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  1. Cant save the Game KeeperFX 048

    Started by xPinkiePie, November 14th, 2020 18:02
    • Replies: 1
    • Views: 807
    Last Post: November 14th, 2020 18:58
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 775
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: Poll: International Keeper Klan

    Started by Duke Ragereaver, November 28th, 2009 09:34
    6 Pages
    1 2 3 ... 6
    • Replies: 51
    • Views: 20,958
    Last Post: April 27th, 2019 21:55
    by Skarok  Go to last post

    Forum:
    Off Topic

  4. Sticky Thread Sticky: The SpamAlot v1.0 Thread

    Started by Simburgur, June 13th, 2009 15:12
    25 Pages
    1 2 3 ... 25
    • Replies: 240
    • Views: 121,559
    Last Post: February 6th, 2018 11:08
    by Metal Gear Rex  Go to last post

    Forum:
    Silly

  5. Invincible Dungeon Heart

    Started by Gold Knight, January 30th, 2018 10:14
    • Replies: 1
    • Views: 1,646
    Last Post: January 30th, 2018 11:16
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Heroic Invasion

    Started by Mothrayas, December 28th, 2009 18:59
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,360
    Last Post: July 31st, 2017 17:10
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  7. Second Euphine War fixes

    Started by Hades, December 27th, 2016 15:05
    armageddon, army, art, bit, bridge, coding, cool, creatures, dk1, dungeon, dwarf, first map, fixes, good, heroes, html, imp, issues, keeper, level, made, map, maps, original, party, progress, red, spell, start, tunneller, version, war, win
    • Replies: 4
    • Views: 1,290
    Last Post: December 29th, 2016 11:14
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  8. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 3,037
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  9. Water Map- The Vikings come Idea

    Started by Endrix, October 19th, 2016 00:24
    archer, bug, crash, creature, deeper, deeper dungeons, dragon, dungeons, dwarf, extract, giant, great, heroes, idea, include, islands, keeper, levels, make, map, maps, play, post, problem, thief, tunneller, updated, water, wiki
    • Replies: 3
    • Views: 5,283
    Last Post: October 22nd, 2016 14:26
    by YourMaster  Go to last post
  10. Tunnellers breaching fortified walls?

    Started by AdamP, August 13th, 2016 23:52
    2 Pages
    1 2
    action, arts, bug, check, code, creatures, design, dungeon keeper 1, heal, health, hero, imaging, imp, imps, issue, issues, keeperfx, made, map, moment, nightly, official, problem, recent, report, speed, test, time, timing, tunneller, tunnellers, unofficial, version, video, youtube
    • Replies: 12
    • Views: 3,168
    Last Post: September 11th, 2016 18:09
    by YourMaster  Go to last post
  11. Moonbrush Wood New game + Glitch?

    Started by Maxwell, April 19th, 2016 19:56
    • Replies: 3
    • Views: 1,290
    Last Post: April 20th, 2016 22:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. creatures jobs

    Started by Endrix, January 22nd, 2015 17:00
    2 Pages
    1 2
    campaign, code, creature, creatures, game, google, group, hero, imp, imps, issues, job, keeperfx, list, make, multiple, names, proper, properties, random, research, set, source, special, tunneller, work, works
    • Replies: 12
    • Views: 6,730
    Last Post: September 17th, 2015 21:15
    by YourMaster  Go to last post
  13. Visual C++ problem

    Started by iruj, March 26th, 2015 10:34
    attempts, change, check, crash, crashes, created, error, file, game, html, idea, issues, keeperfx, map, model, moon, palette, party, patch, play, post, pro, problem, release, run, screen, script, slayer, time, topic, triggers, tunneller, type, unable, update, values, version, video, viewer, windows, year
    • Replies: 4
    • Views: 1,902
    Last Post: May 22nd, 2015 21:22
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  14. change the creature order?

    Started by Endrix, November 15th, 2010 18:48
    archer, avatar, bile, bug, change, code, creature, creatures, dark, demon, dragon, dwarf, files, fly, game, giant, hell, horny, imp, keeper, kind, knight, load, lord, map, model, order, priestess, samurai, skeleton, spider, thief, tunneller, vampire, warlock
    • Replies: 8
    • Views: 5,424
    Last Post: January 22nd, 2015 18:19
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Script question.

