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  1. Sticky Thread Sticky: Hero Party Script Quirks in DKII

    Started by Metal Gear Rex, August 16th, 2014 17:02
    commands, created, dki, dungeon keeper 2, fix, game, group, hero, information, issues, killed, kind, level, make, map, maps, party, patch, run, script, set, stuff, timing, triggers, true, work
    • Replies: 0
    • Views: 3,883
    Last Post: August 16th, 2014 17:02
    by Metal Gear Rex  Go to last post
    • Replies: 3
    • Views: 14,269
    Last Post: July 23rd, 2014 13:13
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  2. Switch Creatures in Original Campaign

    Started by Talanin, July 19th, 2014 23:14
    campaign, change, commands, creature, creatures, dos, dungeon, dungeon keeper, dungeon keeper fx, easy, files, fly, format, great, heroes, imp, keeper, keeper fx, keeperfx, knight, level, mission, original, play, pool, rooms, script, skip, special, support, switch, windows, works
    • Replies: 1
    • Views: 5,525
    Last Post: July 19th, 2014 23:50
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  3. Annoying imp priority

    Started by jomalin, June 24th, 2014 03:08
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,071
    Last Post: June 25th, 2014 13:39
    by jomalin  Go to last post

    Forum:
    KeeperFX

  4. Linking objectives/information to action points

    Started by TomtheTall, November 19th, 2013 00:49
    action, art, bit, campaign, code, command, commands, create, creating, display, edit, editing, error, files, format, hidden, information, issue, keeperfx, king, language, level, levels, life, list, messages, original, players, received, reference, script, start, text, the way, things, tips, xxx, zoom
    • Replies: 5
    • Views: 3,214
    Last Post: December 5th, 2013 22:10
    by TomtheTall  Go to last post
  5. Twin Keeper

    Started by Airandius, January 24th, 2011 00:20
    3 Pages
    1 2 3
    army, art, arts, avatar, avatars, balance, battle, bile, bile demon, bit, bridge, bugged, care, ccp, challenge, code, commands, cool, custom, data, demons, difficult, early, entrance, fail, format, fun, game, google, guys, hard, heroes, issue, keeper, keeperfx, killed, lava, level, lord of the land, make, map, monster, multiple, orcs, play, problem, project, questions, rooms, script, source, start, support, svn, thief, thought, time, update, win, working
    • Replies: 28
    • Views: 15,576
    Last Post: September 20th, 2013 10:22
    by Kai Baumgartner  Go to last post

    Forum:
    KeeperFX

  6. New map

    Started by Hades, June 28th, 2013 16:17
    3 Pages
    1 2 3
    action, adding, attract, bit, claim, code, commands, complete, creatures, day, deeper dungeons, edit, error, face, flag, game, guard, hero, heroes, imp, important, information, islands, job, keeperfx, knight, lava, lines, make, map, maps, max, order, pending, post, posts, power, problems, question, resources, revised, room, script, set, showing, testing, vampire, version, working, workshop
    • Replies: 23
    • Views: 10,200
    Last Post: September 4th, 2013 22:20
    by DragonsLover  Go to last post

    Forum:
    DK1 Maps

  7. Computer Players

    Started by dayokay, July 22nd, 2013 17:15
    bug, change, code, command, commands, computer, creatures, disabling, dk1, dragonslover, game, hand, human, keeper, level, making, map, move, party, players, power, room, script, set, settings, sort, spells, switch, time, tunneller, update, work, working
    • Replies: 5
    • Views: 3,909
    Last Post: July 26th, 2013 17:08
    by mefistotelis  Go to last post
  8. Is this worth getting?

