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  1. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 404
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  2. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 231
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 8
    • Views: 403
    Last Post: January 17th, 2019 08:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,261
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  4. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 11,068
    Last Post: January 15th, 2019 08:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  5. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,338
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  6. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 38,710
    Last Post: January 6th, 2019 08:17
    by Valour549  Go to last post

    Forum:
    DK1 Maps

  7. 10 best community maps

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 67
    • Views: 17,812
    Last Post: November 21st, 2018 22:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 1,266
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  9. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,414
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  10. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    17 Pages
    1 2 3 ... 17
    • Replies: 168
    • Views: 57,264
    Last Post: October 3rd, 2018 16:38
    by keddk  Go to last post

    Forum:
    DK2 Maps

  11. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    art, bugs, campaign, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, levels, make, moment, online, original, play, players, questions, sort, start, style, version, working, year
    • Replies: 24
    • Views: 1,723
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    5 Pages
    1 2 3 ... 5
    archive, art, balance, battle, bridge, campaign, commands, complete, creature, default, difficult, downloads, dungeon, easy, extract, fail, fast, file, found, full, game, guess, hero, hint, issues, keeper, keeperfx, level, levels, love, make, map, messages, original, play, players, portal, prison, release, script, secret, special, spell, start, transfer, update, version, win, work
    • Replies: 49
    • Views: 27,058
    Last Post: March 17th, 2018 14:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  13. Can't build treasure room in level 1

    Started by Bacon_Hero, February 22nd, 2018 00:56
    art, campaign, complete, downloaded, fix, game, guys, icon, idea, keeper, keeper fx, level, levels, map, mission, patch, room, start, time, treasure, video, watch, youtube
    • Replies: 3
    • Views: 342
    Last Post: February 23rd, 2018 04:56
    by Bacon_Hero  Go to last post

    Forum:
    KeeperFX

  14. Invincible Dungeon Heart

    Started by Gold Knight, January 30th, 2018 10:14
    • Replies: 1
    • Views: 268
    Last Post: January 30th, 2018 11:16
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 12,487
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  16. Burdened Imps Level Pack question

    Started by Klinsk, October 15th, 2017 20:43
    army, art, attack, creatures, demon, dungeon, fly, hero, heroes, imps, information, kill, killed, lava, level, map, maps, portal, prison, progress, question, skeleton, start, traps
    • Replies: 5
    • Views: 529
    Last Post: December 13th, 2017 18:26
    by BurntImp  Go to last post

    Forum:
    KeeperFX

  17. My very 1st maps by UM21

    Started by UnknownMaster21, October 10th, 2014 21:45
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,974
    Last Post: November 27th, 2017 13:25
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  18. Steam group

    Started by Klinsk, September 19th, 2017 17:30
    art, dungeon, dungeon keeper, forum, group, keeper, online, profiles, start
    • Replies: 1
    • Views: 772
    Last Post: September 19th, 2017 17:52
    by YourMaster  Go to last post

    Forum:
    Off Topic

  19. Black Menu after patched with GIM 1.05

    Started by TheEnigmist, August 28th, 2017 16:50
    2 Pages
    1 2
    1.7, art, black, computer, creatures, display, dk2, dkii, dungeon keeper 2, error, exe, fast, fix, game, gog, graphic, graphics, patch, problem, run, set, start, time, user, work, works
    • Replies: 12
    • Views: 870
    Last Post: August 30th, 2017 21:01
    by Narachi  Go to last post
  20. Heroic Invasion

    Started by Mothrayas, December 28th, 2009 18:59
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,515
    Last Post: July 31st, 2017 17:10
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  21. keeperfx install errors xp

    Started by UK_Restless, July 29th, 2017 10:42
    art, bullfrog, complete, crash, create, data, downloads, drive, dungeon, error, file, files, game, games, hard, keeperfx, music, play, program, run, source, start, updated
    • Replies: 3
    • Views: 312
    Last Post: July 29th, 2017 17:13
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 791
    Last Post: May 19th, 2017 20:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Error Running KeeperFX over my GOG installation

    Started by DeckerZ, May 13th, 2017 01:57
    art, complete, dungeon, dungeon keeper, error, extract, file, fix, friend, game, gog, guys, keeper, keeperfx, log, original, play, post, run, section, start, suggestions, trouble, type, unable, version, wiki, windows, windows 8, work
    • Replies: 2
    • Views: 774
    Last Post: May 13th, 2017 11:35
    by DeckerZ  Go to last post

    Forum:
    KeeperFX

  23. [DK2] Map Editor Size Limit

    Started by Nocalora, May 5th, 2017 16:34
    5 Pages
    1 2 3 ... 5
    art, availability, bit, called, change, community, computer, crash, creature, creatures, default, display, dk2, dungeon keeper 2, dungeons, eat, editor, effects, game, guess, hard, heroes, keeper, kill, kind, levels, love, make, map, map editor, maps, match, play, problem, problems, release, run, special, start, traps, word, yeah, year
    • Replies: 46
    • Views: 3,081
    Last Post: May 12th, 2017 16:37
    by tonihele  Go to last post
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