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  1. 88 Singelplayer maps for DK2

    Started by Whynotsian, November 20th, 2021 14:12
    22 Pages
    1 2 3 ... 22
    • Replies: 210
    • Views: 14,169
    Last Post: January 22nd, 2023 10:08
    by Rox  Go to last post

    Forum:
    DK2 Maps

  2. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 10,150
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  3. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 15,870
    Last Post: September 27th, 2022 07:53
    by Rowena Simpson  Go to last post
  4. Game runs too fast

    Started by Powtreeman, May 10th, 2022 07:23
    bit, bugs, camera, check, direct, dungeon keeper 2, fast, game, gog, made, mouse, patch, runs, screen
    • Replies: 0
    • Views: 1,765
    Last Post: May 10th, 2022 07:23
    by Powtreeman  Go to last post
  5. Texture filtering

    Started by Bostonjunk, February 11th, 2022 17:44
    0.4.9, control, difficult, direct, direct3d, filtering, keeperfx, low, make, matter, original, profile, program, res, sdl, set, settings, test, texture, textures, version, video
    • Replies: 3
    • Views: 1,614
    Last Post: February 23rd, 2022 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Assmist Campaign : Translations of message files

    Started by dayokay, November 14th, 2020 16:55
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 37,850
    Last Post: November 25th, 2020 02:19
    by jieletian  Go to last post

    Forum:
    KeeperFX

  7. Game tips with new AI system

    Started by TheEnigmist, April 1st, 2020 10:46
    2 Pages
    1 2
    alpha, art, attack, bile, complete, creatures, deeper, demons, direct, dungeons, found, game, good, hard, job, kill, level, maps, max, problem, ranged, start, time, tips, updated, workshop
    • Replies: 12
    • Views: 3,060
    Last Post: April 2nd, 2020 15:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Anyone Have the Dungeon Keeper 2 Textures Exported?

    Started by osac, November 4th, 2019 15:38
    asset, custom, direct, dungeon, dungeon keeper, dungeon keeper 2, extracted, forums, game, graphics, included, keeper, material, models, ported, posts, projects, texture, textures, wiki
    • Replies: 2
    • Views: 19,348
    Last Post: January 15th, 2020 18:56
    by Trass3r  Go to last post
  9. Combat design

    Started by IKSLM, September 25th, 2019 20:17
    battle, combat, creature, creatures, dark, defence, design, dexterity, direct, dk1, dk2, fast, game, heal, health, luck, making, quickly, room, skill, speed, spells, strength
    • Replies: 1
    • Views: 58,269
    Last Post: September 25th, 2019 23:16
    by YourMaster  Go to last post
  10. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 21:29
    alpha, beta, change, code, development, direct, file, fix, issue, keeperfx, latest, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 26,945
    Last Post: July 25th, 2019 22:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Direct3D

    Started by AdamP, January 13th, 2019 01:04
    day, difficult, direct, direct3d, download, dungeon, eye, free, glitches, good, idea, keeperfx, load, mefistotelis, post, support, video, watch, work, working, youtube
    • Replies: 3
    • Views: 3,430
    Last Post: January 16th, 2019 02:20
    by AdamP  Go to last post

    Forum:
    KeeperFX

  12. resolution problem

    Started by ondrejw, September 15th, 2018 14:21
    • Replies: 5
    • Views: 3,948
    Last Post: September 21st, 2018 19:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Simulating creature fight...what the?

    Started by Flanker, July 12th, 2018 23:40
    1.7, 1.8, 2nd, attack, black, combat, combat pit, creature, creatures, damage, direct, dungeon keeper 2, game, heal, health, kill, knight, level, lvl, making, pit, stats, test, time
    • Replies: 3
    • Views: 21,354
    Last Post: July 14th, 2018 21:59
    by Metal Gear Rex  Go to last post
  14. New Member of the KK Community.

