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  1. What's wrong with this script

    Started by kix, March 12th, 2019 23:22
    art, ass, attack, code, command, creatures, debug, dungeon, flag, game, good, imp, information, make, money, party, players, power, problem, programming, script, thought, total, version
    • Replies: 5
    • Views: 309
    Last Post: March 13th, 2019 14:13
    by kix  Go to last post
    • Replies: 10
    • Views: 5,949
    Last Post: August 25th, 2017 23:57
    by Zycho  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 92,784
    Last Post: March 5th, 2016 23:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 16:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, multiplayer, online, play, problem, program, programmer, programming, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 2,387
    Last Post: May 26th, 2015 10:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  4. Resolution problems?

    Started by ExAiL, January 29th, 2015 16:47
    3 Pages
    1 2 3
    art, bad, bit, bugs, check, code, colours, command, compatibility, complete, crashed, crashes, created, creature, debug, default, display, download, dungeon, files, free, game, games, information, issues, keeperfx, launcher, log, love, manual, mode, model, moon, open, original, page, palette, play, problem, problems, projects, release, resolution, run, runs, screen, sdl, set, settings, texture, theme hospital, unable, video, work, works
    • Replies: 28
    • Views: 8,281
    Last Post: January 31st, 2015 15:28
    by ExAiL  Go to last post

    Forum:
    KeeperFX

  5. All sound suddenly stopped working

    Started by Keeperfx ftw, March 14th, 2014 07:37
    2 Pages
    1 2
    crash, crashes, day, debug, display, dungeon, dungeon keeper, dungeon keeper fx, error, files, fix, game, hard, idea, issue, issues, keeper, keeper fx, keeperfx, launcher, mefistotelis, nightly, palette, play, problem, program, release, res, run, set, settings, sort, sound, system, update, version, windows, windows 8, working
    • Replies: 13
    • Views: 3,207
    Last Post: March 16th, 2014 12:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Is this open-source?

    Started by mishko, March 1st, 2014 05:07
    art, code, computer, day, debug, dk1, dk2, engine, full, games, good, half, information, killed, load, make, open, overworld, project, sort, sound, source, start, team, time, updated, versions, war, war for the overworld, wfto, work, working
    • Replies: 5
    • Views: 141,579
    Last Post: March 10th, 2014 22:47
    by Hapuga  Go to last post
  7. Keeperfx crashes at the very beginning [Error in 'LbBullfrogMain']

    Started by Creeperkeeper, January 26th, 2013 13:01
    2 Pages
    1 2
    awesome, black, change, colours, crashes, created, data, day, debug, display, error, exe, file, game, graphics, hard, interface, keeper fx, keeperfx, load, mode, model, nightly, palette, play, problem, program, release, resolution, run, screen, sdl, set, settings, source, speech, system, time, type, unable, video, windows, work, works
    • Replies: 17
    • Views: 8,341
    Last Post: February 8th, 2013 17:26
    by Pizu  Go to last post

    Forum:
    KeeperFX

  8. Game crashes when I use possession.

    Started by Baelrog, January 23rd, 2013 19:14
    0.40, crashes, creature, debug, exe, fix, game, keeperfx, log, possession, save, version
    • Replies: 1
    • Views: 907
    Last Post: January 24th, 2013 10:11
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 1,170
    Last Post: October 13th, 2012 18:49
    by roadrunner2k  Go to last post

    Forum:
    KeeperFX

  9. Can allies share vision and then how to do so ?

    Started by LotA, September 10th, 2012 20:09
    action, allies, art, creatures, debug, dk2, drop, dungeon, form, made, making, map, question, resources, script, set, start, thought, thread, time, title, transfer, war, works
    • Replies: 2
    • Views: 2,132
    Last Post: September 27th, 2012 14:47
    by Metal Gear Rex  Go to last post
  10. Hero lair refuses to change his owner..

    Started by Keeper_Infernal, August 3rd, 2012 09:51
    action, change, debug, hero, keeper, lair, made, make, map, problem, rigger, room, terrain, type, types, work, works
    • Replies: 2
    • Views: 1,996
    Last Post: September 18th, 2012 10:24
    by Keeper Decagon  Go to last post
  11. KeeperFX 0.38a bug with Fly

    Started by jomalin, February 8th, 2011 23:38
    action, armageddon, bug, camera, control, crash, create, created, creature, debug, display, easy, engine, error, file, fly, free, game, keeperfx, level, load, log, players, possesion, possession, power, problem, rooms, save, source, things, version
    • Replies: 6
    • Views: 2,250
    Last Post: August 13th, 2012 17:05
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Minor Bug Report No More Chickens...

