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  1. General troubleshooting questions

    Started by Endrix, August 11th, 2015 10:22
    art, avatar, barbarian, creature, creatures, damage, dungeon, fly, general, giant, imp, knight, level, make, max, priestess, proper, properties, question, questions, random, samurai, spell, start, vampire, water
    • Replies: 9
    • Views: 4,662
    Last Post: November 6th, 2015 19:24
    by YourMaster  Go to last post
  2. HEX-editing of DKII.exe

    Started by PrimeSX, January 20th, 2014 16:42
    .exe, 1.3, 1.7, arena, bad, change, complete, creatures, dk2, dkii, download, dungeon keeper 2, edit, editing, editor, exe, file, found, game, gog, hex, imps, level, load, manual, max, original, problem, russian, things, version, versions, work
    • Replies: 5
    • Views: 7,305
    Last Post: April 24th, 2015 12:53
    by Profets  Go to last post
  3. Creatures are Hungry/Unpaid

    Started by Rephath, January 24th, 2013 02:16
    creature, creatures, dark, design, direction, dk1, dk2, drop, dungeon, dungeon keeper 2, dungeons, evil, game, glitch, gods, happy, hatchery, issue, job, kind, knight, make, making, max, money, patch, portals, problems, room, skeleton, stupid, treasury, version, wondering
    • Replies: 7
    • Views: 11,870
    Last Post: April 9th, 2015 00:40
    by Skarok  Go to last post
  4. low framerte + can't get desired resolution

    Started by vladdrak, April 7th, 2015 11:57
    control, day, exe, file, finally, fps, game, keeperfx, launcher, low, made, max, mefistotelis, mega, post, problems, release, released, res, resolution, sdl, servers, speed, switch, version, versions, works
    • Replies: 5
    • Views: 4,449
    Last Post: April 7th, 2015 13:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. script questions

    Started by Edwin, March 18th, 2015 11:32
    art, check, code, command, create, creature, destroy walls, die, dungeon, effect, file, game, good, hero, imps, keeper, keeperfx, log, map, max, multiple, power, question, questions, quickly, script, sound, spell, start, war, work, works
    • Replies: 4
    • Views: 7,502
    Last Post: March 20th, 2015 17:14
    by YourMaster  Go to last post
  6. Editing KeeperFX Creatures .txt

    Started by Tyrant Cenobite, November 12th, 2011 02:36
    3 Pages
    1 2 3
    battle, campaign, change, chicken, code, colours, creature, creatures, data, edit, editing, editor, entrance, file, files, food, free, fun, game, good, hand, hard, image, keeperfx, latest, level, log, make, max, mefistotelis, model, names, official, open, post, problems, research, rooms, run, set, settings, skeleton, spells, temple, the way, time, unofficial, values, version, war, word, working
    • Replies: 23
    • Views: 20,138
    Last Post: March 2nd, 2015 20:04
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  7. DK Art work / Wallpaper

    Started by rooz, September 16th, 2011 20:22
    • Replies: 3
    • Views: 4,271
    Last Post: February 1st, 2015 22:47
    by shumadan  Go to last post
  8. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 15:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 11,559
    Last Post: October 4th, 2014 21:32
    by YourMaster  Go to last post
  9. Keeper building 2x2 rooms.

    Started by Woudo, September 11th, 2014 18:00
    • Replies: 2
    • Views: 6,560
    Last Post: September 12th, 2014 18:38
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  10. Northland Iceland OOC Thread

    Started by Duke Ragereaver, November 25th, 2009 20:04
    97 Pages
    1 2 3 ... 97
    • Replies: 962
    • Views: 160,079
    Last Post: August 28th, 2014 02:44
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  11. New creature info panel

    Started by mefistotelis, August 19th, 2014 18:08
    2nd, action, alternative, armour, blood, code, combat, complete, creature, creatures, dungeon, game, gear, general, good, heal, health, ideas, interface, join, lair, level, max, metal, model, play, random, rex, set, showing, spell, stats, text, time
    • Replies: 8
    • Views: 6,904
    Last Post: August 19th, 2014 22:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Technical issues

    Started by veroba, May 20th, 2014 18:01
    • Replies: 5
    • Views: 3,916
    Last Post: May 29th, 2014 09:31
    by Woudo  Go to last post

    Forum:
    KeeperFX

  13. No in game sound?

    Started by endeekay, March 8th, 2014 14:12
    • Replies: 2
    • Views: 4,245
    Last Post: March 9th, 2014 16:41
    by endeekay  Go to last post

    Forum:
    KeeperFX

    • Replies: 8
    • Views: 4,763
    Last Post: February 23rd, 2014 17:58
    by mefistotelis  Go to last post
  14. Skirmish Changing Colours

    Started by OneLastBattle, August 9th, 2010 21:49
    3 Pages
    1 2 3
    care, change, color, colours, computer, dark, dk2, dungeon keeper 2, effect, exe, found, game, games, hamachi, interested, made, make, map, match, max, mode, multiplayer, palette, play, players, problem, red, settings, skirmish, stuff, the way, trick, version, work
    • Replies: 22
    • Views: 17,208
    Last Post: December 27th, 2013 20:02
    by Galador  Go to last post
  15. How is the score calculated?

