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  1. new campaign coming soon

    Started by edorien, February 28th, 2013 15:55
    2 Pages
    1 2
    bile, bile demon, bit, campaign, code, color, cool, created, creatures, day, dead, default, dk1, dk2, dk2 campaign, download, dragon, dungeon, exe, files, format, guard, heal, hero, hidden, idea, image, included, interested, keeper, keeperfx, land, lava, levels, load, make, mega, new campaign, palette, play, posts, rapidshare, rooms, script, secret, the way, tools, tower
    • Replies: 13
    • Views: 4,101
    Last Post: March 5th, 2013 11:41
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  2. University of Hades

    Started by Kristian, February 25th, 2013 15:55
    ancient keeper, campaign, creative, creature, die, dragon, dungeon, effect, form, forum, game, great, imp, keeper, kill, killed, knight, lava, level, making, matter, ninja, problem, reply, samurai, stuff, text, university of hades, yeah
    • Replies: 3
    • Views: 1,887
    Last Post: February 27th, 2013 09:30
    by Kyreen  Go to last post

    Forum:
    KeeperFX

  3. Spell casting - target

    Started by mefistotelis, January 20th, 2013 08:54
    2 Pages
    1 2
    allies, care, check, chickens, code, creatures, evil, food, general, heal, hold, information, lava, make, map, neutral, players, pro, rooms, speed, spell, spells, target, things, time, values, water
    • Replies: 11
    • Views: 2,443
    Last Post: February 9th, 2013 13:31
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  4. Draraks empire campaign

    Started by Skarok, May 1st, 2011 17:23
    2 Pages
    1 2
    • Replies: 17
    • Views: 11,042
    Last Post: February 6th, 2013 00:40
    by drubjak  Go to last post

    Forum:
    DK2 Maps

  5. Damage for Word of Power trap.

    Started by friscmanseby, January 22nd, 2013 18:53
    code, creature, creatures, damage, data, deadly, effect, game, good, guess, imps, keeperfx, kill, lava, level, low, magic, make, map, max, meant, minions, multiple, order, original, power, question, ranged, set, spell, strength, the way, things, time, trap, versions, word, work
    • Replies: 9
    • Views: 2,130
    Last Post: February 1st, 2013 20:54
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  6. Nevergrim is Getting Grimmer and Grimmer!!!

    Started by Ominous Perspective, January 21st, 2013 05:35
    art, attract, bile, bile demon, bridge, creature, creatures, dragon, dungeon, dungeon keeper, dungeon keeper 1, fail, fast, hint, horned, horned reaper, horny, keeper, kill, lava, level, levels, make, minions, order, problems, read, room, sacrifice, slow, social, spam, speed, spell, start, temple, the way, time, training, warlock
    • Replies: 9
    • Views: 10,336
    Last Post: January 25th, 2013 15:04
    by shortmicky  Go to last post
  7. Gem slabs behaving strange in nightly build

    Started by Hades, January 17th, 2013 22:35
    2 Pages
    1 2
    armour, bug, change, check, creature, creatures, downloaded, found, guard, issue, keeperfx, lava, made, making, matter, mefistotelis, minimap, needed, nightly, nightly builds, posts, problem, question, report, samurai, set, spells, strange, test, today
    • Replies: 12
    • Views: 2,419
    Last Post: January 22nd, 2013 23:04
    by Hades  Go to last post

    Forum:
    KeeperFX

  8. Explain DK1’s Engine

    Started by Ominous Perspective, January 21st, 2013 05:42
    173, 3d models, bit, bullfrog, closed, code, created, data, dk1, dungeon, dungeon keeper, dungeon keeper 1, effects, engine, game, games, idea, keeper, keeperfx, lava, magic, make, models, open, person, present, quake, research, source, terrain, textures, time, today, tools, water, words, working
    • Replies: 3
    • Views: 3,582
    Last Post: January 21st, 2013 19:47
    by mefistotelis  Go to last post
  9. Post AK: defection

    Started by friscmanseby, January 7th, 2013 21:49
    2 Pages
    1 2
    angry, attack, campaign, chicken, door, guard, hatchery, hint, imps, join, keeper, killed, lair, lava, level, lord, make, play, post, posts, prison, read, secrets, spell, spells, temple, the way, topic, torture chamber, traps, yup
    • Replies: 11
    • Views: 2,873
    Last Post: January 9th, 2013 22:04
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  10. Deeper dungeons differences

