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  1. The Quest for Fruity Goodness

    Started by impboy4, October 2nd, 2016 14:37
    4 Pages
    1 2 3 ... 4
    1.3, 1.7, 7zip, archive, army, attract, balance, battle, campaign, complete, display, dk2, downloads, dungeon, dungeon keeper 2, edit, evil, extract, files, form, game, good, guy, half, hand, kill, king, levels, make, map, messages, patch, play, players, portal, post, progress, quest, read, stats, the keepers, the way, topic, update, version, war, word, work
    • Replies: 33
    • Views: 6,794
    Last Post: February 16th, 2020 19:29
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  2. How do I edit creatures .cfg files for the Original Campaign

    Started by sphynx, February 10th, 2020 20:56
    attack, bit, campaign, creatures, custom, edit, files, finally, fun, game, guess, heal, health, keeperfx, love, multiple, not working, original, play, power, reaper, reapers, stats, working
    • Replies: 2
    • Views: 152
    Last Post: February 10th, 2020 22:09
    by sphynx  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: Stats of creatures

    Started by Oehler, January 31st, 2014 14:39
    3 Pages
    1 2 3
    attribute, change, creature, creatures, data, difficult, dk2, dk2 editor, dkii, dungeon, dungeon keeper 2, easy, editor, found, future, general, good, icon, images, interested, internet, level, link, list, melee, needed, patch, play, possession, post, read, reference, russian, samurai, stats, thread, time, translate, types, versions, web
    • Replies: 27
    • Views: 13,232
    Last Post: September 19th, 2018 13:14
    by Metal Gear Rex  Go to last post
  4. Simulating creature fight...what the?

    Started by Flanker, July 12th, 2018 23:40
    1.7, 1.8, 2nd, attack, black, combat, combat pit, creature, creatures, damage, direct, dungeon keeper 2, game, heal, health, kill, knight, level, lvl, making, pit, stats, test, time
    • Replies: 3
    • Views: 885
    Last Post: July 14th, 2018 21:59
    by Metal Gear Rex  Go to last post
  5. DzjeeAr's 6-level Campaign

    Started by keeperfx, May 18th, 2011 12:32
    attack, block, bug, called, campaign, check, creatures, dungeon, dungeon keeper 1, eats, game, games, heroes, hold, idea, keeperfx, kill, killed, level, map, month, quickly, room, save, start, stats, strength, version, versions, work
    • Replies: 7
    • Views: 4,645
    Last Post: March 6th, 2017 16:33
    by YourMaster  Go to last post
  6. Yet another questions about modding the game

    Started by watler253, July 13th, 2016 20:08
    2 Pages
    1 2
    bad, board, change, code, create, creatures, day, difficult, dragonslover, dungeon, file, files, game, good, guard, guess, happy, hard, job, keeper, keeperfx, kind, language, link, mapmaking, max, modding, offline, order, patch, questions, random, rules, search, set, source, spell, stats, trouble, website, works
    • Replies: 17
    • Views: 1,660
    Last Post: August 5th, 2016 06:40
    by watler253  Go to last post

    Forum:
    KeeperFX

  7. Elite ceratures stats

    Started by Aum_major, June 24th, 2016 14:59
    check, creatures, default, dungeon keeper 2, elite, research, spells, stats
    • Replies: 1
    • Views: 1,519
    Last Post: June 25th, 2016 02:50
    by Metal Gear Rex  Go to last post
  8. Issue with official map editing

    Started by KeeperKnight, June 16th, 2016 10:04
    acting, camera, complete, creature, creatures, editing, forum, game, happy, horny, issue, knight, level, map, maps, max, official, portal, room, skip, stats, training, training room
    • Replies: 0
    • Views: 698
    Last Post: June 16th, 2016 10:04
    by KeeperKnight  Go to last post
  9. Long Time No See