    Started by Blanchflower, December 8th, 2013 05:31
    2nd, campaign, code, custom, dragonslover, dungeon, dungeon keeper, dungeon keeper 1, file, free, gameplay, good, keeper, keeperfx, level, levels, map, max, multiplayer, original, reply, rooms, single player, system, time, update, win, wondering
    • Replies: 5
    • Views: 2,861
    Last Post: December 10th, 2013 03:30
    by DragonsLover  Go to last post
  16. Where all the tentacles at?

    Started by TomtheTall, November 8th, 2013 22:26
    alternate, attract, campaign, claim, creature, creatures, deeper, dungeon, dungeon keeper 1, editor, favourite, free, game, good, hero, keeper, keeperfx, lair, levels, max, minions, original, portal, prison, problem, temple, working
    • Replies: 5
    • Views: 4,531
    Last Post: November 15th, 2013 20:38
    by TomtheTall  Go to last post
  17. Mad Killing Psycho returning to normal

    Started by mefistotelis, November 9th, 2013 22:10
    angry, battle, bug, closed, code, creature, creatures, dragons, dragonslover, dungeon, group, happy, horned, horned reaper, horny, job, jobs, keeperfx, kind, made, make, max, mefistotelis, original, problem, reaper, separating, sounds, time, true, warlocks, work, works, yeah
    • Replies: 6
    • Views: 3,333
    Last Post: November 12th, 2013 23:51
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  18. Some questions about scriptings and unusual settings

    Started by UnknownMaster21, November 2nd, 2013 13:32
    2 Pages
    1 2
    action, bit, combat, command, created, creature, creatures, damage, dungeon, effects, face, game, group, half, heroes, imps, information, keeper, kind, labyrinth, level, load, map, max, party, possession, questions, rooms, script, set, settings, shortcut, special, speed, spell, stuff, things, training room, treasure, tunneller, unable, wondering, workshop
    • Replies: 11
    • Views: 4,895
    Last Post: November 6th, 2013 11:07
    by DragonsLover  Go to last post
  19. I could use a helping hand

    Started by sephxtr, September 24th, 2013 00:57
    advanced, bit, campaign, change, control, creature, creature spells, difficult, direction, display, dungeon, dungeon keeper, file, game, hand, heal, health, helping, image, keeper, keeperfx, make, map, max, minions, mode, mouse, possession, rarely, resolution, rig, run, set, sort, spells, support, video, work, works, yup
    • Replies: 8
    • Views: 3,779
    Last Post: September 26th, 2013 15:07
    by dayokay  Go to last post

    Forum:
    KeeperFX

  20. New map

    Started by Hades, June 28th, 2013 16:17
    3 Pages
    1 2 3
    action, adding, attract, bit, claim, code, commands, complete, creatures, day, deeper dungeons, edit, error, face, flag, game, guard, hero, heroes, imp, important, information, islands, job, keeperfx, knight, lava, lines, make, map, maps, max, order, pending, post, posts, power, problems, question, resources, revised, room, script, set, showing, testing, vampire, version, working, workshop
    • Replies: 23
    • Views: 10,201
    Last Post: September 4th, 2013 22:20
    by DragonsLover  Go to last post

    Forum:
    DK1 Maps

  21. Inlcuding Elites into Campaign

    Started by Black Emperor, July 29th, 2012 11:54
    2 Pages
    1 2
    1.3, 1.7, 10k, balance, bile demon, bit, black, campaign, creatures, data, editing, editor, elite, files, finally, forum, gear, global, goblin, guide, helping, included, knight, level, levels, make, map, maps, max, meant, metal, metal gear rex, patch, play, portals, present, question, questions, research, rex, rooms, saving, settings, skirmish, speech, speeches, stupid, things, vampire, works
    • Replies: 15
    • Views: 11,850
    Last Post: August 28th, 2013 20:11
    by Metal Gear Rex  Go to last post
  22. Queries

    Started by dayokay, August 16th, 2013 16:35
    art, attack, change, claim, command, create, creature, creatures, dungeon, easy, error, game, great, idea, keeper, keeperfx, killed, level, mail, map, max, original, players, post, present, problem, quickly, room, script, start, stuff, switch, testing, things, time, unable, update, version, wizards
    • Replies: 4
    • Views: 2,821
    Last Post: August 20th, 2013 07:34
    by DragonsLover  Go to last post
  23. No sound at all?

    Started by HuKo, June 30th, 2013 06:33
    alpha, bile, check, colours, creature, creatures, cursor, dark, dead, display, dungeon, files, game, hand, heal, health, html, ingame, keeper, keeperfx, latest, log, make, max, multiplayer, music, nightly, palette, rooms, set, settings, setup, skeleton, sound, speech, treasure, version, video
    • Replies: 5
    • Views: 3,458
    Last Post: July 1st, 2013 03:17
    by HuKo  Go to last post

    Forum:
    KeeperFX

  24. Dungeon Keeper 2 - Convert KMF Meshes to OBJ

    Started by simonschreibt, May 27th, 2013 19:51
    article, code, contact, data, dead, developer, dk2, download, dungeon, dungeon keeper, dungeon keeper 2, exe, extract, file, files, finally, flag, format, found, free, game, html, idea, internet, keeper, local, magic, max, mod, model, problem, sex, sig, texture, total, version, web
    • Replies: 8
    • Views: 6,608
    Last Post: June 7th, 2013 19:41
    by Keeper Decagon  Go to last post
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