    Started by themightyevil, July 16th, 2013 06:09
    bugs, code, commands, complete, data, dk1, edit, fixes, found, game, gameplay, general, guys, html, interface, keeperfx, list, multiplayer, original, present, progress, read, recipes, ruin, script, stuff, temple, temple recipes, things, today, work
    • Replies: 1
    • Views: 1,997
    Last Post: July 18th, 2013 04:45
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  9. Custom Creature Spell for a map

    Started by Cruento, February 26th, 2013 11:11
    campaign, commands, creature, creature spell, creature spells, creatures, custom, edit, free, keeperfx, level, map, play, spell, spells, time, wondering
    • Replies: 0
    • Views: 1,547
    Last Post: February 26th, 2013 11:11
    by Cruento  Go to last post
  10. Camera scripting

    Started by Hades, February 7th, 2013 20:22
    camera, commands, details, eye, future, icon, make, map, script, user, version, wondering, zoom
    • Replies: 1
    • Views: 2,172
    Last Post: February 8th, 2013 01:15
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Adikted Map Name

    Started by Kerdinario, February 3rd, 2013 01:37
    adikted, change, commands, editor, file, make, map, question, random, script, text, things
    • Replies: 4
    • Views: 2,025
    Last Post: February 6th, 2013 10:36
    by Duke Ragereaver  Go to last post

    Forum:
    KeeperFX

  12. Help with AdikTed

    Started by Hades, February 4th, 2013 18:58
    adikted, advanced, commands, dk1, downloaded, editor, fast, full, good, interface, keeper, layout, make, manual, mapmaking, official, random, tips, update, updating, working
    • Replies: 1
    • Views: 1,687
    Last Post: February 4th, 2013 19:36
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Bugs

    Started by Stanislas Dolcini, December 24th, 2012 13:10
    2 Pages
    1 2
    7zip, archive, bug, bugs, clean, code, commands, community, compiling, crash, creatures, dk1, dk2, dungeon, edit, error, exe, files, fix, game, glitches, good, great, idea, imps, keeper fx, keeperfx, latest, level, make, mingw, msys, multiplayer, needed, nightly, nightly builds, page, patch, questions, read, resolution, room, special, the way, uploading, wfto, work, working
    • Replies: 13
    • Views: 5,120
    Last Post: December 26th, 2012 12:34
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Creature Config Files and Maps

    Started by apoclaydon, July 28th, 2012 00:41
    armour, campaign, change, commands, creature, default, dungeon, dungeon keeper, files, free, heal, health, keeper, level, levels, map, maps, original, play, script, set, settings
    • Replies: 2
    • Views: 1,984
    Last Post: July 29th, 2012 22:32
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  15. POWER_HAND and POWER_SLAP

    Started by DragonsLover, April 2nd, 2012 23:35
    color, commands, creatures, forum, good, hand, idea, keeper, keeperfx, level, magic, minions, picking, power, question, spells, things
    • Replies: 2
    • Views: 1,889
    Last Post: April 5th, 2012 23:10
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  16. creaturen stärke in den karten

    Started by Endrix, October 21st, 2010 13:59
    3 Pages
    1 2 3
    armour, claim, code, commands, crashes, creature, creatures, damage, defence, dexterity, die, dungeon, game, guess, heal, health, hell, idea, keeper, keeper fx, keeperfx, knight, level, lines, luck, magic, mod, original, question, script, siren, spider, strength, things, values
    • Replies: 21
    • Views: 20,766
    Last Post: March 28th, 2012 03:48
    by DragonsLover  Go to last post
  17. Creating an endless fight against the Player_Good

    Started by Björn Jaborek, March 15th, 2012 11:06
    2 Pages
    1 2
    action, advanced, archer, armageddon, attack, board, building, code, commands, complete, create, creating, creatures, dungeon, dungeon keeper, dungeon keeper fx, editor, fan-made, fast, found, giant, good, great, guys, hero, heroes, heros, imps, job, keeper fx, keeperfx, knight, latest, lava, list, made, map, map editor, max, mission, mod, mods, palette, party, portal, problem, quickly, rooms, set, settings, setup, speech, start, total, website, work, works
    • Replies: 18
    • Views: 7,430
    Last Post: March 16th, 2012 23:32
    by Metal Gear Rex  Go to last post
  18. Problems editing dd1creat.txt