    Started by Alarti, January 3rd, 2015 06:22
    2 Pages
    1 2
    action, code, command, creature, creatures, dk1, drop, dungeon, dwarf, editor, good, guide, heroes, imp, issue, issues, land, level, link, map, map editor, online, party, post, question, script, set, tunneller, work
    • Replies: 13
    • Views: 6,195
    Last Post: January 4th, 2015 00:12
    by YourMaster  Go to last post
  16. KeeperFX crashes as soon as levels become playable

    Started by Joshikai, December 23rd, 2014 22:26
    bad, colours, crash, crashes, created, creating, data, disabled, dungeon, error, game, keeper, keeperfx, keeperfx crash, levels, map, mode, model, moon, palette, party, pro, read, release, script, triggers, tunneller, type, user, values, video
    • Replies: 3
    • Views: 6,980
    Last Post: December 23rd, 2014 23:40
    by YourMaster  Go to last post
  17. Is there a limit on how many lines your script can contain?

    Started by Auxin, November 28th, 2014 05:35
    campaign, code, command, creating, creature, engine, error, fix, forum, good, hard, idea, innovative, issue, keeperfx, level, levels, lines, link, made, making, open, party, post, problem, script, total, tunneller, work, works
    • Replies: 6
    • Views: 7,457
    Last Post: November 28th, 2014 12:41
    by Auxin  Go to last post

    Forum:
    KeeperFX

  18. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 14:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 9,631
    Last Post: October 4th, 2014 20:32
    by YourMaster  Go to last post
  19. Map Rules what´s wrong?

    Started by Endrix, June 26th, 2014 15:27
    action, allies, archer, attack, avatar, battle, bile, code, creature, creatures, dark, dungeon, fly, giant, good, heal, heroes, horny, knight, level, magic, map, party, problem, rules, samurai, script, set, skeletons, total, tunneller, working, yeah
    • Replies: 3
    • Views: 5,241
    Last Post: June 27th, 2014 06:01
    by Metal Gear Rex  Go to last post
  20. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 5,226
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. Levels that are just impossible

    Started by Hades, February 17th, 2014 20:04
    army, hero, imps, keeper, levels, lines, make, making, read, thread, tunneller, war
    • Replies: 2
    • Views: 1,908
    Last Post: February 18th, 2014 03:07
    by Hades  Go to last post

    Forum:
    KeeperFX

  22. Resolution problem

    Started by Joe, February 11th, 2014 08:57
    created, creature, game, keeper, keeperfx, log, map, model, moon, page, palette, party, pro, problem, release, resolution, run, script, set, texture, triggers, tunneller, type, values, video, work
    • Replies: 3
    • Views: 2,055
    Last Post: February 11th, 2014 16:57
    by Joe  Go to last post

    Forum:
    KeeperFX

  23. Poll: Favourite creature to transfer

    Started by Hades, June 9th, 2013 13:43
    3 Pages
    1 2 3
    army, art, avatar, balance, battle, bile demon, campaign, care, choice, closed, creature, deadly, default, dk1, dragon, dungeon keeper 1, edit, fast, favourite, gear, giant, good, hatchery, heal, health, horned reaper, horny, imp, knight, lair, level, metal, metal gear rex, minion, orcs, order, original, poll, realm, research, rex, samurai, the way, transfer, tunneller, vampire, yeah
    • Replies: 23
    • Views: 13,265
    Last Post: January 23rd, 2014 14:39
    by Noanechu  Go to last post
  24. Some questions about scriptings and unusual settings

    Started by UnknownMaster21, November 2nd, 2013 13:32
    2 Pages
    1 2
    action, bit, combat, command, created, creature, creatures, damage, dungeon, effects, face, game, group, half, heroes, imps, information, keeper, kind, level, load, map, max, party, possession, questions, rooms, script, set, settings, shortcut, special, speed, spell, stuff, things, training room, treasure, tunneller, unable, wondering, workshop
    • Replies: 11
    • Views: 3,772
    Last Post: November 6th, 2013 11:07
    by DragonsLover  Go to last post
  25. Computer Players

    Started by dayokay, July 22nd, 2013 16:15
    bug, change, code, command, commands, computer, creatures, disabling, dk1, dragonslover, game, hand, human, keeper, level, making, map, move, party, players, power, room, script, set, settings, sort, spells, switch, time, tunneller, update, work, working
    • Replies: 5
    • Views: 3,189
    Last Post: July 26th, 2013 16:08
    by mefistotelis  Go to last post
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