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  1. Dread Mountain

    Started by YourMaster, October 24th, 2015 14:18
    2 Pages
    1 2
    • Replies: 15
    • Views: 3,912
    Last Post: September 23rd, 2019 13:41
    by kix  Go to last post

    Forum:
    DK1 Maps

  2. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    21 Pages
    1 2 3 ... 21
    • Replies: 204
    • Views: 202,631
    Last Post: August 21st, 2019 17:06
    by YourMaster  Go to last post
  3. Warped walls recreation

    Started by burntonion, May 3rd, 2019 07:44
    air, camera, code, development, dk2, dungeon, effect, fan, good, guy, idea, issues, keeper, link, make, mode, move, possession, questions, terrain, terrain types, types, unable, warlock, work
    • Replies: 2
    • Views: 823
    Last Post: May 4th, 2019 14:28
    by codename.cpp  Go to last post
  4. Gameplay Screenshots 24/06/17

    Started by DBlac, June 24th, 2017 10:41
    2 Pages
    1 2
    bit, control, creature, design, doors, dungeon, editor, game, gameplay, giant, guys, hold, image, ingame, love, man, night, questions, room, rooms, stuff, terrain, things, videos, work
    • Replies: 16
    • Views: 1,672
    Last Post: August 26th, 2017 10:00
    by DBlac  Go to last post
  5. Preview – Terrain Theatrics

    Started by Mentor, March 28th, 2017 16:20
    brand, dungeon, mode, patch, possession, preview, terrain, today, update, war for the overworld, water
    • Replies: 0
    • Views: 651
    Last Post: March 28th, 2017 16:20
    by Mentor  Go to last post
  6. Patch 1.4 Release Notes

    Started by Mentor, May 27th, 2016 18:18
    brand, game, include, levels, patch, release, rooms, spells, system, terrain, tips, updated, voice, war for the overworld
    • Replies: 0
    • Views: 448
    Last Post: May 27th, 2016 18:18
    by Mentor  Go to last post
  7. New Game + (Glitch?)

    Started by Maxwell, April 15th, 2016 18:59
    art, bile, bit, creatures, die, drop, dungeon, game, glitch, hero, imps, issue, keeper, level, made, make, making, map, portal, room, start, terrain, time, today, video, watch, water, youtube
    • Replies: 7
    • Views: 897
    Last Post: April 20th, 2016 22:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 05:11
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 29,490
    Last Post: October 20th, 2015 17:10
    by tonihele  Go to last post
  9. WFTO Wednesday #113: Blade Lotus & Updated Terrain

    Started by Mentor, March 4th, 2015 23:00
    fan, finally, news, terrain, today, updated, war for the overworld, wfto
    • Replies: 0
    • Views: 1,183
    Last Post: March 4th, 2015 23:00
    by Mentor  Go to last post
  10. Does anyone else struggle to create maps?

    Started by Auxin, December 3rd, 2014 08:19
    • Replies: 6
    • Views: 11,092
    Last Post: December 9th, 2014 13:32
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  11. WFTO Wednesday #95: Updates to Terrain

    Started by Mentor, October 29th, 2014 16:49
    art, design, gameplay, making, post, release, start, terrain, terrain types, today, types, war for the overworld, wfto
    • Replies: 0
    • Views: 17,678
    Last Post: October 29th, 2014 16:49
    by Mentor  Go to last post
    • Replies: 9
    • Views: 7,948
    Last Post: October 7th, 2014 07:49
    by tonihele  Go to last post
  12. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 17,804
    Last Post: September 14th, 2014 11:46
    by Stone_Knight  Go to last post
  13. Annoying imp priority

    Started by jomalin, June 24th, 2014 02:08
    2 Pages
    1 2
    • Replies: 11
    • Views: 5,078
    Last Post: June 25th, 2014 12:39
    by jomalin  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 795
    Last Post: June 19th, 2014 23:03
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 8
    • Views: 7,351
    Last Post: June 12th, 2014 22:00
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Music gets irritating

    Started by mefistotelis, April 13th, 2014 21:38
    actions, art, bit, cheap, crap, crashed, downloaded, dungeon, easy, free, fun, game, gameplay, great, imps, kind, level, made, make, mentor, month, music, person, post, progress, release, start, terrain, time, voice, wow, yeah
    • Replies: 5
    • Views: 8,043
    Last Post: April 18th, 2014 06:32
    by BlueTemplar  Go to last post
  15. Revised campaign question

    Started by Hades, March 17th, 2014 23:26
    campaign, central, colours, command, control, creatures, dragons, evil, good, heroes, idea, join, keeper, level, levels, link, make, order, question, reapers, revised, terrain, thread, version, win, working
    • Replies: 4
    • Views: 1,431
    Last Post: March 19th, 2014 00:40
    by Hades  Go to last post

    Forum:
    KeeperFX

  16. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 4,167
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. Infernal`s singal-player map-pack :)

    Started by Keeper_Infernal, August 1st, 2012 12:52
    • Replies: 1
    • Views: 8,145
    Last Post: February 20th, 2014 15:49
    by Syntheticdawn  Go to last post

    Forum:
    DK2 Maps

  18. How to win a game by converting an objective enemy

    Started by bloodprince82, September 2nd, 2013 02:17
    action, arts, change, converting, creature, dk2, dwarf, easy, editor, flag, game, horny, idea, lava, map, portal, post, rigger, script, set, special, terrain, thought, tree, trick, versions, win, works
    • Replies: 1
    • Views: 2,282
    Last Post: September 2nd, 2013 12:27
    by Skarok  Go to last post
  19. Explain DK1’s Engine

    Started by Ominous Perspective, January 21st, 2013 05:42
    173, 3d models, bit, bullfrog, closed, code, created, data, dk1, dungeon, dungeon keeper, dungeon keeper 1, effects, engine, game, games, idea, keeper, keeperfx, lava, magic, make, models, open, person, present, quake, research, source, terrain, textures, time, today, tools, water, words, working
    • Replies: 3
    • Views: 3,413
    Last Post: January 21st, 2013 19:47
    by mefistotelis  Go to last post
  20. Crash - unable to initialize heap

    Started by BurneroO, January 1st, 2013 17:10
    action, armageddon, code, colours, computer, crash, created, creature, display, dungeon, error, files, fix, fun, game, global, issue, keeper fx, level, library, make, maps, model, moon, nightly, palette, play, players, problem, research, rooms, script, searching, settings, sound, success, terrain, texture, today, unable, updating, versions
    • Replies: 2
    • Views: 2,399
    Last Post: January 2nd, 2013 14:17
    by BurneroO  Go to last post

    Forum:
    KeeperFX

  21. Hero lair refuses to change his owner..

    Started by Keeper_Infernal, August 3rd, 2012 09:51
    action, change, debug, hero, keeper, lair, made, make, map, problem, rigger, room, terrain, type, types, work, works
    • Replies: 2
    • Views: 2,033
    Last Post: September 18th, 2012 10:24
    by Keeper Decagon  Go to last post
  22. Problem with imps

    Started by Kakki, June 12th, 2012 22:06
    army, bit, business, change, choice, combat, creatures, dk2, dungeon, editor, game, good, hand, hatchery, heal, imp, imps, levels, make, map, pit, play, portals, post, problem, rooms, skirmish, temple, terrain, tips, treasury, types, work
    • Replies: 2
    • Views: 1,527
    Last Post: June 14th, 2012 14:45
    by Kakki  Go to last post
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