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  1. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 32
    • Views: 7,134
    Last Post: May 6th, 2021 02:29
    by AdamP  Go to last post

    Forum:
    KeeperFX

  2. Problems to Start dungeon keeper fx

    Started by Nico, April 11th, 2021 18:16
    art, complete, downloaded, dungeon, dungeon keeper, dungeon keeper fx, error, full, game, gog, imstall, join, keeper, keeper fx, keeperfx, problems, set, source, start, version, wiki, works
    • Replies: 1
    • Views: 254
    Last Post: April 12th, 2021 00:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    19 Pages
    1 2 3 ... 19
    • Replies: 180
    • Views: 78,299
    Last Post: April 3rd, 2021 02:12
    by Mannoroht  Go to last post

    Forum:
    DK2 Maps

  4. No Creatures

    Started by Frozsen86, January 30th, 2021 11:41
    art, created, creature, creatures, creatures.txt, dark, dk1, dungeon, dungeon keeper, fan, files, good, guys, horny, keeperfx, levels, map, maps, play, problem, start, version, working
    • Replies: 3
    • Views: 393
    Last Post: January 31st, 2021 23:06
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Community Speedrun #1 - Desperation

    Started by Treebeard, November 27th, 2020 00:18
    • Replies: 3
    • Views: 1,339
    Last Post: January 4th, 2021 23:07
    by AdamP  Go to last post
  6. DK + DK2: Divide the creatures into factions

    Started by Endrix, December 19th, 2020 16:09
    art, bile, black, creatures, dark, demons, dk2, dragon, dungeon, fly, goblin, half, horny, ideas, keeper, knight, maiden, minions, overworld, skeleton, spider, start, vampire, war, wondering
    • Replies: 0
    • Views: 718
    Last Post: December 19th, 2020 16:09
    by Endrix  Go to last post
  7. Sticky Thread Sticky: Dungeon Keeper 2 released on GOG.com

    Started by dotted, August 25th, 2011 12:50
    art, color, dk2, dungeon, dungeon keeper, dungeon keeper 2, evil, fix, game, games, gog, great, hand, keeper, ladder, make, moment, money, multiplayer, post, released, releases, security, silver, software, start, training, working
    • Replies: 7
    • Views: 13,186
    Last Post: December 12th, 2020 22:39
    by ntblood  Go to last post
  8. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 3,183
    Last Post: October 25th, 2020 23:04
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  9. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 35,961
    Last Post: October 5th, 2020 20:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  10. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 641
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  11. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 46,166
    Last Post: August 21st, 2020 12:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  12. Cophora

    Started by Skarma, July 28th, 2020 09:41
    • Replies: 2
    • Views: 870
    Last Post: August 1st, 2020 13:03
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  13. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 26
    • Views: 17,590
    Last Post: July 28th, 2020 14:35
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  14. Hidden realms

    Started by Junkman1217, July 5th, 2020 18:37
    art, called, edit, hidden, keeper, levels, lvl, map, names, realm, realms, secret, start, wiki
    • Replies: 2
    • Views: 531
    Last Post: July 5th, 2020 22:27
    by Junkman1217  Go to last post
  15. Claim other rooms

    Started by Junkman1217, July 1st, 2020 19:12
    2 Pages
    1 2
    art, cheats, development, download, downloads, file, full, fun, game, launcher, load, make, mode, official, red, room, rooms, screen, shortcut, start, unofficial, version, video, wiki
    • Replies: 11
    • Views: 1,015
    Last Post: July 3rd, 2020 15:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  16. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 775
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  17. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 1,256
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  18. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 11,767
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  19. [Map Pack] ACE - A competetiv Environment

    Started by Biervampir, May 25th, 2020 19:58
    • Replies: 2
    • Views: 1,328
    Last Post: May 25th, 2020 22:31
    by Biervampir  Go to last post

    Forum:
    DK2 Maps

  20. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,502
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Game tips with new AI system

    Started by TheEnigmist, April 1st, 2020 10:46
    2 Pages
    1 2
    art, attack, bile, complete, creatures, deeper, demons, direct, dungeons, found, game, good, hard, job, kill, level, maps, max, problem, ranged, start, time, tips, updated, workshop
    • Replies: 12
    • Views: 1,269
    Last Post: April 2nd, 2020 15:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    7 Pages
    1 2 3 ... 7
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, level, list, love, map, maps, minions, money, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 69
    • Views: 28,067
    Last Post: March 2nd, 2020 17:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  23. Problem launching game

    Started by Sarevok, February 7th, 2020 23:56
    • Replies: 4
    • Views: 2,502
    Last Post: February 21st, 2020 00:58
    by Sarevok  Go to last post

    Forum:
    KeeperFX

  24. DK2 1.51 doesn't even start / Win10 / Ryzen

    Started by ptna1990, February 8th, 2020 21:13
    2 Pages
    1 2
    1.7, art, campaign, compatibility, creatures, dk2, dkii, elite, fix, forums, found, game, gog, good, idea, issue, load, possibility, problem, run, set, start, version, win, windows, windows 10
    • Replies: 12
    • Views: 5,916
    Last Post: February 11th, 2020 00:24
    by YourMaster  Go to last post
  25. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 3,133
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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