    Started by Hades, September 3rd, 2012 11:07
    adding, bad, creature, creatures, dead, deeper, deeper dungeons, design, dragonslover, dungeon, dungeons, editor, game, hatchery, heroes, keeper, kill, lava, level, levels, made, magic, make, maps, moment, netzcaro, neutral, neutral creatures, patch, prison, room, rooms, sort, the way, trap, version, workshop, yeah
    • Replies: 9
    • Views: 3,137
    Last Post: January 3rd, 2013 19:27
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  11. Level Blossom (Lord Vexer Campaign)

    Started by friscmanseby, December 20th, 2012 22:04
    attack, campaign, imps, lava, level, lord, make, suggestion
    • Replies: 4
    • Views: 2,550
    Last Post: December 29th, 2012 20:45
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  12. Ancient keeper - The Realm of Salaar

    Started by black mistress, September 3rd, 2012 14:11
    2 Pages
    1 2
    ancient keeper, arts, avatars, bridge, castle, conquer, cool, creatures, difficult, direction, dragon, dragons, drop, dungeon, early, good, hidden, imps, keeper, kill, killed, lava, level, levels, possession, prison, problem, realm, room, start, things, trick, tunneller, win, world
    • Replies: 10
    • Views: 4,785
    Last Post: September 19th, 2012 04:28
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  13. Heroes v.s. Creatures

    Started by ARMofORION, August 17th, 2012 23:36
    2 Pages
    1 2
    abilities, animation, balance, battle, bile, bile demon, black, community, cool, creature, creatures, damage, dark, data, dk1, dk2, dungeon, dungeon keeper 2, evil, food, fun, game, gameplay, giant, goblin, good, guard, hatchery, health, hellhound, heroes, idea, lava, machine, material, orcs, person, prison, rate, room, rooms, sacrifice, skeleton, speed, spells, temple, the way, torture chamber, watch, workshop
    • Replies: 18
    • Views: 6,426
    Last Post: September 16th, 2012 16:55
    by Mothrayas  Go to last post
  14. Minor Bug Report No More Chickens...

    Started by Zyraen, June 12th, 2011 17:22
    bridge, bug, bugs, chickens, code, computer, creatures, debug, error, file, game, good, guess, hatchery, horny, invisible, keeperfx, lava, level, log, mefistotelis, messages, multiple, players, problems, report, res, rooms, screen, sold, square, strange, things, time, trap, traps, version, war, water, yeah
    • Replies: 3
    • Views: 1,970
    Last Post: August 13th, 2012 11:54
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  15. Creating Campaigns In KeeperFX

    Started by Harmadone, June 4th, 2010 15:11
    advanced, arts, campaign, community, create, creating, dungeon, dungeon keeper, easy, files, game, general, keeper, keeperfx, land, lava, levels, make, making, map, maps, move, original, question, secrets, sig, thought, thread
    • Replies: 3
    • Views: 2,724
    Last Post: June 15th, 2012 23:17
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Post Ancient Keeper - Defection

    Started by Dom, June 10th, 2012 23:22
    army, attack, campaign, challenge, creatures, dead, design, difficult, dungeon, free, good, group, guard, hero, heroes, hint, horned, imps, keeper, keeperfx, kill, lava, level, luck, making, minions, mode, open, possession, post, posts, prison, problems, quickly, reapers, research, run, sacrifice, spells, temple, torture chamber, version, workshop
    • Replies: 1
    • Views: 2,884
    Last Post: June 12th, 2012 23:27
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  17. Return of the Keeper Campaign for KeeperFX

    Started by Zyraen, July 4th, 2011 03:56
    2 Pages
    1 2
    armageddon, asset, bile demon, campaign, challenge, complete, cool, creatures, dead, default, difficult, dungeon, dungeon keeper 1, evil, files, fix, found, free, full, fun, game, good, heroes, idea, information, introduction, keeper, keeperfx, lava, level, levels, love, make, map, multiple, orcs, play, project, quickly, release, rooms, rules, set, spells, temple, temple recipes, the keepers, the way, thread, time, version, working, wow
    • Replies: 14
    • Views: 10,427
    Last Post: May 23rd, 2012 02:01
    by Zyraen  Go to last post

