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  1. Translating with .POT/.PO files

    Started by mefistotelis, October 3rd, 2012 22:43
    chinese, code, create, created, download, easy, editing, editor, file, files, format, game, good, google, improve, keeperfx, load, made, make, messages, open, source, support, svn, text, translate, translation, update, working
    • Replies: 1
    • Views: 1,894
    Last Post: October 6th, 2012 01:15
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  2. Dungeon Keeper Minecraft Mod.

    Started by Andrew 安迪 Kenny, September 6th, 2011 23:37
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 315,398
    Last Post: May 24th, 2012 17:19
    by Jester_Dan  Go to last post
  3. prison skeleton bug in keeper fx?

    Started by Endrix, March 29th, 2012 21:21
    2 Pages
    1 2
    animation, armageddon, bad, bug, creature, creatures, details, dragonslover, editing, evil, file, game, heal, hell, hellhound, image, imps, issue, keeper, keeper fx, keeperfx, latest, love, mod, multiple, original, prison, problem, proper, properties, random, record, rooms, run, set, skeleton, skeletons, tunneller, tunnellers, versions
    • Replies: 15
    • Views: 6,363
    Last Post: May 15th, 2012 03:12
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  4. Problems editing dd1creat.txt

    Started by Lones, March 6th, 2012 22:16
    2 Pages
    1 2
    adding, art, bit, code, commands, crash, crashing, creature, creatures, creatures.txt, deeper, deeper dungeons, default, dos, dosbox, drive, dungeon keeper 1, dungeons, edit, editing, file, files, game, games, gear, good, hard, information, issue, keeper, latest, made, map, metal, play, post, problems, read, rex, room, rooms, save, settings, settlers, start, work
    • Replies: 10
    • Views: 6,474
    Last Post: March 7th, 2012 18:12
    by DragonsLover  Go to last post
  5. Problem with Dungeon Keeper 2, Silver Edition

    Started by Nym Moondown, January 21st, 2012 13:51
    1.3, 1.7, angels, black, campaign, change, combat, dark, dkii, download, dungeon, dungeon keeper, dungeon keeper 2, dungeons, edit, editing, edition, forum, keeper, knights, level, load, map, mode, patch, possibility, problem, red, silver, version
    • Replies: 2
    • Views: 4,034
    Last Post: February 13th, 2012 19:40
    by Nym Moondown  Go to last post
  6. Dungeon Keeper Editor Help

    Started by Enker-Zan, June 19th, 2011 12:37
    2 Pages
    1 2
    attack, bug, campaign, creating, creatures, destroy walls, die, display, door, doors, dungeon, dungeon keeper, edit, editing, editor, glitch, good, hell, hero, hold, keeper, keeperfx, kind, lava, level, levels, lock, lvl, map, map editor, maps, multiple, neutral, neutral creatures, not working, original, read, rooms, square, stuff, terrain, things, thread, trap, versions, work, working
    • Replies: 15
    • Views: 10,668
    Last Post: February 7th, 2012 18:43
    by DragonsLover  Go to last post
  7. Skip a level?

    Started by yongke, January 23rd, 2012 21:21
    art, campaign, command, dragonslover, editing, file, game, keeperfx, level, load, map, mode, play, question, run, savegame, script, skip, start, win, xxx
    • Replies: 4
    • Views: 5,339
    Last Post: January 26th, 2012 06:04
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  8. Editor glitch.

    Started by Tacyarts, September 16th, 2011 05:33
    adding, check, creature, dk2, dk2 editor, editing, editor, glitch, hatchery, horny, idea, knight, lair, making, map, maps, mod, original, portals, problem, reinforce, room, rooms, run, set, strange, treasury, types, versions, wondering, work, working
    • Replies: 1
    • Views: 2,537
    Last Post: December 27th, 2011 12:54
    by Stiekel  Go to last post
  9. Larger map support

    Started by Hyzoran, November 24th, 2011 03:33
    awesome, bad, balance, clean, computer, crash, crashed, data, dungeon, dungeon keeper, editing, game, gameplay, hard, hex, human, improved, keeper, lan, latest, make, map, mapping, maps, meant, modern, multiplayer, needed, online, patch, person, play, players, reverse, rpg, support, the way, things, total, trouble, unreal, update, war, wondering, work, working
    • Replies: 7
    • Views: 4,022
    Last Post: November 25th, 2011 20:38
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  10. My Suggestions

    Started by David Dockens, November 6th, 2011 18:00
    beta, check, chicken, control, dk2, doors, editing, forum, game, gameplay, good, guys, ideas, job, links, love, make, multiple, overlord, page, posts, research, spam, spells, suggestion, suggestions, switch, technology, things, thread, time, traps, types, war, watch
    • Replies: 2
    • Views: 2,074
    Last Post: November 6th, 2011 18:33
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  11. MOD Sections In Forums

    Started by Enker-Zan, September 25th, 2011 14:04
    3 Pages
    1 2 3
    -.-, board, campaign, create, creatures, creatures.txt, data, dk 2, easy, editing, files, forum, forums, found, game, gameplay, general, good, idea, keeper, keeperfx, levels, list, low, made, make, map, mapmaking, maps, mod, mods, original, packs, page, questions, things
    • Replies: 20
    • Views: 7,828
    Last Post: September 30th, 2011 17:20
    by Enker-Zan  Go to last post
  12. Cannot edit maps

    Started by Dungeon_Master, August 19th, 2011 05:11
    avatar, change, computer, creatures, dungeon, edit, editing, editor, file, found, free, heroes, honesty, keeperfx, levels, map, map editor, maps, open, original, save, script, thread, windows, windows 7, year
    • Replies: 0
    • Views: 1,969
    Last Post: August 19th, 2011 05:11
    by Dungeon_Master  Go to last post
  13. DK1 Map Remakes