    Started by Enker-Zan, May 21st, 2015 17:57
    campaign, changelog, check, chicken, code, combat, creature, dungeon, dungeon keeper, fix, forum, game, google, keeper, keeperfx, machine, made, make, making, mods, original, post, rank, release, resolution, rooms, ruin, spells, stats, teleport, things, time, trap, traps, version, wiki, work, working, workshop
    • Replies: 7
    • Views: 1,386
    Last Post: May 22nd, 2015 23:40
    by Metal Gear Rex  Go to last post
  10. HealThreshold and HealRequirement

    Started by Mireks, April 29th, 2015 10:47
    check, code, computer, creature, creatures, creatures.txt, creaturestxt, forums, heal, healrequirement, health, healthreshold, imp, lair, players, question, read, sig, spell, stats, works
    • Replies: 2
    • Views: 1,269
    Last Post: April 29th, 2015 11:19
    by Mireks  Go to last post

    Forum:
    KeeperFX

  11. Dragons are the worst creature in game

    Started by YourMaster, August 17th, 2014 20:43
    4 Pages
    1 2 3 ... 4
    attack, balance, battle, bug, change, code, combat, creature, creatures, damage, dark, data, demon, die, difficult, display, dragon, dragons, dungeons, fix, fixes, fly, game, good, guess, heal, health, heroes, issues, keeper, keeperfx, level, levels, love, made, make, melee, metal, multiplier, orcs, original, present, pro, problem, problems, quickly, rarely, run, silly, skeletons, slow, spam, spell, stats, time, version, worst
    • Replies: 35
    • Views: 13,352
    Last Post: April 26th, 2015 15:01
    by Mireks  Go to last post

    Forum:
    KeeperFX

  12. Creating new trap types

    Started by ZzZombo, March 17th, 2015 10:39
    adding, alternative, attack, change, check, crash, crashed, crashes, create, creating, creature, creature spells, creatures, door, editor, file, game, hero, ideas, made, make, official, patch, pro, section, single player, spells, stats, stuff, trap, traps, type, types, unknown, version, work, working
    • Replies: 8
    • Views: 4,790
    Last Post: March 19th, 2015 07:24
    by ZzZombo  Go to last post
  13. Ancident keeper campaign help

    Started by Micha, March 12th, 2011 11:07
    4 Pages
    1 2 3 ... 4
    ancient keeper, art, bug, campaign, complete, creature, creatures, data, default, dexterity, difficult, dk1, dungeon, dungeon keeper, edit, entrance, exploit, fast, file, fix, found, game, guess, horned, horny, keeper, keeperfx, lava, level, levels, maps, orcs, original, pain, portal, problem, problems, reapers, ruin, set, sloth, stats, strength, thief, trick
    • Replies: 32
    • Views: 16,573
    Last Post: February 20th, 2015 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. New creature info panel

    Started by mefistotelis, August 19th, 2014 17:08
    2nd, action, alternative, armour, blood, code, combat, complete, creature, creatures, dungeon, game, gear, general, good, heal, health, ideas, interface, join, lair, level, max, metal, model, play, random, rex, set, showing, spell, stats, text, time
    • Replies: 8
    • Views: 5,147
    Last Post: August 19th, 2014 21:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 4,302
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Creature.txt

    Started by CVPI, February 7th, 2014 07:33
    called, campaign, change, copying, creature, creatures, data, dk1, drive, dungeon keeper 1, easy, edit, editing, editor, effect, files, full, game, gear, hard, hero, html, issue, keeper, lair, level, levels, metal, metal gear rex, missions, open, original, page, patch, portal, program, questions, rex, room, skirmish, slave, sound, stats, tools, version
    • Replies: 5
    • Views: 4,695
    Last Post: February 26th, 2014 17:03
    by mefistotelis  Go to last post
  17. Antak's ruin - the start

    Started by Frank, March 21st, 2012 21:42
    ancient keeper, antak, art, arts, campaign, creature, creatures, damage, data, default, dragon, dungeon, dungeon keeper, edit, fun, hard, heal, heroes, hidden, ideas, improved, keeperfx, killed, lava, level, lvl, make, map, mode, picking, possession, released, rooms, ruin, spell, start, stats, time, tips, version, word
    • Replies: 8
    • Views: 3,717
    Last Post: February 23rd, 2014 22:21
    by BlueTemplar  Go to last post

