, temple, the way, thief, time, tools, tree, update, version, war, wfto, work, worst
    • Replies: 41
    • Views: 13,003
    Last Post: September 2nd, 2011 02:31
    by Galf1  Go to last post

    Forum:
    Suggestions

  12. Character Development - Dark Mistress

    Started by Blutonium, April 2nd, 2011 20:39
    8 Pages
    1 2 3 ... 8
    • Replies: 75
    • Views: 38,613
    Last Post: August 23rd, 2011 06:26
    by Galf1  Go to last post

    Forum:
    Assets

  13. Errors in LbBullFrogMain

    Started by AndehX, July 11th, 2011 08:33
    bit, bullfrog, creature, data, dungeon, dungeon keeper, error, file, files, game, html, ideas, image, information, keeper, keeper fx, keeperfx, latest, launcher, load, log, map, model, moon, movie, needed, order, page, palette, past, play, problem, program, question, read, returned, run, setup, source, texture, type, unable, version, windows, windows 7, work
    • Replies: 6
    • Views: 8,075
    Last Post: August 17th, 2011 10:22
    by lanky  Go to last post

    Forum:
    KeeperFX

  14. [Boss] Revenant

    Started by Duke Ragereaver, August 14th, 2011 10:15
    armour, attack, battle, challenge, concept, damage, dark, dead, drop, dungeon, entrance, full, heal, health, heroes, images, information, jobs, killed, lair, magic, model, rate, skeleton, skeletons, skill, style, undead, word
    • Replies: 7
    • Views: 4,452
    Last Post: August 15th, 2011 17:23
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  15. Character Development - Hellhound

    Started by Blutonium, September 18th, 2010 21:13
    3 Pages
    1 2 3
    aka, art, bad, blood, blutonium, character, concept, cool, creature, development, dk1, download, dungeon, dungeon keeper 1, evil, game, good, hell, hellhound, important, keeper, list, load, max, model, original, progress, question, samurai, style, tar, texture, time, work
    • Replies: 25
    • Views: 11,027
    Last Post: August 12th, 2011 00:27
    by Toledot  Go to last post

    Forum:
    Assets

  16. Trouble getting passed the first splash screen

    Started by Impus-Natu, August 6th, 2011 13:23
    bit, code, created, debug, display, exe, file, fun, guys, issue, keeper, keeper fx, keeperfx, kind, launcher, load, log, machine, model, moon, music, play, power, problem, proper, properties, read, release, run, runs, screen, setup, sound, suggestions, trick, trouble, type, unable, vista, win, windows, windows 7, yeah
    • Replies: 4
    • Views: 2,709
    Last Post: August 8th, 2011 07:24
    by jomalin  Go to last post

    Forum:
    KeeperFX

  17. KeeperFX 0.39a Multiplayer TCP/IP game bug

    Started by jomalin, June 11th, 2011 20:08
    • Replies: 5
    • Views: 4,439
    Last Post: July 21st, 2011 21:33
    by jomalin  Go to last post

    Forum:
    KeeperFX

  18. Missing some files...apparently

    Started by Tami Kovacs, July 12th, 2011 17:45
    bit, creature, drive, dungeon, edition, file, files, found, game, html, image, keeper, keeperfx, load, log, map, meant, model, moon, page, patch, problems, proper, red, run, screen, sort, sound, texture, type, unable, windows, work, yeah
    • Replies: 1
    • Views: 2,237
    Last Post: July 12th, 2011 20:50
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  19. Progress — June 24

    Started by Mentor, June 24th, 2011 20:20
    awesome, campaign, combat, creatues, creatures, devs, game, great, half, imps, job, leveling, levels, longest, minions, model, models, portals, progress, res, room, rooms, source, spells, stuff, war for the overworld, wip, work, working, year
    • Replies: 7
    • Views: 6,432
    Last Post: July 4th, 2011 08:32
    by Monsterbaby  Go to last post
  20. Character Development - Fairy

    Started by Blutonium, April 2nd, 2011 09:30
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 12,818
    Last Post: July 4th, 2011 08:24
    by Monsterbaby  Go to last post

    Forum:
    Assets

  21. Character Development - Troll

    Started by Blutonium, September 18th, 2010 21:47
    2 Pages
    1 2
    9700, art, bile, blutonium, character, city, claim, concept, create, creature, creatures, development, dk1, dk2, download, dungeon, dwarf, evil, fame, good, hand, important, keeper, king, list, load, make, model, multiple, quickly, stuff, stupid, tar, the way, things, time, tongue, wfto, workshop
    • Replies: 15
    • Views: 7,265
    Last Post: June 28th, 2011 18:27
    by Monsterbaby  Go to last post

    Forum:
    Assets

  22. Character Development - Skeleton

    Started by Blutonium, September 18th, 2010 21:28
    4 Pages
    1 2 3 ... 4
    adding, approval, art, battle, bile demon, blutonium, bullfrog, called, character, clean, complete, cool, creatures, design, development, download, dungeon keeper 1, dungeon keeper 2, easter, evi, game, god, hidden, human, idea, images, imp, important, imps, ingame, king, list, load, love, make, max, meincookie, model, movie, room, skeleton, skeletons, tar, training, training room, uploading
    • Replies: 36
    • Views: 16,094
    Last Post: June 27th, 2011 16:48
    by natchoguy  Go to last post

    Forum:
    Assets

  23. [Trap] Mangonel

    Started by Duke Ragereaver, June 17th, 2011 19:52
    alternative, concept, damage, direction, dk2, dungeons, fire, good, grounds, guess, heal, health, heroes, idea, information, king, lava, metal, model, multiple, needed, open, overworld, present, spam, stats, stun, target, time, trap, traps, type, wfto
    • Replies: 8
    • Views: 7,617
    Last Post: June 22nd, 2011 00:59
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  24. Japanese Creatures

    Started by Jack Oliver Aaron, June 4th, 2011 22:49
    2 Pages
    1 2
    art, bird, board, character, concept, creature, creatures, development, duke, dungeon, dungeon keeper, fan, game, great, keeper, knight, make, making, model, original, party, post, res, samurai, set, sounds, start, suggestion, suggestions, thread, title, wfto, word, work
    • Replies: 11
    • Views: 5,893
    Last Post: June 5th, 2011 20:45
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  25. [Terrain] Dirty Water + [Creature] Leeches

    Started by MeinCookie, February 18th, 2011 22:55
    black, called, combat, creature, creatures, damage, drop, form, heal, health, idea, level, model, neutral, neutral creature, set, showing, special, support, temple, terrain, type, vampire, water, work
    • Replies: 2
    • Views: 2,780
    Last Post: May 29th, 2011 20:45
    by natchoguy  Go to last post

    Forum:
    Suggestions

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