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  1. [HELP] Level variables - creature stats

    Started by BlaxFly, December 10th, 2022 04:08
    change, creature, creatures, damage, dk2, dk2 editor, editing, editor, fix, health, level, map, map editor, maps, metal, open, post, problem, stats, temple, things, thread, web, works
    • Replies: 5
    • Views: 254
    Last Post: December 11th, 2022 08:45
    by Metal Gear Rex  Go to last post
  2. How to make Dungeon Keeper 2 retail version 2 CD work ?

    Started by Mornagest, October 30th, 2022 19:52
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 803
    Last Post: November 21st, 2022 21:35
    by Metal Gear Rex  Go to last post
  3. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 85,799
    Last Post: November 15th, 2022 14:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  4. Maps about two friends

    Started by CapitanDavid, October 17th, 2022 16:09
    • Replies: 4
    • Views: 480
    Last Post: October 18th, 2022 10:40
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  5. Self-made Campaign - Blue Keeper Campaign

    Started by Gatrithor, September 7th, 2022 05:30
    • Replies: 5
    • Views: 851
    Last Post: October 2nd, 2022 19:43
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  6. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 15,867
    Last Post: September 27th, 2022 07:53
    by Rowena Simpson  Go to last post
    • Replies: 2
    • Views: 1,403
    Last Post: July 1st, 2022 22:37
    by Squirrel_Nutty  Go to last post

    Forum:
    KeeperFX

  7. Maps by DEETHE

    Started by AdamP, February 14th, 2022 05:27
    • Replies: 0
    • Views: 1,747
    Last Post: February 14th, 2022 05:27
    by AdamP  Go to last post

    Forum:
    DK1 Maps

    • Replies: 1
    • Views: 990
    Last Post: July 15th, 2021 00:43
    by YourMaster  Go to last post
  8. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    alpha, art, attract, avatar, building, clean, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, labyrinth, latest, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 71
    • Views: 49,761
    Last Post: June 6th, 2021 00:03
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  9. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 33,557
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  10. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 78,956
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  11. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 06:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 2
    • Views: 5,680
    Last Post: November 17th, 2019 03:52
    by Mickeyminime  Go to last post
  12. Poll: The "Mentor"

    Started by Metal Gear Rex, May 21st, 2010 22:57
    3 Pages
    1 2 3
    actions, angry, assistant, attack, black, called, care, dk1, dk2, dkii, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, edit, evil, fly, forum, fun, game, good, guess, guy, hand, happy, helping, horned reaper, horny, keeper, king, land, make, matter, mentor, metal gear rex, mission, multiplayer, original, person, play, players, poll, question, questions, read, realm, red, res, results, room, rule, sort, sounds, special, speeches, stupid, team, tf2, the way, things, tower, version, watch, yeah
    • Replies: 24
    • Views: 23,387
    Last Post: July 1st, 2019 10:39
    by Stefanos  Go to last post
  13. GOOD/EVIL creature balancing for Good Keeper plays or in general

    Started by trollworkout, May 13th, 2016 20:14
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 42,616
    Last Post: February 22nd, 2019 02:11
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  14. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    alpha, art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, latest, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 28,046
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. High resolution sprites = High resolution KeeperFX

    Started by YourMaster, December 22nd, 2014 17:57
    • Replies: 8
    • Views: 17,432
    Last Post: January 22nd, 2019 19:22
    by tonihele  Go to last post

    Forum:
    KeeperFX

  16. What are your Dungeon Keeper stories?

    Started by Valhallaist, July 7th, 2018 21:29
    ass, campaign, chickens, control, creatures, dungeon, dungeon keeper 1, early, found, game, gameplay, great, guy, heal, health, keeper, level, love, orcs, original, past, random, rip, things, thread, tickle, win
    • Replies: 3
    • Views: 58,766
    Last Post: December 28th, 2018 00:02
    by segadorastado  Go to last post
  17. Lords of Nether - Summer Progress Update

    Started by DBlac, August 15th, 2018 13:09
    bit, check, cleanup, community, day, forum, free, guys, hell, ideas, imps, link, live, lords of nether, make, making, post, progress, technology, things, update, working, yeah
    • Replies: 2
    • Views: 3,157
    Last Post: August 15th, 2018 18:54
    by DBlac  Go to last post
  18. Lords of Nether - Official Website!

    Started by DBlac, May 26th, 2018 11:37
    art, bit, check, development, download, finally, forums, free, game, glitches, great, happy, live, load, lords of nether, news, official, online, pants, questions, quickly, the way, things, type, website
    • Replies: 2
    • Views: 28,759
    Last Post: June 3rd, 2018 14:33
    by DBlac  Go to last post
  19. Post Undead Keeper

    Started by Duke Ragereaver, August 22nd, 2011 09:26
    2 Pages
    1 2
    balance, bit, building, campaign, castle, creatures, dead, dk1, dk2, dungeon, dungeon keeper fx, effects, game, good, heroes, hint, keeper, keeper fx, leadership, level, levels, made, map, maps, minions, overview, post, question, realms, released, ruin, set, settings, skirmish, spells, things, traps, undead
    • Replies: 10
    • Views: 21,731
    Last Post: May 19th, 2018 06:50
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  20. Possible to revert to real original? Wondering for speedrun sake.

    Started by ichimarnold, April 23rd, 2018 20:25
    2 Pages
    1 2
    • Replies: 13
    • Views: 13,121
    Last Post: May 7th, 2018 17:40
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  21. Lords of Nether Development Progress

    Started by DBlac, September 2nd, 2017 10:44
    12 Pages
    1 2 3 ... 12
    • Replies: 118
    • Views: 58,770
    Last Post: April 30th, 2018 17:08
    by DBlac  Go to last post
  22. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 46,625
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Recompiling KeeperFX

    Started by Schizz, February 9th, 2018 15:52
    bugs, code, command, error, exe, file, files, keeperfx, kind, latest, make, mingw, msys, official, problem, program, release, source, target, things, topic, unofficial, update, version
    • Replies: 5
    • Views: 20,160
    Last Post: February 9th, 2018 23:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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