    Forum:
    KeeperFX

  18. Portal

    Started by Joe, February 16th, 2014 20:35
    art, attract, creature, creatures, dk2, dungeon keeper 1, level, levels, library, made, matter, official, patch, pool, portal, prison, proper, research, room, sacrifice, sacrificing, skeletons, sort, start, stats, system, temple, time, type, unofficial, warlock, warlocks
    • Replies: 8
    • Views: 3,703
    Last Post: February 17th, 2014 00:11
    by Joe  Go to last post
  19. Question on how to have keeperfx with vanilla stats for AK

    Started by psymonpsyko, September 24th, 2013 15:03
    2 Pages
    1 2
    ancient keeper, avatars, campaign, change, code, computer, dexterity bug, dungeon, dungeon keeper, edit, guide, hard, keeper, keeperfx, kill, level, make, mode, nightly, orcs, original, patch, play, possession, problem, question, resolution, room, rules, set, sloth, stats, thread, today, wondering, works
    • Replies: 18
    • Views: 4,737
    Last Post: January 6th, 2014 13:21
    by psymonpsyko  Go to last post

    Forum:
    KeeperFX

  20. WFTO Wednesday #52: Super Units

    Started by Mentor, January 1st, 2014 17:10
    community, created, forum, post, problems, stats, war for the overworld, wfto, year
    • Replies: 0
    • Views: 2,072
    Last Post: January 1st, 2014 17:10
    by Mentor  Go to last post
  21. Trouble finding command line options

    Started by Blanchflower, November 21st, 2013 17:48
    art, bit, code, command, dungeon, easy, edit, exe, file, files, fps, game, google, horny, icon, keeper, keeperfx, kind, launcher, mefistotelis, program, question, rate, reaper, run, set, sound, speed, start, stats, stupid, things, time, trouble, wiki, works
    • Replies: 8
    • Views: 2,695
    Last Post: November 27th, 2013 14:53
    by Blanchflower  Go to last post

    Forum:
    KeeperFX

  22. TrapDoor.cfg file causing freeze

    Started by Metal Gear Rex, October 25th, 2013 02:53
    1800, bugged, change, code, colours, default, display, dk1, doors, downloaded, error, file, files, format, game, gear, idea, issue, keeperfx, lava, list, mefistotelis, metal, metal gear rex, palette, patch, problem, rex, screen, settings, sort, stats, things, time, trap, traps, updating, version, word
    • Replies: 3
    • Views: 1,893
    Last Post: October 26th, 2013 08:04
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 2,208
    Last Post: June 28th, 2013 15:33
    by VoidWeaver  Go to last post

    Forum:
    DK1 Maps

  23. L'Cyfre's Challenge.

    Started by Hades, March 10th, 2013 17:32
    ancient keeper, avatar, called, campaign, challenge, creatures, dk1, dk2, dragonslover, editor, found, game, god, google, great, hard, horny, keeper, keeperfx, levels, love, make, members, multiplayer, order, original, questions, quickly, samurai, search, skeletons, stats, taskmaster, the way, work
    • Replies: 7
    • Views: 2,512
    Last Post: June 18th, 2013 17:52
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  24. Trouble modding creature spells in KeeperFX.

    Started by Baelrog, January 23rd, 2013 18:29
    abilities, ancient keeper, awesome, bit, campaign, change, creature, creature spells, creatures, dk1, dungeon keeper 1, edit, effect, files, found, free, game, general, heal, keeper, keeperfx, kind, level, made, magic, make, max, modding, mods, names, nightly, nightly builds, original, problems, questions, rate, rules, set, settings, spells, stats, stuff, trouble, version, word
    • Replies: 7
    • Views: 2,493
    Last Post: January 26th, 2013 00:16
    by Baelrog  Go to last post
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