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  1. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    18 Pages
    1 2 3 ... 18
    • Replies: 176
    • Views: 94,584
    Last Post: June 10th, 2022 15:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 2,676
    Last Post: June 7th, 2022 02:03
    by Vythika  Go to last post

    Forum:
    KeeperFX

  2. Suggestion: KeeperFX 'Competitive' mode

    Started by 12114_v2, March 18th, 2022 01:00
    battle, building, campaign, creature, creatures, dungeon, dungeon keeper 1, fan, files, fix, full, game, general, good, horny, improvement, imps, kill, latest, levels, lvl, make, making, map, mod, mode, play, success, today, unlock
    • Replies: 7
    • Views: 3,104
    Last Post: April 18th, 2022 00:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. VSCode extension

    Started by kix, February 15th, 2022 22:14
    • Replies: 3
    • Views: 4,347
    Last Post: March 16th, 2022 21:08
    by kix  Go to last post
  4. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, setup, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 39,824
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  5. Dungeon Keeper Palette for Gimp

    Started by 0etelaer, November 27th, 2021 04:13
    • Replies: 4
    • Views: 4,422
    Last Post: January 26th, 2022 18:25
    by 0etelaer  Go to last post
  6. How to make map thumbnails?

    Started by Beeb, July 23rd, 2011 09:42
    1.3, 1.7, black, colors, colours, create, downloads, dungeon, dungeon keeper, dungeon keeper 2, editor, file, files, found, game, keeper, made, make, map, present, suggestions, version
    • Replies: 7
    • Views: 7,207
    Last Post: December 20th, 2021 20:56
    by Kitebuilder  Go to last post
  7. Skeletons behaviour and creatures modding

    Started by Erikud, December 9th, 2021 19:48
    • Replies: 4
    • Views: 3,321
    Last Post: December 13th, 2021 05:55
    by Metal Gear Rex  Go to last post
  8. Hellhounds do not scout any more in KeeperFX?

    Started by 0etelaer, November 22nd, 2021 20:27
    • Replies: 8
    • Views: 3,901
    Last Post: November 27th, 2021 21:31
    by 0etelaer  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 2,240
    Last Post: November 1st, 2021 10:02
    by Quuz  Go to last post
  9. Updated to latest Alpha 2475

    Started by Junkman1217, October 2nd, 2021 04:00
    2 Pages
    1 2
    0.4.8, 0.4.9, alpha, called, complete, crap, creature, downloaded, edition, files, fix, hard, keeper, keeper fx, keeperfx, latest, level, lines, model, original, post, program, top, topic, update, updated, version, work
    • Replies: 12
    • Views: 4,765
    Last Post: October 2nd, 2021 19:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Map generator

    Started by zeeriz, September 20th, 2021 22:53
    download, files, interested, keeperfx, latest, layout, levels, load, map, maps, mode, page, release, releases, script, single player
    • Replies: 0
    • Views: 4,009
    Last Post: September 20th, 2021 22:53
    by zeeriz  Go to last post

    Forum:
    KeeperFX

  11. Prevent Imp from teleporting

    Started by Junkman1217, September 9th, 2021 19:59
    • Replies: 6
    • Views: 3,368
    Last Post: September 10th, 2021 17:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Spawn new creature/hero

    Started by Junkman1217, August 21st, 2021 09:17
    173, alpha, art, commands, cool, create, created, creature, creatures, easter eggs, editing, files, game, hero, idea, keeper, keeper fx, keeperfx, latest, level, levels, pain, random, start, version, wiki
    • Replies: 8
    • Views: 4,198
    Last Post: August 22nd, 2021 09:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 29,431
    Last Post: August 7th, 2021 09:02
    by Themperror  Go to last post
  14. Evil Keeper - is the campaign playable?

    Started by Noanechu, September 6th, 2017 16:56
    campaign, crashes, evil, fast, files, game, guy, hero, interested, issues, job, keeper, level, levels, making, map, maps, messages, mission, time, twitter, youtube
    • Replies: 4
    • Views: 3,653
    Last Post: June 18th, 2021 23:24
    by Noanechu  Go to last post

    Forum:
    DK1 Maps

  15. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 11th, 2021 00:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 3,044
    Last Post: June 11th, 2021 01:04
    by YourMaster  Go to last post
  16. Burroughs

    Started by 0etelaer, May 20th, 2021 20:02
    2 Pages
    1 2
    • Replies: 15
    • Views: 5,773
    Last Post: June 1st, 2021 00:27
    by f1dk  Go to last post

    Forum:
    DK1 Maps

  17. Can't get editor to load levels

    Started by jspyder, May 18th, 2021 21:45
    bit, character, computer, crashes, editor, error, files, found, keeperfx, level, levels, load, make, map, official, post, pro, set, topic, windows, windows 10, works
    • Replies: 4
    • Views: 4,335
    Last Post: May 20th, 2021 03:24
    by jspyder  Go to last post
  18. How to get the official map editor working with GOG

    Started by spartahawk, August 27th, 2018 19:48
    2 Pages
    1 2
    • Replies: 11
    • Views: 46,294
    Last Post: May 20th, 2021 01:41
    by YourMaster  Go to last post
  19. Would this be possible

    Started by Edwin, April 1st, 2021 12:07
    archer, bit, color, creature, creatures, files, game, imps, jobs, lines, make, manufacturing, red, scavenging, text, training, work
    • Replies: 1
    • Views: 4,460
    Last Post: April 1st, 2021 18:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. No Creatures

    Started by Frozsen86, January 30th, 2021 11:41
    art, created, creature, creatures, creatures.txt, dark, dk1, dungeon, dungeon keeper, fan, fancy, files, good, guys, horny, keeperfx, levels, map, maps, play, problem, start, version, working
    • Replies: 3
    • Views: 7,595
    Last Post: January 31st, 2021 23:06
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 22:24
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 46,673
    Last Post: January 25th, 2021 00:38
    by Dr_Phillanomics  Go to last post

    Forum:
    KeeperFX

  22. Draraks empire campaign

    Started by Skarok, May 1st, 2011 18:23
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 25,233
    Last Post: January 17th, 2021 06:06
    by OneLastBattle  Go to last post

    Forum:
    DK2 Maps

  23. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 112,309
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

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