    Started by Zyraen, June 12th, 2011 17:22
    bridge, bug, bugs, chickens, code, computer, creatures, debug, error, file, game, good, guess, hatchery, horny, invisible, keeperfx, lava, level, log, mefistotelis, messages, multiple, players, problems, report, res, rooms, screen, sold, square, strange, things, time, trap, traps, version, war, water, yeah
    • Replies: 3
    • Views: 1,849
    Last Post: August 13th, 2012 11:54
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  13. KeeperFX 0.38b BUG boulder trap

    Started by jomalin, February 16th, 2011 22:52
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,285
    Last Post: August 13th, 2012 09:09
    by jomalin  Go to last post

    Forum:
    KeeperFX

  14. Glow effects not working?

    Started by Matt Goles, August 9th, 2012 17:58
    • Replies: 6
    • Views: 1,669
    Last Post: August 12th, 2012 02:47
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. KeeperFX Crash :c

    Started by Anthexx, May 30th, 2012 09:34
    bile, bug, campaign, colours, crash, crashes, created, creature, creatures, dark, debug, display, dragon, dungeon, files, fix, fly, game, giant, horny, keeper, keeper fx, keeperfx, keeperfx crash, levels, list, log, maps, moon, multiplayer, palette, post, rules, run, settings, skeleton, speech, spider, trouble, version, website
    • Replies: 1
    • Views: 1,388
    Last Post: June 5th, 2012 01:27
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  16. Some issues...

    Started by keeperPSU, March 24th, 2012 16:30
    battle, centre, change, check, crashing, create, created, creatures, damage, debug, gameplay, good, guess, hero, imp, imps, issues, live, log, manufacturing, map, model, moon, palette, problem, problems, rate, speech, title, traps, type, video, workshop
    • Replies: 5
    • Views: 1,951
    Last Post: March 29th, 2012 17:32
    by keeperPSU  Go to last post

    Forum:
    KeeperFX

  17. Possess\depossess game crash.

    Started by VoidWeaver, March 6th, 2012 14:59
    action, armageddon, bad, bug, bugs, colours, control, crash, created, creature, creatures, cursor, debug, display, dungeon, dungeon keeper fx, exe, full, full moon, game, global, good, group, guess, keeper, keeper fx, keeperfx, log, maps, moon, palette, post, rooms, rules, run, settings, version, wondering, worst
    • Replies: 6
    • Views: 3,085
    Last Post: March 22nd, 2012 17:34
    by VoidWeaver  Go to last post

    Forum:
    KeeperFX

  18. New here, KeeperFX keeps crashing D=

    Started by Dec5952, February 16th, 2012 12:16
    art, colours, crash, crashed, crashing, creature, creatures, debug, display, downloaded, drive, favourite, found, game, information, keeper, keeper fx, keeperfx, mefistotelis, multiplayer, not working, original, palette, play, post, settings, speech, start, today, version, yay
    • Replies: 3
    • Views: 2,174
    Last Post: February 17th, 2012 16:43
    by Dec5952  Go to last post

    Forum:
    KeeperFX

  19. Crash from menu

    Started by Dylan Kidd, December 29th, 2011 23:10
    awesome, bad, bit, complete, crash, crashing, created, creating, debug, dungeon, dungeon keeper, dungeon keeper fx, error, exe, game, happy, idiot, image, keeper, keeper fx, keeperfx, kill, list, model, moon, palette, play, problem, release, run, speech, start, text, time, type, version, vista, working, yay
    • Replies: 3
    • Views: 1,847
    Last Post: December 31st, 2011 04:12
    by Richardf269  Go to last post

    Forum:
    KeeperFX

  20. Constant crashing early on in the game

    Started by General Chaos, July 19th, 2011 04:09
    3 Pages
    1 2 3
    adding, armageddon, bit, check, colours, crash, crashes, crashing, created, creating, creature, data, debug, default, display, dungeon, early, entrance, exe, file, full, game, games, great, keeper, keeper fx, keeperfx, lines, log, love, map, matter, mode, model, moon, nightly, page, palette, play, pro, problems, project, release, resolution, rooms, run, screen, sdl, settings, special, speech, test, texture, thief, type, updating, version, windows
    • Replies: 23
    • Views: 5,865
    Last Post: October 28th, 2011 09:53
    by Darkdavis  Go to last post

    Forum:
    KeeperFX

  21. Keeper FX 0.40 crash at end of lvl 4

    Started by Tikah, September 3rd, 2011 03:45
    0.40, bad, battle, control, crash, created, creating, debug, file, game, keeper, keeper fx, level, log, lvl, model, moon, palette, party, pro, problem, release, run, script, speech, triggers, tunneller, type, values, version, video
    • Replies: 1
    • Views: 1,288
    Last Post: September 3rd, 2011 06:56
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  22. level shuts down after a few seconds of playing

    Started by fantasm0, August 14th, 2011 16:42
    01b, ancient keeper, campaign, color, complete, debug, fix, game, keeper, keeperfx, level, levels, made, making, map, post, read, run, silver, work
    • Replies: 0
    • Views: 1,599
    Last Post: August 14th, 2011 16:42
    by fantasm0  Go to last post
  23. Trouble getting passed the first splash screen

    Started by Impus-Natu, August 6th, 2011 12:23
    bit, code, created, debug, display, exe, file, fun, guys, issue, keeper, keeper fx, keeperfx, kind, launcher, load, log, machine, model, moon, music, play, power, problem, proper, properties, read, release, run, runs, screen, sound, suggestions, trick, trouble, type, unable, vista, win, windows, windows 7, yeah
    • Replies: 4
    • Views: 1,761
    Last Post: August 8th, 2011 06:24
    by jomalin  Go to last post

    Forum:
    KeeperFX

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