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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    21 Pages
    1 2 3 ... 21
    • Replies: 204
    • Views: 202,690
    Last Post: August 21st, 2019 17:06
    by YourMaster  Go to last post
  2. New to this, how do I get maps to work.

    Started by vetrh9245uoe, March 6th, 2019 19:34
    1.7, action, awesome, control, create, default, downloaded, file, found, gog, idea, make, maps, open, program, proper, thread, version, work
    • Replies: 0
    • Views: 395
    Last Post: March 6th, 2019 19:34
    by vetrh9245uoe  Go to last post

    Forum:
    DK2 Maps

  3. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 11,571
    Last Post: February 26th, 2019 20:50
    by kix  Go to last post
  4. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 11,982
    Last Post: January 15th, 2019 08:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  5. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    3 Pages
    1 2 3
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 27
    • Views: 1,754
    Last Post: January 7th, 2019 17:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  6. Avatars and Chicken

    Started by AdamP, December 16th, 2018 22:46
    avatars, bug, chicken, chickens, creature, creature spell, game, guess, keeper, making, proper, spell
    • Replies: 1
    • Views: 267
    Last Post: December 16th, 2018 22:57
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 1,655
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  8. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 1,098
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
    • Replies: 9
    • Views: 628
    Last Post: July 14th, 2018 11:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Researching trolls?

    Started by Noanechu, June 7th, 2018 22:17
    ancient keeper, bug, creatures, guess, keeper, keeperfx, link, manual, mode, obey, original, proper, research, room, rules, skill, spell, versions, video, watch, yeah, youtube
    • Replies: 3
    • Views: 449
    Last Post: June 8th, 2018 12:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. General DK2 coding questions

    Started by Endrix, April 23rd, 2018 10:09
    armour, attack, coding, creature, creatures, damage, dk2, dungeon keeper 2, effect, game, general, heal, health, horny, maps, melee, metal, proper, question, questions, set, settings, sound, spell
    • Replies: 6
    • Views: 809
    Last Post: June 3rd, 2018 14:17
    by Endrix  Go to last post
  11. Unable to Progress Past Intro Screen

    Started by Space Monkey, April 19th, 2017 00:51
    bit, change, command, created, file, game, horned, horned reaper, image, information, keeper, keeper fx, keeperfx, launcher, level, load, log, model, moon, movie, past, play, problem, progress, proper, properties, reaper, release, results, run, screen, set, skip, sound, title, type, unable, unofficial, video, wiki, work
    • Replies: 5
    • Views: 1,658
    Last Post: May 13th, 2017 16:22
    by friedl  Go to last post

    Forum:
    KeeperFX

  12. question about maiden of the nest under possession...

    Started by nayo, March 20th, 2017 10:40
    creature, dk2, dungeon keeper 2, effect, fix, found, maiden, mode, nest, person, play, possession, proper, properties, question, red, screen, type
    • Replies: 1
    • Views: 820
    Last Post: March 20th, 2017 11:02
    by nayo  Go to last post
  13. Problem while playing any map

    Started by Sarevok, February 16th, 2017 12:05
    • Replies: 8
    • Views: 895
    Last Post: February 22nd, 2017 04:34
    by damedog  Go to last post

    Forum:
    KeeperFX

  14. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 1,424
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  15. Changing colours on Skirmish

    Started by Kofi, September 27th, 2016 01:06
    called, change, colors, colours, crashing, dungeon keeper 2, editor, engine, extract, forum, guess, keeper, love, map, map editor, max, minimap, palette, play, players, post, proper, properties, red, search, searching, shortcut, skirmish, target, team, type, wondering
    • Replies: 2
    • Views: 1,124
    Last Post: October 7th, 2016 23:26
    by Kofi  Go to last post
  16. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 7,517
    Last Post: July 18th, 2016 23:10
    by YourMaster  Go to last post
  17. Full Screen - Stretch or not?

    Started by Mullertime, June 15th, 2016 21:09
    bit, black, crash, editing, file, found, full, game, games, graphics, guys, happy, idea, ideas, issues, keeper, keeper fx, keeperfx, launcher, log, mode, mouse, play, problem, problems, proper, res, resolution, run, screen, set, square, today, update, version, videos, wiki, win, work
    • Replies: 7
    • Views: 2,064
    Last Post: June 16th, 2016 18:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Imps & Tunneler Creature Files Mistake!

    Started by Adam Parsons, November 11th, 2015 05:26
    bug, creature, creatures, digger, editing, evil, fan, files, game, good, hero, html, imp, imps, issues, keeper, keeper fx, keeperfx, love, make, making, map, nightly, problem, proper, properties, run, special, windows, work
    • Replies: 3
    • Views: 740
    Last Post: November 11th, 2015 22:39
    by Adam Parsons  Go to last post

    Forum:
    KeeperFX

  19. General troubleshooting questions

    Started by Endrix, August 11th, 2015 09:22
    art, avatar, barbarian, creature, creatures, damage, dungeon, fly, general, giant, imp, knight, level, make, max, priestess, proper, properties, question, questions, random, samurai, spell, start, vampire, water
    • Replies: 9
    • Views: 1,611
    Last Post: November 6th, 2015 19:24
    by YourMaster  Go to last post
  20. creatures jobs

    Started by Endrix, January 22nd, 2015 17:00
    2 Pages
    1 2
    campaign, code, creature, creatures, game, google, group, hero, imp, imps, issues, job, keeperfx, list, make, multiple, names, proper, properties, random, research, set, source, special, tunneller, work, works
    • Replies: 12
    • Views: 5,288
    Last Post: September 17th, 2015 21:15
    by YourMaster  Go to last post
  21. Desperation

    Started by YourMaster, September 10th, 2015 18:27
    • Replies: 4
    • Views: 1,852
    Last Post: September 11th, 2015 15:43
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

    • Replies: 4
    • Views: 2,462
    Last Post: October 10th, 2014 21:42
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 5,304
    Last Post: October 3rd, 2014 16:17
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  22. General Mapmaking Questions.

    Started by Anthexx, July 26th, 2014 22:08
    advanced, campaign, check, commands, difficult, dk1, dk2, doors, dungeon, editor, entrance, extract, favorite, file, game, general, good, graphics, idea, keeper, keeperfx, kind, level, link, list, lock, manual, mapmaking, maps, official, program, proper, questions, random, stuff, things, thread, wondering, work, working, worst
    • Replies: 6
    • Views: 2,550
    Last Post: August 26th, 2014 16:14
    by Woudo  Go to last post
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