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  1. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    12 Pages
    1 2 3 ... 12
    • Replies: 114
    • Views: 23,591
    Last Post: October 19th, 2021 17:18
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Trouble getting the Official Map Editor to work

    Started by Junkman1217, October 6th, 2021 19:46
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 494
    Last Post: October 17th, 2021 13:08
    by dayokay  Go to last post

    Forum:
    KeeperFX

  3. Undivine Dungeon

    Started by Shinthoras0815, August 30th, 2021 13:32
    • Replies: 8
    • Views: 717
    Last Post: October 9th, 2021 19:17
    by Shinthoras0815  Go to last post

    Forum:
    DK1 Maps

  4. New speach

    Started by Junkman1217, October 6th, 2021 22:37
    campaign, creature, design, door, file, found, game, sound, sounds, speech, trap, unused
    • Replies: 1
    • Views: 120
    Last Post: October 6th, 2021 23:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 18,611
    Last Post: October 5th, 2021 04:28
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  6. Get samurai to scavenge

    Started by Junkman1217, September 26th, 2021 23:44
    edit, file, game, job, kind, made, room, samurai, save, set, time
    • Replies: 1
    • Views: 140
    Last Post: September 27th, 2021 09:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Scavenging

    Started by Junkman1217, September 26th, 2021 18:43
    anniversary, creature, game, lines, meant, released, scavenging, text, voice
    • Replies: 3
    • Views: 183
    Last Post: September 26th, 2021 19:31
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  8. Lushmeadow - Revisited/NG+

    Started by PsichotiX, September 9th, 2021 14:49
    • Replies: 1
    • Views: 441
    Last Post: September 11th, 2021 23:19
    by PsichotiX  Go to last post

    Forum:
    DK1 Maps

  9. Prevent Imp from teleporting

    Started by Junkman1217, September 9th, 2021 18:59
    • Replies: 6
    • Views: 388
    Last Post: September 10th, 2021 16:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Spawn new creature/hero

    Started by Junkman1217, August 21st, 2021 08:17
    173, art, commands, cool, create, created, creature, creatures, easter eggs, editing, files, game, hero, idea, keeper, keeper fx, keeperfx, level, levels, pain, random, start, version, wiki
    • Replies: 8
    • Views: 825
    Last Post: August 22nd, 2021 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 13,802
    Last Post: August 7th, 2021 08:02
    by Themperror  Go to last post
  12. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 95
    • Views: 58,074
    Last Post: August 7th, 2021 00:28
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  13. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    22 Pages
    1 2 3 ... 22
    • Replies: 219
    • Views: 268,716
    Last Post: August 4th, 2021 13:30
    by svefn  Go to last post
  14. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 22,386
    Last Post: August 3rd, 2021 18:49
    by dayokay  Go to last post

    Forum:
    DK1 Maps

    • Replies: 1
    • Views: 146
    Last Post: July 15th, 2021 00:43
    by YourMaster  Go to last post
  15. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 9,191
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 38,901
    Last Post: June 24th, 2021 09:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  17. Evil Keeper - is the campaign playable?

    Started by Noanechu, September 6th, 2017 15:56
    campaign, crashes, evil, fast, files, game, guy, hero, interested, issues, job, keeper, level, levels, making, map, maps, messages, mission, time, twitter, youtube
    • Replies: 4
    • Views: 1,229
    Last Post: June 18th, 2021 22:24
    by Noanechu  Go to last post

    Forum:
    DK1 Maps

  18. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 10th, 2021 23:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 469
    Last Post: June 11th, 2021 00:04
    by YourMaster  Go to last post
  19. Keeper FX constantly crashing in level 2

    Started by TasGama, June 7th, 2021 21:38
    0.4.8, crashing, created, creature, disabled, downloaded, dungeon, dungeon keeper, dungeon keeper fx, game, keeper, keeper fx, keeperfx, level, model, moon, palette, pro, random, release, speech, type, version, video
    • Replies: 2
    • Views: 326
    Last Post: June 7th, 2021 23:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, labyrinth, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 71
    • Views: 32,160
    Last Post: June 6th, 2021 00:03
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  21. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    3 Pages
    1 2 3
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 26
    • Views: 10,647
    Last Post: June 3rd, 2021 20:53
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  22. New Map 5/20/2021 Burroughs

    Started by 0etelaer, May 20th, 2021 19:02
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,243
    Last Post: May 31st, 2021 23:27
    by f1dk  Go to last post

    Forum:
    DK1 Maps

  23. Can't take prisoners

    Started by Oald, May 31st, 2021 17:56
    campaign, creature or hero, creatures, die, dk1, game, heroes, information, keeper, level, man, wiki
    • Replies: 2
    • Views: 297
    Last Post: May 31st, 2021 18:21
    by Oald  Go to last post

    Forum:
    KeeperFX

  24. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    37 Pages
    1 2 3 ... 37
    • Replies: 367
    • Views: 83,821
    Last Post: May 30th, 2021 20:48
    by SouLTricK  Go to last post
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