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  1. New rooms/ a full room menu

    Started by Endrix, August 2nd, 2023 13:26
    bit, block, creatures, dk2, fast, full, future, good, ideas, lines, make, map, maps, possibility, post, room, rooms, slow, special, temple, traps, water, workshop
    • Replies: 2
    • Views: 616
    Last Post: August 3rd, 2023 08:33
    by Endrix  Go to last post

    Forum:
    KeeperFX

  2. More Custom Creatures and random stuff I made

    Started by watler253, April 28th, 2023 02:59
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,751
    Last Post: June 25th, 2023 09:14
    by watler253  Go to last post

    Forum:
    KeeperFX

  3. Community maps worth playing

    Started by YourMaster, February 16th, 2014 15:42
    8 Pages
    1 2 3 ... 8
    alpha, art, attract, avatar, building, claim, clean, community, creature, creatures, dark, destroy walls, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, labyrinth, latest, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, reinforce, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 72
    • Views: 52,091
    Last Post: June 7th, 2023 21:54
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  4. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 17:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, texture, types, version, video
    • Replies: 4
    • Views: 648
    Last Post: June 5th, 2023 18:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  5. Lava Apocalypse

    Started by ki307856, May 17th, 2023 07:51
    • Replies: 8
    • Views: 670
    Last Post: June 3rd, 2023 11:01
    by Rox  Go to last post

    Forum:
    DK2 Maps

  6. Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 20:17
    11 Pages
    1 2 3 ... 11
    • Replies: 101
    • Views: 48,290
    Last Post: March 9th, 2023 17:44
    by kix  Go to last post

    Forum:
    DK1 Maps

  7. Undead Pyramid

    Started by Endrix, August 2nd, 2022 18:50
    • Replies: 4
    • Views: 2,544
    Last Post: February 27th, 2023 09:35
    by Endrix  Go to last post

    Forum:
    DK1 Maps

  8. More balance in KeeperFX - Idea

    Started by KeeperXXX, February 19th, 2023 08:50
    attack, combat, development, dk1, dk2, doors, drop, dungeon, dungeon keeper 1, gameplay, idea, ideas, improved, keeperfx, levels, list, make, players, problem, quickly, random, room, start, traps, workshop
    • Replies: 1
    • Views: 633
    Last Post: February 21st, 2023 20:19
    by Necror  Go to last post
  9. KeeperFX is too easy - is there a difficulty setting?

    Started by Zoooom!, February 13th, 2023 13:49
    black, campaign, change, dungeon, easy, fix, game, good, included, keeper, keeperfx, level, levels, lvl, maps, original, play, reply, room, set, sort, the way, training, wiki, win
    • Replies: 7
    • Views: 1,910
    Last Post: February 13th, 2023 18:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Flowerhat on New Game Plus

    Started by Ogredrive, January 30th, 2023 19:19
    arts, block, campaign, cheese, fan, forums, game, general, involved, keeperfx, levels, map, mouse, online, original, room, save, secret, specials, time, training, transfer
    • Replies: 3
    • Views: 1,466
    Last Post: January 31st, 2023 00:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. KeeperFX 0.5.0

    Started by YourMaster, December 28th, 2022 00:02
    • Replies: 5
    • Views: 3,460
    Last Post: January 17th, 2023 08:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. CAMPAIGN Assmist isle (2019)

    Started by kix, March 23rd, 2019 18:59
    9 Pages
    1 2 3 ... 9
    • Replies: 85
    • Views: 53,034
    Last Post: December 15th, 2022 21:38
    by kix  Go to last post

    Forum:
    DK1 Maps

  13. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 87,142
    Last Post: November 15th, 2022 13:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  14. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 18:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 1,020
    Last Post: October 23rd, 2022 13:21
    by Necror  Go to last post

    Forum:
    KeeperFX

  15. What do you think makes a fun DK map?

    Started by Blossy1000, October 7th, 2022 23:02
    2 Pages
    1 2
    blood, campaign, claim, creature, creatures, day, duke, dungeon, dungeon keeper 1, game, general, good, guess, heroes, jobs, keeper, levels, love, making, map, maps, post, prison, problem, reinforce, room, topic, trouble, unlock
    • Replies: 16
    • Views: 1,212
    Last Post: October 21st, 2022 23:55
    by Metal Gear Rex  Go to last post
  16. Test map for Yourmaster

    Started by Blossy1000, October 9th, 2022 13:09
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,299
    Last Post: October 9th, 2022 23:00
    by YourMaster  Go to last post
  17. Templars' Nightmare

    Started by Duke Ragereaver, December 21st, 2010 09:31
    • Replies: 4
    • Views: 4,149
    Last Post: September 12th, 2022 07:26
    by Krizzie  Go to last post

    Forum:
    DK1 Maps

    • Replies: 2
    • Views: 1,843
    Last Post: July 1st, 2022 22:37
    by Squirrel_Nutty  Go to last post

    Forum:
    KeeperFX

  18. Korean language support

    Started by mu mu, April 24th, 2020 07:33
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 48,287
    Last Post: April 28th, 2022 01:54
    by AdamP  Go to last post

    Forum:
    KeeperFX

  19. Keeper FX 2!?

    Started by Endrix, April 6th, 2022 18:41
    black, create, creature, creatures, dark, dk2, dungeon keeper 2, editor, elite, fan, good, hand, heroes, horned, horny, introduction, keeper, king, levels, make, maps, models, patch, room, textures
    • Replies: 3
    • Views: 3,890
    Last Post: April 7th, 2022 09:28
    by Necror  Go to last post
  20. Scavenger room in FX

    Started by YourMaster, March 9th, 2014 21:52
    attract, bile, claim, computer, creatures, dragons, drop, keeper, keeperfx, kill, lvl, max, minions, neutral, neutral creatures, original, pool, portal, read, reply, room, scavenging, script, type, unable, work
    • Replies: 4
    • Views: 6,399
    Last Post: November 30th, 2021 10:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Deadly Cage

    Started by jieletian, November 20th, 2021 16:44
    • Replies: 0
    • Views: 1,540
    Last Post: November 20th, 2021 16:44
    by jieletian  Go to last post

    Forum:
    DK1 Maps

  22. Build bigger rooms

    Started by Junkman1217, October 22nd, 2021 22:30
    alpha, ass, assistant, campaign, computer, hard, latest, level, meant, original, play, room, rooms, set, treasure
    • Replies: 3
    • Views: 1,030
    Last Post: October 23rd, 2021 09:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Get samurai to scavenge

    Started by Junkman1217, September 26th, 2021 23:44
    edit, file, game, job, kind, made, room, samurai, save, set, time
    • Replies: 1
    • Views: 2,045
    Last Post: September 27th, 2021 09:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. My very 1st maps by UM21

    Started by UnknownMaster21, October 10th, 2014 21:45
    2 Pages
    1 2
    • Replies: 13
    • Views: 28,049
    Last Post: July 20th, 2021 11:45
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

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