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  1. Choppy gameplay in DKFX

    Started by dadkeeper, May 19th, 2019 11:28
    art, disabling, dk1, drop, dungeon, early, fast, game, gameplay, guys, imp, imps, issue, knight, machine, make, map, mouse, play, problems, resolution, run, start, time, year
    • Replies: 6
    • Views: 159
    Last Post: May 19th, 2019 16:28
    by dadkeeper  Go to last post

    Forum:
    KeeperFX

  2. 320x200

    Started by AdamP, April 25th, 2019 02:04
    art, bit, breaks, display, effect, fix, game, keeperfx, level, levels, low, make, map, messages, money, original, possession, resolution, run, start, stuff, viewer, work, works
    • Replies: 5
    • Views: 294
    Last Post: May 13th, 2019 20:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. What's wrong with this script

    Started by kix, March 12th, 2019 23:22
    art, ass, attack, code, command, creatures, debug, dungeon, flag, game, good, imp, information, make, money, party, players, power, problem, programming, script, thought, total, version
    • Replies: 5
    • Views: 303
    Last Post: March 13th, 2019 14:13
    by kix  Go to last post
  4. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 37
    • Views: 15,545
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  5. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 582
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  6. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 393
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 8
    • Views: 499
    Last Post: January 17th, 2019 08:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,379
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 11,379
    Last Post: January 15th, 2019 08:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  9. How can I skip a level in a campaign?

    Started by segadorastado, January 3rd, 2019 02:47
    • Replies: 6
    • Views: 374
    Last Post: January 9th, 2019 07:19
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  10. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,496
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  11. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 38,940
    Last Post: January 6th, 2019 08:17
    by Valour549  Go to last post

    Forum:
    DK1 Maps

  12. 10 best community maps

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 67
    • Views: 18,086
    Last Post: November 21st, 2018 22:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 1,390
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  14. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,577
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  15. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    17 Pages
    1 2 3 ... 17
    • Replies: 168
    • Views: 58,223
    Last Post: October 3rd, 2018 16:38
    by keddk  Go to last post

    Forum:
    DK2 Maps

  16. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    art, bugs, campaign, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, levels, make, moment, online, original, play, players, questions, sort, start, style, version, working, year
    • Replies: 24
    • Views: 1,837
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Lords of Nether - Official Website!

    Started by DBlac, May 26th, 2018 11:37
    art, bit, check, development, download, finally, forums, free, game, glitches, great, happy, live, load, lords of nether, news, official, online, pants, questions, quickly, the way, things, type, website
    • Replies: 2
    • Views: 540
    Last Post: June 3rd, 2018 14:33
    by DBlac  Go to last post
  18. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    5 Pages
    1 2 3 ... 5
    archive, art, balance, battle, bridge, campaign, commands, complete, creature, default, difficult, downloads, dungeon, easy, extract, fail, fast, file, found, full, game, guess, hero, hint, issues, keeper, keeperfx, level, levels, love, make, map, messages, original, play, players, portal, prison, release, script, secret, special, spell, start, transfer, update, version, win, work
    • Replies: 49
    • Views: 27,338
    Last Post: March 17th, 2018 14:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  19. Devilish Dungeon

    Started by mishko, March 14th, 2018 00:07
    2 Pages
    1 2
    animation, art, called, concept, creature, development, dungeon, dungeon keeper, free, game, good, guess, idea, ideas, keeper, luck, make, making, models, post, problems, rpg, stuff, trouble, working
    • Replies: 13
    • Views: 2,267
    Last Post: March 15th, 2018 23:44
    by DBlac  Go to last post
  20. Devilish Dungeon

    Started by mishko, March 8th, 2018 01:17
    art, called, creatures, details, doors, dragons, dungeon, dungeon keeper, dungeons, free, game, idea, keeper, make, rooms, time, traps, video, working, world
    • Replies: 0
    • Views: 309
    Last Post: March 8th, 2018 01:17
    by mishko  Go to last post
  21. Can't build treasure room in level 1

    Started by Bacon_Hero, February 22nd, 2018 00:56
    art, campaign, complete, downloaded, fix, game, guys, icon, idea, keeper, keeper fx, level, levels, map, mission, patch, room, start, time, treasure, video, watch, youtube
    • Replies: 3
    • Views: 365
    Last Post: February 23rd, 2018 04:56
    by Bacon_Hero  Go to last post

    Forum:
    KeeperFX

  22. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 12,652
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  23. KeeperFX Imp idling

    Started by Q8_OuTLaWs, April 16th, 2017 13:28
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 2,721
    Last Post: January 18th, 2018 21:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Burdened Imps Level Pack question

    Started by Klinsk, October 15th, 2017 20:43
    army, art, attack, creatures, demon, dungeon, fly, hero, heroes, imps, information, kill, killed, lava, level, map, maps, portal, prison, progress, question, skeleton, start, traps
    • Replies: 5
    • Views: 567
    Last Post: December 13th, 2017 18:26
    by BurntImp  Go to last post

    Forum:
    KeeperFX

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