    Forum:
    DK1 Maps

  18. Skarok's Profi-le

    Started by Skarok, January 11th, 2012 13:58
    attack, attention, care, challenge, character, command, creative, creature, creatures, difficult, fast, found, good, group, guard, hand, hell, iceland, keeper, kill, killed, kind, lava, level, life, lord, melee, missions, northland, overworld, party, post, profile, rex, rpg, sacrifice, slow, social, speed, start, stuff, technology, the keepers, things, time, type, working, workshop
    • Replies: 7
    • Views: 3,875
    Last Post: May 3rd, 2012 16:32
    by Skarok  Go to last post

    Forum:
    The Lair

  19. Top 10 Creatures

    Started by Aisikle, November 1st, 2010 03:15
    2 Pages
    1 2
    angels, bile, bile demon, cool, creature, creatures, dark, dk1, dk2, dungeon, entrance, evil, favourite, fly, format, full, fun, game, giant, goblin, good, guard, guess, hell, hellhound, heroes, horned reaper, imp, keeper, kill, knights, lava, make, making, monster, multiple, order, post, posting, rooms, run, skeleton, the way, thread, top, video, wondering
    • Replies: 10
    • Views: 8,384
    Last Post: April 30th, 2012 08:53
    by KSS  Go to last post

    Forum:
    Off Topic

  20. KSS's profile

    Started by KSS, March 24th, 2012 14:04
    battle, blacksmith, blood, called, castle, dark, day, evil, food, good, great, hand, heroes, job, killed, kind, lava, level, levels, missions, profile, speed, spells, things, thought, training, type, work, working
    • Replies: 1
    • Views: 2,491
    Last Post: April 15th, 2012 06:27
    by KSS  Go to last post

    Forum:
    The Lair

  21. Help playing my map.

    Started by Powtreeman, April 13th, 2012 08:52
    advanced, archer, archive, armageddon, baby, bad, change, crashes, creatures, dark, dk1, dk2, dk2 maps, dungeon, files, finally, game, good, hero's, keeper, lava, list, make, map, mapmaking, maps, mothrayas, play, portals, post, reply, room, section, set, settings, temple, test, thought, treasure, workshop
    • Replies: 3
    • Views: 1,750
    Last Post: April 13th, 2012 14:11
    by Archer  Go to last post
  22. Horned Reaper, Dark Angel, and Maiden of the Nest Discussion Thread

    Started by Metal Gear Rex, March 30th, 2012 22:23
    4 Pages
    1 2 3 ... 4
    abilities, awakening, balance, battle, bile, bile demon, black, combat, creature, creatures, dark, default, dragon, edit, elite, fast, fly, good, heal, health, horned, horned reaper, kill, lava, making, pit, reaper, room, rooms, shadows, spells, spider, the way, word
    • Replies: 31
    • Views: 15,666
    Last Post: April 7th, 2012 00:33
    by Metal Gear Rex  Go to last post
  23. Crystalbarrow Catacombs

    Started by Duke Ragereaver, August 30th, 2009 10:44
    54 Pages
    1 2 3 ... 54
    • Replies: 535
    • Views: 73,845
    Last Post: April 5th, 2012 21:14
    by Mothrayas  Go to last post

    Forum:
    Heavenarius

  24. Creating an endless fight against the Player_Good

    Started by Björn Jaborek, March 15th, 2012 11:06
    2 Pages
    1 2
    action, advanced, archer, armageddon, attack, board, code, commands, complete, create, creating, creatures, dungeon, dungeon keeper, dungeon keeper fx, editor, fan-made, fast, found, giant, good, great, guys, hero, heroes, heros, imps, job, keeper fx, keeperfx, knight, lava, list, made, map, map editor, max, mission, mods, palette, party, portal, problem, quickly, rooms, set, settings, speech, start, total, website, work, works
    • Replies: 18
    • Views: 4,754
    Last Post: March 16th, 2012 23:32
    by Metal Gear Rex  Go to last post
  25. Sticky Thread Sticky: Blutonium's 3D Model Thread

    Started by Blutonium, September 19th, 2009 15:03
    73 Pages
    1 2 3 ... 73
    • Replies: 723
    • Views: 148,556
    Last Post: March 15th, 2012 16:57
    by It`s good to be bad  Go to last post

    Forum:
    Assets

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