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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,720
    Last Post: January 24th, 2024 10:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. KeeperFX crashes after several gamplay minutes

    Started by Kamaling, December 22nd, 2023 17:09
    crash, crashes, created, error, files, game, global, good, keeper, keeperfx, level, log, map, model, moon, original, party, read, release, texture, triggers, tunneller, types, version, video
    • Replies: 2
    • Views: 853
    Last Post: December 23rd, 2023 11:43
    by Kamaling  Go to last post

    Forum:
    KeeperFX

  3. KeeperFX 1.0 freezes while casting magic

    Started by Nazgul1984, November 12th, 2023 12:10
    crash, created, creature, files, game, global, good, graphics, imp, job, keeperfx, level, magic, map, model, moon, original, pro, read, release, setup, spells, texture, types, update, video
    • Replies: 2
    • Views: 736
    Last Post: November 12th, 2023 14:36
    by Nazgul1984  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 854
    Last Post: October 22nd, 2023 22:16
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 18:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, setup, texture, types, version, video
    • Replies: 4
    • Views: 1,464
    Last Post: June 5th, 2023 19:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  5. New campaign project

    Started by Herlyg, January 6th, 2023 19:15
    • Replies: 0
    • Views: 2,092
    Last Post: January 6th, 2023 19:15
    by Herlyg  Go to last post

    Forum:
    KeeperFX

  6. editing globalvariables.kwd

    Started by nayo, March 19th, 2017 12:58
    change, creatures, data, dkii, dungeon keeper 2, edit, editing, editor, effect, file, game, gameplay, general, global, information, level, levels, make, making, mod, order, read, set, settings, things, time
    • Replies: 3
    • Views: 4,023
    Last Post: March 20th, 2017 03:52
    by Metal Gear Rex  Go to last post
  7. How I got Dungeon Keeper II 1.5 running

    Started by xXDzepniXx, September 24th, 2016 23:08
    black, control, crash, creatures, display, dungeon, dungeon keeper, dungeon keeper 2, editing, extracted, files, fix, full, game, general, gim, global, good, hand, improvement, keeper, mod, mode, names, pain, play, post, posts, problems, profile, program, run, skirmish, textures, video, windows 10
    • Replies: 2
    • Views: 5,142
    Last Post: September 28th, 2016 23:17
    by xXDzepniXx  Go to last post
  8. Can you name the Lord of the Land?

    Started by darkkingkongman, February 25th, 2013 11:11
    change, cool, create, creating, data, dk2, dk2 editor, editing, editor, george, global, kind, land, level, lord, lord of the land, map, mission, person, play, rc3, script, set, time, version, wondering
    • Replies: 3
    • Views: 12,139
    Last Post: July 17th, 2015 22:49
    by Keeper Decagon  Go to last post
  9. Creatures wont rebel?

    Started by Keeper_Infernal, February 1st, 2014 09:22
    angry, bad, block, change, creature, creatures, dungeon, dungeon keeper 2, fun, game, global, good, great, heros, job, level, make, map, open, portal, problem, test, time, top, tree, work
    • Replies: 4
    • Views: 5,047
    Last Post: September 29th, 2014 22:02
    by Stone_Knight  Go to last post
  10. Nighly Builds

    Started by Stanislas Dolcini, January 5th, 2013 21:38
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 16,763
    Last Post: December 12th, 2013 21:11
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  11. Inlcuding Elites into Campaign

    Started by Black Emperor, July 29th, 2012 11:54
    2 Pages
    1 2
    1.3, 1.7, 10k, balance, bile demon, bit, black, campaign, creatures, data, editing, editor, elite, files, finally, forum, gear, global, goblin, guide, helping, included, knight, level, levels, make, map, maps, max, meant, metal, metal gear rex, patch, play, portals, present, question, questions, research, rex, rooms, saving, settings, skirmish, speech, speeches, stupid, things, vampire, works
    • Replies: 15
    • Views: 11,839
    Last Post: August 28th, 2013 20:11
    by Metal Gear Rex  Go to last post
  12. crashing in Elf's Dance

    Started by Michael Neilsen, May 11th, 2013 03:23
    action, advanced, armageddon, art, computer, control, crash, crashing, create, creature, display, duke, engine, error, free, full, game, global, good, guess, hand, idea, information, keeper, level, lines, made, map, maps, mefistotelis, players, post, problem, progress, random, res, research, rooms, script, setup, speech, start, stuff, things, torture chamber, transfer creature, treasury, workshop
    • Replies: 2
    • Views: 3,720
    Last Post: May 29th, 2013 23:19
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Crash - unable to initialize heap

    Started by BurneroO, January 1st, 2013 17:10
    action, armageddon, code, colours, computer, crash, created, creature, display, dungeon, error, files, fix, fun, game, global, issue, keeper fx, latest, level, library, make, maps, model, moon, nightly, palette, play, players, problem, research, rooms, script, searching, settings, setup, sound, success, terrain, texture, today, unable, updating, versions
    • Replies: 2
    • Views: 3,948
    Last Post: January 2nd, 2013 14:17
    by BurneroO  Go to last post

