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  1. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 17:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, texture, types, version, video
    • Replies: 4
    • Views: 647
    Last Post: June 5th, 2023 18:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  2. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 14:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, jobs, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 22
    • Views: 47,326
    Last Post: April 7th, 2023 08:27
    by Endrix  Go to last post
    • Replies: 0
    • Views: 599
    Last Post: April 4th, 2023 11:02
    by StayPlay40K  Go to last post
  3. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 11:20
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 48,850
    Last Post: March 27th, 2023 02:29
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  4. Dungeon Keeper online

    Started by vv00t, June 20th, 2011 08:36
    2 Pages
    1 2
    china, chinese, code, concept, discussion, downloaded, dungeon, dungeon keeper, dungeon keeper online, evil, fans, found, friend, game, general, good, google, ideas, keeper, layout, life, load, lock, made, mmo, mmorpg, online, overworld, section, slow, things, war, war for the overworld, web, wfto, working
    • Replies: 14
    • Views: 8,007
    Last Post: March 24th, 2023 17:21
    by AdamP  Go to last post
  5. GPL

    Started by AdamP, January 28th, 2023 19:08
    article, asset, code, color, complete, design, dungeon, dungeon keeper, general, good, images, keeper, possession, post, program, question, received, release, section, software, stuff, wiki, work
    • Replies: 6
    • Views: 2,498
    Last Post: March 19th, 2023 02:36
    by AdamP  Go to last post

    Forum:
    OpenKeeper

  6. Dk2 to Dk1 Map converter

    Started by Necror, March 22nd, 2022 16:52
    • Replies: 3
    • Views: 2,071
    Last Post: March 3rd, 2023 08:55
    by Necror  Go to last post
  7. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 11:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 1,737
    Last Post: January 27th, 2023 02:17
    by Yani  Go to last post

    Forum:
    KeeperFX

  8. Ember - patching launcher

    Started by DiaLight, September 22nd, 2022 22:57
    • Replies: 8
    • Views: 1,694
    Last Post: January 25th, 2023 20:15
    by DiaLight  Go to last post
  9. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 13:42
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 121,303
    Last Post: December 28th, 2022 00:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 11,168
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  11. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 1,890
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  12. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 3,799
    Last Post: May 3rd, 2022 16:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 00:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 38,280
    Last Post: February 3rd, 2022 07:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

    • Replies: 12
    • Views: 4,738
    Last Post: January 30th, 2022 20:16
    by Xendelaar  Go to last post
  14. Warped walls recreation

    Started by rainlizard, May 3rd, 2019 07:44
    2 Pages
    1 2
    • Replies: 10
    • Views: 83,414
    Last Post: January 25th, 2022 12:36
    by Trass3r  Go to last post
  15. North vs South / Possession Damage Modifiers

    Started by Metal Gear Rex, June 16th, 2014 22:22
    2 Pages
    1 2
    • Replies: 11
    • Views: 14,395
    Last Post: December 27th, 2021 05:40
    by Metal Gear Rex  Go to last post
  16. [v1.7] Can't get level select working?

    Started by silent solace, November 19th, 2021 08:25
    campaign, code, created, dk1, dk2, dkii, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, editor, exe, games, gog, keeper, level, levels, map, open, play, run, shortcut, target, text, working
    • Replies: 7
    • Views: 3,590
    Last Post: November 21st, 2021 19:08
    by silent solace  Go to last post
  17. Peter

    Started by Junkman1217, August 16th, 2021 02:35
    anniversary, care, code, cool, dk1, dk2, early, edition, editor, games, graphics, guy, made, map, map editor, molyneux, questions, release, updated
    • Replies: 1
    • Views: 2,706
    Last Post: August 16th, 2021 10:55
    by YourMaster  Go to last post
  18. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 45,367
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. CDD number on Dungeon Keeper disc underside?

    Started by Verm, January 18th, 2021 10:33
    code, deeper, deeper dungeons, dungeon, dungeon keeper, dungeon keeper 1, dungeons, edition, game, goodies disc, guess, information, keeper, original, release, wondering
    • Replies: 2
    • Views: 16,466
    Last Post: January 19th, 2021 09:04
    by Verm  Go to last post
  20. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 10:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,013
    Last Post: November 8th, 2020 10:56
    by Treebeard  Go to last post
  21. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 11,937
    Last Post: September 27th, 2020 08:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  22. adding creatures

    Started by Junkman1217, September 3rd, 2020 03:16
    adding, characters, code, coding, creature, creatures, downloaded, drop, dungeon, file, format, fresh, information, latest, level, list, samurai, save, text, version
    • Replies: 1
    • Views: 35,123
    Last Post: September 3rd, 2020 10:27
    by YourMaster  Go to last post
  23. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 22,955
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

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