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  1. KeeperFX - Test builds for version 0.5.1

    Started by YourMaster, December 28th, 2022 14:49
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 2,667
    Last Post: Today 07:48
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  2. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 45,633
    Last Post: March 27th, 2023 02:29
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  3. Simple fix for Level 10 Spell bug and Overflow bug?

    Started by General, December 28th, 2022 14:54
    1 or 2, bug, bugs, change, creatures, dk1, dungeon keeper 1, files, fix, fixes, game, keeperfx, level, maps, moment, move, original, play, read, reapers, run, set, text, version, words
    • Replies: 7
    • Views: 476
    Last Post: December 30th, 2022 15:47
    by YourMaster  Go to last post
  4. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 117,354
    Last Post: December 28th, 2022 01:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 12,358
    Last Post: December 28th, 2022 00:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 18:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 644
    Last Post: October 23rd, 2022 13:21
    by Necror  Go to last post

    Forum:
    KeeperFX

  7. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 08:56
    art, bit, bug, bugs, campaign, creatures, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 814
    Last Post: October 1st, 2022 08:46
    by Blossy1000  Go to last post

    Forum:
    KeeperFX

  8. New campaign - Unknown lands

    Started by Dark, July 19th, 2022 07:58
    abilities, bugs, campaign, complete, creatures, day, game, good, guess, imp, introduction, keeper, knight, make, maps, mentor, messages, missions, night, players, progress, research, script, spider, working
    • Replies: 4
    • Views: 1,860
    Last Post: September 27th, 2022 13:34
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  9. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 1,690
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    18 Pages
    1 2 3 ... 18
    • Replies: 176
    • Views: 87,492
    Last Post: June 10th, 2022 14:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Game runs too fast

    Started by Powtreeman, May 10th, 2022 07:23
    bit, bugs, camera, check, direct, dungeon keeper 2, fast, game, gog, made, mouse, patch, runs, screen
    • Replies: 0
    • Views: 1,775
    Last Post: May 10th, 2022 07:23
    by Powtreeman  Go to last post
  12. Skeletons behaviour and creatures modding

    Started by Erikud, December 9th, 2021 19:48
    • Replies: 4
    • Views: 2,165
    Last Post: December 13th, 2021 05:55
    by Metal Gear Rex  Go to last post
  13. Draraks empire campaign

    Started by Skarok, May 1st, 2011 17:23
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 22,098
    Last Post: January 17th, 2021 06:06
    by OneLastBattle  Go to last post

    Forum:
    DK2 Maps

  14. KeeperFX 0.4.8 Release Candidate

    Started by YourMaster, August 4th, 2020 00:41
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 39,582
    Last Post: September 8th, 2020 16:04
    by redvalley  Go to last post

    Forum:
    KeeperFX

  15. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 18:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 122,761
    Last Post: August 3rd, 2020 01:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  16. KeeperFX Unofficial 0.4.7

    Started by YourMaster, October 2nd, 2019 22:51
    2 Pages
    1 2
    alpha, bugs, building, commands, complete, computer, downloads, dungeon, files, fixes, free, full, game, level, link, list, lvl, maps, possession, problems, released, script, skirmish, text, topic, unofficial, wiki
    • Replies: 15
    • Views: 30,464
    Last Post: May 25th, 2020 08:41
    by Lionel90  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 13,571
    Last Post: April 26th, 2019 21:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 1,859
    Last Post: March 30th, 2019 00:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. A Minor KeeperFX problem recently!

    Started by Adam Parsons, September 11th, 2018 15:26
    amd, bug, bugs, display, games, glitch, glitches, ideas, keeper, keeperfx, mode, mouse, move, play, problem, program, radeon, run, runs, screen, set, stuff, update, working, world
    • Replies: 5
    • Views: 3,741
    Last Post: September 21st, 2018 10:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. DK2 Homeworld Campaign

    Started by Keeper Decagon, September 18th, 2012 12:49
    • Replies: 4
    • Views: 5,981
    Last Post: August 31st, 2018 21:33
    by Karol Piechowiak  Go to last post

    Forum:
    DK2 Maps

  19. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    alpha, art, asset, bugs, business, campaign, clean, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, latest, levels, make, material, modern, moment, online, orcs, original, play, players, questions, sort, start, style, tickle, transfer creature, version, working, year
    • Replies: 24
    • Views: 20,835
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 12
    • Views: 4,957
    Last Post: May 13th, 2018 04:57
    by Saeva Veritas  Go to last post
  20. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 46,637
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Recompiling KeeperFX

    Started by Schizz, February 9th, 2018 15:52
    bugs, code, command, error, exe, file, files, keeperfx, kind, latest, make, mingw, msys, official, problem, program, release, source, target, things, topic, unofficial, update, version
    • Replies: 5
    • Views: 20,186
    Last Post: February 9th, 2018 23:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Adding new campaigns in dungeon keeper fx

    Started by P.Ranger, March 12th, 2017 19:51
    adding, bugs, complete, dk fx, dungeon, dungeon keeper, dungeon keeper fx, easy, editor, fan, file, fixes, full, game, hero, included, keeper, keeper fx, keeperfx, levels, maps, molyneux, multiplayer, success, technology, video
    • Replies: 2
    • Views: 2,908
    Last Post: August 4th, 2017 09:19
    by Lena01  Go to last post

    Forum:
    KeeperFX

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