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    • Replies: 3
    • Views: 46
    Last Post: Today 19:52
    by Argonil  Go to last post

    Forum:
    DK1 Maps

  1. Claim other rooms

    Started by Junkman1217, July 1st, 2020 19:12
    2 Pages
    1 2
    art, cheats, development, download, downloads, file, full, fun, game, launcher, load, make, mode, official, red, room, rooms, screen, shortcut, start, unofficial, version, video, wiki
    • Replies: 11
    • Views: 138
    Last Post: Today 15:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  2. Creatures not hitting

    Started by Junkman1217, Yesterday 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 72
    Last Post: Yesterday 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  3. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 261
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  4. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 8,003
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  5. [Map Pack] ACE - A competetiv Environment

    Started by Biervampir, May 25th, 2020 19:58
    • Replies: 2
    • Views: 381
    Last Post: May 25th, 2020 22:31
    by Biervampir  Go to last post

    Forum:
    DK2 Maps

  6. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    18 Pages
    1 2 3 ... 18
    • Replies: 179
    • Views: 68,861
    Last Post: April 19th, 2020 16:11
    by YourMaster  Go to last post

    Forum:
    DK2 Maps

  7. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,827
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Game tips with new AI system

    Started by TheEnigmist, April 1st, 2020 10:46
    2 Pages
    1 2
    art, attack, bile, complete, creatures, deeper, demons, direct, dungeons, found, game, good, hard, job, kill, level, maps, max, problem, ranged, start, time, tips, updated, workshop
    • Replies: 12
    • Views: 560
    Last Post: April 2nd, 2020 15:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 69
    • Views: 23,429
    Last Post: March 2nd, 2020 17:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  10. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 31
    • Views: 4,666
    Last Post: February 27th, 2020 21:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  11. Problem launching game

    Started by Sarevok, February 7th, 2020 23:56
    • Replies: 4
    • Views: 1,860
    Last Post: February 21st, 2020 00:58
    by Sarevok  Go to last post

    Forum:
    KeeperFX

  12. DK2 1.51 doesn't even start / Win10 / Ryzen

    Started by ptna1990, February 8th, 2020 21:13
    2 Pages
    1 2
    1.7, art, campaign, compatibility, creatures, dk2, dkii, elite, fix, forums, found, game, gog, good, idea, issue, load, possibility, problem, run, set, start, version, win, windows, windows 10
    • Replies: 12
    • Views: 4,480
    Last Post: February 11th, 2020 00:24
    by YourMaster  Go to last post
  13. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 2,495
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Frozen Keeper

    Started by CSWinnall, January 4th, 2020 21:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,598
    Last Post: January 6th, 2020 19:36
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  15. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 06:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 2
    • Views: 2,536
    Last Post: November 17th, 2019 03:52
    by Mickeyminime  Go to last post
  16. A New League - Coop Campaign

    Started by Crafty, November 6th, 2019 22:50
    1.3, 1.7, adding, art, campaign, color, dead, dk2, download, file, found, hero, images, keeper, land, level, load, made, make, maps, official, original, start, story, work
    • Replies: 0
    • Views: 2,220
    Last Post: November 6th, 2019 22:50
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  17. KeeperFX is jittery and unplayable

    Started by stef, September 12th, 2019 05:51
    art, downloaded, dungeon, dungeon keeper, dungeon keeper gold, error, exe, face, file, game, gameplay, gog, guy, issue, issues, keeperfx, launcher, official, post, resolution, run, start, unofficial, versions, work
    • Replies: 8
    • Views: 3,018
    Last Post: September 13th, 2019 17:41
    by AdamP  Go to last post

    Forum:
    KeeperFX

  18. Problem with DK2 Black screen

    Started by DrKillzown, February 21st, 2014 00:04
    art, black, campaign, computer, dk2, fix, found, game, graphics, great, guys, horny, love, map, mega, online, play, problem, run, screen, set, settings, start, texture, today, works
    • Replies: 1
    • Views: 7,213
    Last Post: May 28th, 2019 14:17
    by happytogether  Go to last post
  19. Choppy gameplay in DKFX

    Started by dadkeeper, May 19th, 2019 11:28
    art, disabling, dk1, drop, dungeon, early, fast, game, gameplay, guys, imp, imps, issue, knight, machine, make, map, mouse, play, problems, resolution, run, start, time, year
    • Replies: 6
    • Views: 1,462
    Last Post: May 19th, 2019 16:28
    by dadkeeper  Go to last post

    Forum:
    KeeperFX

  20. 320x200

    Started by AdamP, April 25th, 2019 02:04
    art, bit, breaks, display, effect, fix, game, keeperfx, level, levels, low, make, map, messages, money, original, possession, resolution, run, start, stuff, viewer, work, works
    • Replies: 5
    • Views: 1,573
    Last Post: May 13th, 2019 20:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 1,850
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  22. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 1,447
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 8
    • Views: 1,486
    Last Post: January 17th, 2019 08:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 4,558
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

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