    Forum:
    KeeperFX

  14. Per-campaign rules

    Started by mefistotelis, August 29th, 2012 00:17
    ancient keeper, campaign, change, code, create, creatures, custom, damage, files, future, global, great, keeper, keeperfx, possession, rate, rule, rules, sound, type, values, version, wow
    • Replies: 2
    • Views: 2,609
    Last Post: August 30th, 2012 19:22
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  15. KeeperFX 0.38b BUG boulder trap

    Started by jomalin, February 16th, 2011 22:52
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,760
    Last Post: August 13th, 2012 10:09
    by jomalin  Go to last post

    Forum:
    KeeperFX

  16. From an excess to another...

    Started by friscmanseby, August 6th, 2012 09:57
    ancient keeper, army, balance, battle, bug, create, creature, creatures, dead, demon, die, difficult, dragon, dungeon, dungeon keeper, fast, game, global, guess, included, ipx, keeper, keeperfx, kind, level, list, lord, made, make, minion, minions, original, patch, pool, rules, sloth, special, stun, thief, trick, unable, version, work
    • Replies: 6
    • Views: 3,225
    Last Post: August 7th, 2012 22:17
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. Possess\depossess game crash.

    Started by VoidWeaver, March 6th, 2012 14:59
    action, armageddon, bad, bug, bugs, colours, control, crash, created, creature, creatures, cursor, debug, display, dungeon, dungeon keeper fx, exe, full, full moon, game, global, good, group, guess, keeper, keeper fx, keeperfx, latest, log, maps, moon, palette, post, rooms, rules, run, settings, setup, version, wondering, worst
    • Replies: 6
    • Views: 4,936
    Last Post: March 22nd, 2012 17:34
    by VoidWeaver  Go to last post

    Forum:
    KeeperFX

  18. Campaign specific Rules.cfg / Magic.cfg / etc

    Started by Zyraen, June 6th, 2011 08:53
    campaign, code, creatures, files, future, global, great, levels, magic, news, rules, set, settings, support, trouble, wondering
    • Replies: 3
    • Views: 3,259
    Last Post: June 7th, 2011 07:10
    by Zyraen  Go to last post

    Forum:
    KeeperFX

  19. Weird dig problem.

    Started by Neonwings, April 4th, 2011 19:00
    block, change, dkii, editor, global, imps, level, made, map, problem, proper, properties
    • Replies: 2
    • Views: 3,024
    Last Post: April 6th, 2011 13:10
    by Neonwings  Go to last post
  20. [Other] UI - Imp Control

    Started by Dizzi, January 31st, 2011 17:13
    check, commands, control, dk1, doors, drop, dungeon, dungeon keeper, game, global, imp, important, imps, job, jobs, keeper, killed, life, lock, love, make, making, maps, order, pain, res, room, run, set, team, thought, thread, time
    • Replies: 5
    • Views: 3,507
    Last Post: February 1st, 2011 16:25
    by Dizzi  Go to last post

    Forum:
    Suggestions

  21. AI strength

    Started by Blackfighter_DT, January 6th, 2010 09:43
    1.3, 1.7, campaign, challenge, change, code, computer, data, default, dk2, dungeon keeper 2, editor, files, fun, game, global, great, hex, keeper, levels, make, map, maps, mode, multiplayer, patch, play, problem, results, set, settings, skirmish, strength, test, the way, trouble, types, version, versions, works, yeah
    • Replies: 8
    • Views: 12,115
    Last Post: November 28th, 2010 16:53
    by Slichizard  Go to last post
  22. Subterranean Thunder

    Started by MeinCookie, October 6th, 2010 13:41
    • Replies: 0
    • Views: 2,514
    Last Post: October 6th, 2010 13:41
    by MeinCookie  Go to last post
  23. Hero lair`s issue..

    Started by Keeper_Infernal, September 23rd, 2010 14:20
    attack, black, change, claim, color, cool, creatures, data, default, dk2 editor, dki, dungeon, favorite, game, gear, global, hero, imps, issue, keeper, keeper klan, kill, klan, knight, lair, level, levels, load, make, making, map, metal, metal gear rex, missions, play, portal, problem, red, rex, saving, set, settings, time
    • Replies: 9
    • Views: 5,525
    Last Post: September 24th, 2010 17:58
    by Hapuga  Go to last post
  24. Sticky Thread Sticky: How to Fix the Terrain Problem in 1.3 Editor

    Started by Metal Gear Rex, July 3rd, 2010 10:16
    1.3, data, editor, fix, global, graphics, icon, map, problem, rooms, terrain, usage, working
    • Replies: 0
    • Views: 5,909
    Last Post: July 3rd, 2010 10:16
    by Metal Gear Rex  Go to last post
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