    Started by Lones, March 6th, 2012 22:16
    2 Pages
    1 2
    adding, art, bit, code, commands, crash, crashing, creature, creatures, creatures.txt, deeper, deeper dungeons, default, dos, dosbox, drive, dungeon keeper 1, dungeons, edit, editing, file, files, game, games, gear, good, hard, information, issue, keeper, latest, made, map, metal, play, post, problems, read, rex, room, rooms, save, settings, settlers, start, work
    • Replies: 10
    • Views: 6,474
    Last Post: March 7th, 2012 18:12
    by DragonsLover  Go to last post
  19. Skirmish-Change Position

    Started by Deadworker, January 3rd, 2012 18:39
    army, art, bit, campaign, challenge, change, color, commands, computer, dk1, dk2, dungeon keeper 2, editor, files, game, ingame, keeper, load, make, map, maps, new campaign, play, question, save, script, section, skirmish, start, time, work
    • Replies: 8
    • Views: 4,310
    Last Post: January 13th, 2012 21:47
    by Metal Gear Rex  Go to last post
  20. [Neutral Creature] Tengu

    Started by Mothrayas, June 6th, 2011 19:17
    2 Pages
    1 2
    abilities, armour, attack, battle, combat, commands, control, cool, creatures, damage, dark, dk1, dungeon, evi, fan, game, guard, heal, health, image, information, jobs, keeper, lair, lava, lore, made, make, max, meincookie, melee, mothrayas, ninja, pixie, rate, research, room, samurai, stats, style, suggestion, tree, working
    • Replies: 11
    • Views: 7,491
    Last Post: October 2nd, 2011 11:34
    by MeinCookie  Go to last post

    Forum:
    Suggestions

  21. Tutorials

    Started by Balanced, September 23rd, 2011 17:15
    commands, dk1, dragonslover, dungeon, dungeon keeper, dungeon keeper 1, edit, keeper, levels, post, reference, topic
    • Replies: 3
    • Views: 2,326
    Last Post: September 25th, 2011 11:51
    by Balanced  Go to last post
  22. Few questions about KeeperFX

    Started by Yang Liu, September 9th, 2011 03:24
    armageddon, bile, bile demon, bugs, chinese, combat, commands, creature spell, creatures, cursor, damage, data, dexterity, discussion, dragonslover, dungeon, edit, effect, exe, files, fix, format, game, guess, hero, horny, keeper, keeper fx, keeperfx, kind, latest, levels, lvl, make, map, melee, mouse, nightly, original, patch, questions, room, rooms, sacrifice, set, sound, spider, test, today, unlock, unofficial, word, work
    • Replies: 8
    • Views: 4,077
    Last Post: September 12th, 2011 18:31
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  23. FX daily build

    Started by Георгий Платонов, June 29th, 2011 09:26
    2 Pages
    1 2
    bug, building, called, code, commands, compile, creatures, default, developer, dragon, exe, fixes, found, good, google, happy, hard, heal, ideas, issues, job, keeperfx, latest, linux, mac, made, make, mefistotelis, mingw, moment, needed, project, res, script, server, set, source, suggestion, svn, target, test, time, topic, video, win, work, works
    • Replies: 11
    • Views: 6,365
    Last Post: July 2nd, 2011 14:20
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  24. Serios Bugs..

    Started by Keeper_Infernal, June 16th, 2011 15:15
    2 Pages
    1 2
    bit, block, bugs, building, check, code, commands, crashing, create, creatures, demon, destroy walls, doors, drop, dungeon, easy, fast, form, game, general, good, guard, guys, heal, heros, keeper, keeperfx, land, latest, lava, levels, post, posts, pro, programming, random, room, rooms, script, source, stupid, the way, update, version, versions, water
    • Replies: 13
    • Views: 5,591
    Last Post: June 18th, 2011 10:13
    by Krizzie  Go to last post

    Forum:
    KeeperFX

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