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Tag: dragon

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  1. Temple sacs in 0.4.8

    Started by MnesiaHaze, March 13th, 2021 12:01
    0.4.8, change, custom, demon, disabled, dragon, file, gods, hellhound, horny, keeperfx, rules, sacrifice, sacrifices, spider, temple, version
    • Replies: 1
    • Views: 451
    Last Post: March 13th, 2021 15:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. DK + DK2: Divide the creatures into factions

    Started by Endrix, December 19th, 2020 16:09
    art, bile, black, creatures, dark, demons, dk2, dragon, dungeon, fly, goblin, half, horny, ideas, keeper, knight, maiden, minions, overworld, skeleton, spider, start, vampire, war, wondering
    • Replies: 0
    • Views: 718
    Last Post: December 19th, 2020 16:09
    by Endrix  Go to last post
  3. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 19,501
    Last Post: November 13th, 2020 14:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  4. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 645
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  5. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 3,183
    Last Post: October 25th, 2020 23:04
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  6. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 5,299
    Last Post: October 7th, 2020 16:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 05:11
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 35,659
    Last Post: December 30th, 2019 02:37
    by Trass3r  Go to last post
  8. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 2,266
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. How do you imagine dungeon keeper 3?

    Started by Endrix, May 19th, 2018 16:26
    black, creatures, dark, day, dragon, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, elite, fire, good, hand, horny, insect, keeper, mentor, overworld, random, tower, war, war for the overworld
    • Replies: 4
    • Views: 4,247
    Last Post: January 21st, 2019 10:15
    by Endrix  Go to last post
  10. Some campaigns are broken

    Started by Hades, February 4th, 2013 14:03
    archer, arctic, attack, bad, command, conquest, creatures, design, destiny, difficult, door, dragon, engine, evil, fix, game, good, guard, hero, improve, invisible, keeperfx, land, level, levels, map, matter, ninja, portal, problems, quest, secret, skeleton, time, trap, win
    • Replies: 5
    • Views: 4,111
    Last Post: December 26th, 2018 06:13
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  11. Possible to revert to real original? Wondering for speedrun sake.

    Started by ichimarnold, April 23rd, 2018 20:25
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,391
    Last Post: May 7th, 2018 17:40
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  12. Sticky Thread Sticky: The SpamAlot v1.0 Thread

    Started by Simburgur, June 13th, 2009 15:12
    25 Pages
    1 2 3 ... 25
    • Replies: 240
    • Views: 121,525
    Last Post: February 6th, 2018 11:08
    by Metal Gear Rex  Go to last post

    Forum:
    Silly

  13. New Campaign: Dante’s Purgatorio

    Started by Edwin, November 12th, 2017 12:38
    • Replies: 3
    • Views: 1,819
    Last Post: November 17th, 2017 13:44
    by darkkingkongman  Go to last post

    Forum:
    DK1 Maps

  14. Some questions

    Started by Edwin, October 16th, 2017 15:06
    2 Pages
    1 2
    chicken, creature spell, creatures, disease, dragon, dungeon, dungeon keeper, dungeon keeper fx, editing, idea, keeper fx, keeperfx, killed, level, official, orcs, play, post, question, questions, read, release, spell, teleport, unofficial, vampire
    • Replies: 12
    • Views: 2,349
    Last Post: November 12th, 2017 11:28
    by Edwin  Go to last post

    Forum:
    KeeperFX

  15. Ancient Keeper LV 11 always fail

    Started by TheEnigmist, August 26th, 2017 10:57
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,717
    Last Post: August 27th, 2017 11:35
    by TheEnigmist  Go to last post

    Forum:
    KeeperFX

  16. Mistle Crashes Often

    Started by Enker-Zan, April 9th, 2017 09:03
    bile, chicken, combat, control, crash, creature, dark, dragon, dungeon, food, game, giant, hand, horny, keeper, list, prison, room, sacrifice, skeleton, spider, temple, treasure, word, workshop
    • Replies: 2
    • Views: 3,327
    Last Post: April 15th, 2017 12:02
    by Hades  Go to last post

