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  1. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 8,008
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  2. Korean language support

    Started by mu mu, April 24th, 2020 07:33
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 898
    Last Post: June 7th, 2020 07:28
    by mu mu  Go to last post

    Forum:
    KeeperFX

  3. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,830
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, version 1.3, working
    • Replies: 69
    • Views: 23,432
    Last Post: March 2nd, 2020 17:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  5. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    2 Pages
    1 2
    adding, anniversary, campaign, dk2, dk2 campaign, dk2 maps, dungeon keeper 2, editor, elite, game, games, goblin, heroes, idea, introduction, level, levels, maps, original, pics, play, secret, temple, unused, working
    • Replies: 19
    • Views: 3,724
    Last Post: February 29th, 2020 19:41
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  6. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 31
    • Views: 4,669
    Last Post: February 27th, 2020 21:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  7. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    36 Pages
    1 2 3 ... 36
    • Replies: 359
    • Views: 67,291
    Last Post: February 25th, 2020 14:00
    by Pinkie  Go to last post
  8. How do I edit creatures .cfg files for the Original Campaign

    Started by sphynx, February 10th, 2020 20:56
    attack, bit, campaign, creatures, custom, edit, files, finally, fun, game, guess, heal, health, keeperfx, love, multiple, not working, original, play, power, reaper, reapers, stats, working
    • Replies: 2
    • Views: 1,680
    Last Post: February 10th, 2020 22:09
    by sphynx  Go to last post

    Forum:
    KeeperFX

  9. Selled bridge tiles turn into land in Buffy Oak

    Started by darkkingkongman, March 11th, 2015 08:27
    2 Pages
    1 2
    adikted, bridge, code, created, data, file, fix, fixes, form, full, game, glitch, good, hint, idea, include, issues, land, lava, level, list, map, maps, nightly, off topic, past, problem, release, save, saving, strange, team, thread, topic, update, version, versions, water, working
    • Replies: 16
    • Views: 5,723
    Last Post: November 17th, 2019 03:47
    by Mickeyminime  Go to last post
  10. Missing Files

    Started by Hades, September 6th, 2019 17:19
    2 Pages
    1 2
    7zip, check, communication, complete, creature, development, downloads, error, file, files, full, game, included, keeperfx, launcher, log, machine, patch, present, run, unofficial, war, wiki, windows 10, work, working
    • Replies: 15
    • Views: 3,934
    Last Post: September 17th, 2019 22:21
    by Hades  Go to last post

    Forum:
    KeeperFX

  11. Trap and Door icons flashing permanently

    Started by AdamP, January 19th, 2019 02:47
    arts, bug, code, door, fixing, flash, game, hand, keeperfx, mode, official, original, problem, room, spell, top, trap, unofficial, version, versions, video, work, working, youtube
    • Replies: 6
    • Views: 2,764
    Last Post: September 13th, 2019 17:42
    by AdamP  Go to last post

    Forum:
    KeeperFX

  12. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 3,774
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
  13. Minion Keeper in the works

    Started by Darrin Adams, August 13th, 2019 16:15
    • Replies: 3
    • Views: 1,830
    Last Post: August 15th, 2019 14:56
    by YourMaster  Go to last post
  14. No outro

    Started by AdamP, July 24th, 2019 20:09
    2 Pages
    1 2
    bug, campaign, check, creature, fix, game, idea, issue, keeperfx, knight, level, official, original, prison, screen, stuff, time, unofficial, version, video, win, working, works, yeah, youtube
    • Replies: 15
    • Views: 3,052
    Last Post: July 31st, 2019 07:26
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Are boulder traps nerfed?

    Started by Mullertime, July 20th, 2019 14:16
    creature, damage, demon, files, fly, games, good, heal, health, idea, imps, kill, low, magic, map, multiple, original, quickly, rules, spider, traps, values, wondering, working
    • Replies: 2
    • Views: 1,768
    Last Post: July 20th, 2019 15:53
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  16. Can this feature be revived?

    Started by AdamP, July 17th, 2016 02:43
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 9,481
    Last Post: June 14th, 2019 20:57
    by AdamP  Go to last post

    Forum:
    KeeperFX

  17. KeeperFX Unofficial 0.4.6

    Started by YourMaster, August 6th, 2016 13:12
    10 Pages
    1 2 3 ... 10
    • Replies: 92
    • Views: 30,924
    Last Post: March 31st, 2019 07:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 49,135
    Last Post: March 6th, 2019 19:45
    by impboy4  Go to last post

    Forum:
    DK2 Maps

  19. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 35
    • Views: 24,285
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  20. Resolution quesiton

    Started by LeonHex, January 26th, 2019 23:30
    2 Pages
    1 2
    art, change, details, editor, error, fan, forum, found, game, guess, keeperfx, launcher, mode, release, reply, resolution, sdl, start, strange, system, top, win, work, working, works
    • Replies: 12
    • Views: 1,851
    Last Post: February 2nd, 2019 11:43
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  21. Direct3D

    Started by AdamP, January 13th, 2019 01:04
    day, difficult, direct, direct3d, download, dungeon, eye, free, glitches, good, idea, keeperfx, load, mefistotelis, post, support, video, watch, work, working, youtube
    • Replies: 3
    • Views: 1,415
    Last Post: January 16th, 2019 02:20
    by AdamP  Go to last post

    Forum:
    KeeperFX

  22. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 4,559
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  23. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 2,417
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
  24. resolution problem

    Started by ondrejw, September 15th, 2018 14:21
    • Replies: 5
    • Views: 1,528
    Last Post: September 21st, 2018 19:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. A Minor KeeperFX problem recently!

    Started by Adam Parsons, September 11th, 2018 15:26
    amd, bug, bugs, display, games, glitch, glitches, ideas, keeper, keeperfx, mode, mouse, move, play, problem, program, radeon, run, runs, screen, set, stuff, update, working, world
    • Replies: 5
    • Views: 1,333
    Last Post: September 21st, 2018 10:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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