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  1. Runtime Error (Unable to initialize heap)

    Started by Evil Lord Proteus, February 27th, 2023 18:46
    • Replies: 6
    • Views: 234
    Last Post: February 28th, 2023 20:50
    by Evil Lord Proteus  Go to last post

    Forum:
    KeeperFX

  2. KeeperFX 0.5.0

    Started by YourMaster, December 28th, 2022 01:02
    • Replies: 5
    • Views: 1,960
    Last Post: January 17th, 2023 09:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 117,026
    Last Post: December 28th, 2022 01:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. How to make Dungeon Keeper 2 retail version 2 CD work ?

    Started by Mornagest, October 30th, 2022 19:52
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 801
    Last Post: November 21st, 2022 21:35
    by Metal Gear Rex  Go to last post
  5. Space Station Keeper

    Started by DragonsLover, December 29th, 2013 17:44
    • Replies: 3
    • Views: 23,970
    Last Post: November 15th, 2022 14:56
    by antbasic99  Go to last post
  6. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 15,859
    Last Post: September 27th, 2022 07:53
    by Rowena Simpson  Go to last post
  7. KeeperFX 0.4.9

    Started by YourMaster, June 22nd, 2022 17:49
    complete, computer, crash, creature, downloads, files, free, full, game, general, images, improved, list, making, map, maps, multiplayer, players, possession, problems, release, run, textures, video, wiki
    • Replies: 2
    • Views: 3,968
    Last Post: August 1st, 2022 16:09
    by AstraL  Go to last post

    Forum:
    KeeperFX

  8. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    18 Pages
    1 2 3 ... 18
    • Replies: 176
    • Views: 87,320
    Last Post: June 10th, 2022 14:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 36,789
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

    • Replies: 12
    • Views: 3,441
    Last Post: January 30th, 2022 21:16
    by Xendelaar  Go to last post
  10. Scavenger room in FX

    Started by YourMaster, March 9th, 2014 22:52
    attract, bile, computer, creatures, dragons, drop, keeper, keeperfx, kill, lvl, max, minions, neutral, neutral creatures, original, pool, portal, read, reply, room, scavenging, script, type, unable, work
    • Replies: 4
    • Views: 5,731
    Last Post: November 30th, 2021 11:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Build bigger rooms

    Started by Junkman1217, October 22nd, 2021 22:30
    alpha, ass, assistant, campaign, computer, hard, latest, level, meant, original, play, room, rooms, set, treasure
    • Replies: 3
    • Views: 850
    Last Post: October 23rd, 2021 09:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Multiplayer skirmish

    Started by Junkman1217, October 9th, 2021 23:24
    command, computer, disabled, keeperfx, launcher, levels, map, multiplayer, personalities, play, shortcut, skirmish, time, versions
    • Replies: 4
    • Views: 1,119
    Last Post: October 13th, 2021 09:21
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. New Map 5/20/2021 Burroughs

    Started by 0etelaer, May 20th, 2021 19:02
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,591
    Last Post: May 31st, 2021 23:27
    by f1dk  Go to last post

    Forum:
    DK1 Maps

  14. Can't get editor to load levels

    Started by jspyder, May 18th, 2021 20:45
    bit, character, computer, crashes, editor, error, files, found, keeperfx, level, levels, load, make, map, official, post, pro, set, topic, windows, windows 10, works
    • Replies: 4
    • Views: 3,326
    Last Post: May 20th, 2021 02:24
    by jspyder  Go to last post
  15. DzjeeAr's 25-level campaign

    Started by Endrix, January 16th, 2017 17:24
    campaign, computer, crash, crashing, creatures, dk1, dungeon, file, found, game, hang, keeper, keeper fx, keeperfx, knight, latest, launcher, level, log, map, maps, play, prison, problem, reverse, room, thread, time
    • Replies: 8
    • Views: 5,141
    Last Post: May 16th, 2021 13:21
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  16. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, creatures, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 16,614
    Last Post: May 13th, 2021 09:02
    by 0etelaer  Go to last post
  17. DK1 Multiplayer Problem

    Started by Norville, April 4th, 2021 17:45
    • Replies: 3
    • Views: 4,180
    Last Post: April 4th, 2021 21:04
    by YourMaster  Go to last post
  18. First impressions / comments?

    Started by Blutonium, November 27th, 2010 10:44
    4 Pages
    1 2 3 ... 4
    action, awesome, beta, bit, bullfrog, change, computer, crap, crashed, crashes, creatures, devs, dk2, dungeons, early, entrance, fan, fun, game, games, general, good, great, heal, health, heroes, heros, idea, kind, level, levels, log, make, meant, missions, monster, past, play, post, request, rooms, runs, spiritual, steam, story, stuff, successor, test, time, true, wanna, watch, website, work
    • Replies: 34
    • Views: 23,318
    Last Post: November 21st, 2020 16:36
    by Endrix  Go to last post

    Forum:
    Dungeons

  19. Change Slab Type

    Started by dayokay, October 8th, 2020 17:15
    • Replies: 4
    • Views: 25,360
    Last Post: October 9th, 2020 11:09
    by dayokay  Go to last post

    Forum:
    KeeperFX

  20. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 18:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 122,584
    Last Post: August 3rd, 2020 01:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  21. Call to arms

    Started by Junkman1217, July 16th, 2020 02:30
    assistant, bit, campaign, computer, fix, flag, spell, switch, trouble
    • Replies: 1
    • Views: 13,041
    Last Post: July 16th, 2020 07:29
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Room dimensions

    Started by Junkman1217, July 9th, 2020 01:45
    assistant, change, computer, dungeon, fly, room, rooms, training
    • Replies: 1
    • Views: 22,492
    Last Post: July 9th, 2020 02:11
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  23. Scavenging

    Started by Junkman1217, July 3rd, 2020 05:29
    advanced, computer, creature, creatures, dungeon, dungeons, game, levels, move, original, post, posting, problem, scavenging, thought, transfer, video
    • Replies: 8
    • Views: 2,023
    Last Post: July 3rd, 2020 17:40
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  24. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    alpha, art, building, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, latest, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 1,507
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
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