    Forum:
    KeeperFX

  17. Progress update #6

    Started by tonihele, November 12th, 2016 14:18
    2 Pages
    1 2
    3d models, campaign, crashing, creatures, dark, dk2, dragon, dungeon, dungeon keeper, file, game, good, great, guard, hard, hellhound, issues, keeper, level, love, models, open, play, progress, sig, software, source, spider, sprites, stuff, testing, things, update
    • Replies: 12
    • Views: 6,817
    Last Post: November 22nd, 2016 19:41
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  18. Water Map- The Vikings come Idea

    Started by Endrix, October 19th, 2016 00:24
    archer, bug, crash, creature, deeper, deeper dungeons, dragon, dungeons, dwarf, extract, giant, great, heroes, idea, include, islands, keeper, levels, make, map, maps, play, post, problem, thief, tunneller, updated, water, wiki
    • Replies: 3
    • Views: 5,279
    Last Post: October 22nd, 2016 14:26
    by YourMaster  Go to last post
  19. Creatures won't spawn from portal

    Started by Waltz, October 1st, 2016 22:25
    action, art, attack, change, code, command, creature, creatures, day, dk1, dragon, file, game, guard, hand, heroes, keeperfx, level, log, made, make, making, map, maps, matter, orcs, original, players, portal, post, problems, research, room, script, spells, spider, temple, treasure, version, wiki, word, workshop
    • Replies: 4
    • Views: 6,442
    Last Post: October 2nd, 2016 07:22
    by YourMaster  Go to last post
  20. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 21:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 1,652
    Last Post: June 29th, 2016 07:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. What's Cost Efficient?

    Started by Maxwell, April 17th, 2016 02:50
    art, bit, complete, create, creature, creatures, damage, data, dead, dragon, game, good, guys, heal, hold, imp, imps, keeper, level, levels, list, loss, lvl, map, maps, original, page, players, possession, problem, problems, question, reaper, reference, room, sacrifice, speed, spells, start, temple, total, true, workshop
    • Replies: 8
    • Views: 2,019
    Last Post: May 14th, 2016 07:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. What's the point of Armor?

    Started by Trotim, November 8th, 2015 16:17
    • Replies: 9
    • Views: 3,088
    Last Post: November 11th, 2015 19:56
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  23. Japanese DKMaps8 pack

    Started by Endrix, August 19th, 2015 11:21
    avatars, bit, bridge, campaign, create, creatures, dead, difficult, dragon, dungeon, fan, good, group, heroes, keeper, lava, levels, lvl, map, maps, mission, money, orcs, random, room, treasure, treasury, workshop
    • Replies: 9
    • Views: 2,732
    Last Post: September 24th, 2015 16:24
    by Woudo  Go to last post

    Forum:
    DK1 Maps

  24. Dragons are the worst creature in game

    Started by YourMaster, August 17th, 2014 20:43
    4 Pages
    1 2 3 ... 4
    attack, balance, battle, bug, change, code, combat, creature, creatures, damage, dark, data, demon, die, difficult, display, dragon, dragons, dungeons, fix, fixes, fly, game, good, guess, heal, health, heroes, issues, keeper, keeperfx, level, levels, love, made, make, melee, metal, multiplier, orcs, original, present, pro, problem, problems, quickly, rarely, run, silly, skeletons, slow, spam, spell, stats, time, version, worst
    • Replies: 35
    • Views: 15,336
    Last Post: April 26th, 2015 15:01
    by Mireks  Go to last post

    Forum:
    KeeperFX

  25. Art of the Horned Reaper

    Started by Fercurix, November 27th, 2009 20:06
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 18,008
    Last Post: February 1st, 2015 12:13
    by shumadan  Go to last post
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