    Started by Zyraen, June 1st, 2011 03:51
    campaign, change, dk1, editing, gameplay, levels, make, map, maps, original, remake, time, wondering
    • Replies: 0
    • Views: 1,763
    Last Post: June 1st, 2011 03:51
    by Zyraen  Go to last post
  14. Sticky Thread Sticky: MB's Concept Art Thread

    Started by Monsterbaby, April 23rd, 2010 12:25
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 15,347
    Last Post: May 29th, 2011 08:13
    by Monsterbaby  Go to last post

    Forum:
    Assets

  15. Mentor Voice

    Started by Blutonium, October 6th, 2009 16:13
    18 Pages
    1 2 3 ... 18
    • Replies: 174
    • Views: 46,486
    Last Post: May 20th, 2011 20:19
    by kyle  Go to last post
  16. crash in lv 14 original campaign

    Started by R31, April 14th, 2011 16:08
    • Replies: 4
    • Views: 3,330
    Last Post: May 3rd, 2011 22:09
    by mr Door  Go to last post

    Forum:
    KeeperFX

  17. Modding Question(s) about DK1

    Started by Enker-Zan, April 17th, 2011 12:26
    3 Pages
    1 2 3
    art, bugs, command, crash, crashes, created, creature, creatures, damage, dk1, dk2, dungeon keeper 1, edit, editing, editor, fps, game, gear, half, keeperfx, kill, latest, level, levels, make, making, metal, mod, modding, official, original, program, question, recipes, rex, runs, script, slow, speed, start, temple, temple recipes, version, versions, windows, words, work
    • Replies: 22
    • Views: 8,345
    Last Post: April 27th, 2011 15:04
    by DragonsLover  Go to last post
  18. [0.38c] Free play map menu bug?

    Started by Krizzie, March 31st, 2011 11:08
    art, attention, bug, campaign, color, deeper, deeper dungeons, dungeons, editing, file, files, free, freeplay, hex, issue, keeperfx, level, levels, map, maps, original, play, problem, start, thought, urgent, win
    • Replies: 4
    • Views: 2,808
    Last Post: April 2nd, 2011 09:58
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  19. Poll: [Creature] Corpsless Imp

    Started by Dizzi, March 31st, 2011 15:27
    2 Pages
    1 2
    claim, converting, corpse, create, die, dk2, dki, editing, effect, game, gameplay, idea, imp, imps, killed, land, lore, make, metal, needed, post, room, sacrifice, things, thread, traps
    • Replies: 10
    • Views: 4,226
    Last Post: April 2nd, 2011 07:28
    by Searingflame2  Go to last post

    Forum:
    Suggestions

  20. Dungeon Keeper 1 level editing

    Started by Shogun, March 30th, 2011 22:57
    ancient keeper, complete, cool, creature, data, deeper, deeper dungeons, download, dungeon, dungeon keeper, dungeon keeper 1, dungeons, easy, edit, editing, extract, extracted, file, forum, found, game, hand, html, keeper, keeperfx, latest, level, levels, load, made, make, maps, mods, money, original, patch, questions, room, run, spell, stupid, values, version, win, work
    • Replies: 3
    • Views: 4,097
    Last Post: April 1st, 2011 11:25
    by Ogre  Go to last post
  21. WFTO 2nd Generation Staff / Applications

    Started by Metal Gear Rex, March 11th, 2011 18:06
    2nd, art, balance, black, color, complete, concept, creating, dungeon, edit, editing, gameplay, information, keeper, keeper klan, klan, link, list, made, material, mods, multiple, page, post, problem, project, ragereaver, room, rooms, skins, sort, special, staff, team, thread, time, update, voice, war for the overworld, wfto, work, working
    • Replies: 6
    • Views: 5,220
    Last Post: March 22nd, 2011 22:44
    by Mothrayas  Go to last post
  22. Changing textures

    Started by Duke Ragereaver, January 1st, 2011 08:40
    adikted, black, change, data, development, duke, dungeon, edit, editing, editor, fail, file, files, fix, guess, hand, hex, hidden, keeper, keeper95, luck, make, making, map, maps, matter, official, open, problem, ragereaver, random, texture, textures, time, work, yup
    • Replies: 5
    • Views: 4,211
    Last Post: February 25th, 2011 07:02
    by Duke Ragereaver  Go to last post
  23. Ancient Keeper Campaign Bug

    Started by Lotex, February 23rd, 2011 17:26
    ancient keeper, attack, bug, campaign, computer, creatures, dungeon, editing, entrance, good, heroes, join, keeper, keeperfx, killed, level, map, maps, mission, money, needed, not working, order, play, portal, problem, released, rooms, save, spells, stuff, things, true, version, work, working, world, yeah
    • Replies: 7
    • Views: 6,584
    Last Post: February 23rd, 2011 21:43
    by Lotex  Go to last post

    Forum:
    KeeperFX

  24. Incorrect trap boxes title bug

    Started by jomalin, January 8th, 2011 01:55
    • Replies: 6
    • Views: 3,235
    Last Post: February 13th, 2011 23:46
    by jomalin  Go to last post

    Forum:
    KeeperFX

  25. Official Editor Help.

    Started by 3d1n0, February 8th, 2011 13:02
    adikted, computer, dungeon, dungeon keeper, editing, editor, fast, files, game, guess, hard, issues, keeper, keeperfx, level, levels, link, live, low, make, map, official, open, post, problems, question, resources, set, slow, sounds, work, works
    • Replies: 6
    • Views: 10,182
    Last Post: February 12th, 2011 13:41
    by Airandius  Go to last post
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