    Started by Krexxler, December 13th, 2016 12:19
    3 Pages
    1 2 3
    archer, building, called, community, control, created, direct, dk1, dk2, dungeon, dungeon keeper, dwarf, fast, favorite, finally, found, fps, game, gameplay, good, graphics, great, guess, guys, hand, happy, hold, introduction, keeper, keeperfx, klan, majesty, make, matter, original, players, quake, style, time, true, type, version, warlock, year
    • Replies: 23
    • Views: 28,646
    Last Post: April 25th, 2018 22:49
    by Hades  Go to last post
  15. Frozen Legion

    Started by YourMaster, March 20th, 2016 23:43
    • Replies: 5
    • Views: 3,817
    Last Post: August 21st, 2017 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

  16. Wishvale problem

    Started by darkkingkongman, July 26th, 2014 21:49
    • Replies: 5
    • Views: 11,214
    Last Post: August 21st, 2016 13:39
    by YourMaster  Go to last post
  17. Korros Tor - Green keeper dying immediately?

    Started by disregardthat, March 18th, 2016 01:42
    2 Pages
    1 2
    bit, bug, creature, creatures, deeper, deeper dungeons, die, direct, door, dungeon, dungeon keeper 1, dungeons, early, easter, extract, fast, favorite, game, games, hero, heroes, improved, issue, issues, keeper, keeperfx, kill, level, list, map, missions, original, play, pro, room, rooms, the keepers, wiki, work, working
    • Replies: 11
    • Views: 4,348
    Last Post: March 21st, 2016 23:37
    by YourMaster  Go to last post
  18. Sticky Thread Sticky: Dungeon Keeper II - How I got it running with Hardware Acceleration turned on in win7

    Started by Draconis, August 10th, 2010 16:41
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 135,442
    Last Post: January 18th, 2016 13:30
    by RaiGen245  Go to last post
  19. WFTO Wednesday #122: Tons of Maps!

    Started by Mentor, May 6th, 2015 21:50
    building, community, design, development, direct, full, maps, patch, picking, resources, suggestions, war for the overworld, wfto
    • Replies: 0
    • Views: 1,381
    Last Post: May 6th, 2015 21:50
    by Mentor  Go to last post
  20. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 20:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 7,901
    Last Post: August 24th, 2014 22:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  21. Clarification: Training Times vs Training Costs

    Started by Mullertime, March 16th, 2014 17:48
    change, creature, creatures, direct, dragon, duration, effect, fast, file, gear, guys, half, imp, level, metal, metal gear rex, modding, money, obey, rex, room, save, set, slave, speed, time, training, training room, values, words
    • Replies: 8
    • Views: 3,732
    Last Post: March 16th, 2014 21:56
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  22. Spell Suggestions

    Started by Metal Gear Rex, March 28th, 2012 23:44
    8 Pages
    1 2 3 ... 8
    abilities, allies, armour, attack, awakening, balance, battle, character, characters, code, concept, control, create, creature, creatures, dead, default, development, difficult, direct, edit, elite, evi, food, full, fun, game, heal, hero, heroes, idea, keeper, keeper spells, king, lava, level, list, make, making, minion, orcs, pro, profile, reverse, room, rooms, rpg, skeleton, speed, spell, spells, status, suggestion, temple, the way, thread, working
    • Replies: 77
    • Views: 20,856
    Last Post: September 21st, 2013 09:35
    by Metal Gear Rex  Go to last post
  23. Rephath Profile

    Started by Rephath, December 30th, 2012 23:49
    alchemist, bit, care, character, combat, damage, direct, disarm, fan, good, great, guy, human, interested, level, magic, make, making, money, neutral, past, physical, profile, res, research, spells, thin, things, training, traps, type, warlock
    • Replies: 2
    • Views: 4,425
    Last Post: January 18th, 2013 05:27
    by Rephath  Go to last post

    Forum:
    The Lair

  24. GOG Version for Keeper FX

    Started by Anthexx, December 21st, 2012 12:57
    • Replies: 1
    • Views: 2,022
    Last Post: December 27th, 2012 13:12
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  25. Update #16: Holiday Gift Cards

    Started by Mentor, December 26th, 2012 20:20
    details, direct, link, page, update, updated, war for the overworld
    • Replies: 0
    • Views: 893
    Last Post: December 26th, 2012 20:20
    by Mentor  Go to last post
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