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  1. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 74,132
    Last Post: December 6th, 2022 19:57
    by dayokay  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    38 Pages
    1 2 3 ... 38
    • Replies: 370
    • Views: 105,230
    Last Post: November 28th, 2022 07:04
    by Duke Ragereaver  Go to last post
  3. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 9,593
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  4. Creating new trap types

    Started by ZzZombo, March 17th, 2015 10:39
    2 Pages
    1 2
    adding, alternative, attack, change, check, crash, crashed, crashes, create, creating, creature, creature spells, creatures, door, editor, file, game, hero, ideas, made, make, official, patch, pro, section, single player, spells, stats, stuff, trap, traps, type, types, unknown, version, work, working
    • Replies: 10
    • Views: 7,300
    Last Post: October 4th, 2022 08:36
    by Necror  Go to last post
  5. New campaign - Unknown lands

    Started by Dark, July 19th, 2022 07:58
    abilities, bugs, campaign, complete, creatures, day, game, good, guess, imp, introduction, keeper, knight, make, maps, mentor, messages, missions, night, players, progress, research, script, spider, working
    • Replies: 4
    • Views: 1,678
    Last Post: September 27th, 2022 13:34
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  6. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 21
    • Views: 44,483
    Last Post: August 26th, 2022 12:37
    by Endrix  Go to last post
  7. Introduction to my custom campagne

    Started by Dark, July 11th, 2022 15:06
    black, create, created, creature, creatures, dungeon, editor, fixes, free, game, good, guess, ideas, introduction, keeper, levels, maps, max, overworld, problem, problems, progress, released, war, working
    • Replies: 4
    • Views: 1,501
    Last Post: July 13th, 2022 05:47
    by Dark  Go to last post

    Forum:
    KeeperFX

  8. Korean language support

    Started by mu mu, April 24th, 2020 07:33
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 45,503
    Last Post: April 28th, 2022 01:54
    by AdamP  Go to last post

    Forum:
    KeeperFX

  9. VSCode extension

    Started by kix, February 15th, 2022 22:14
    • Replies: 3
    • Views: 2,757
    Last Post: March 16th, 2022 21:08
    by kix  Go to last post
  10. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 73,716
    Last Post: February 16th, 2022 17:04
    by Stone_Knight  Go to last post

    Forum:
    DK2 Maps

  11. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 19:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, map-editor, maps, mode, modern, official, problems, quickly, script, text, wiki, work, working, works
    • Replies: 6
    • Views: 10,983
    Last Post: November 24th, 2021 12:53
    by YourMaster  Go to last post
  12. [v1.7] Can't get level select working?

    Started by silent solace, November 19th, 2021 09:25
    campaign, code, created, dk1, dk2, dkii, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, editor, exe, games, gog, keeper, level, levels, map, open, play, run, shortcut, target, text, working
    • Replies: 7
    • Views: 2,067
    Last Post: November 21st, 2021 20:08
    by silent solace  Go to last post
  13. Posession not working / glitchy

    Started by inwaves_shogun, May 10th, 2021 12:16
    creatures, details, dkii, dungeon, dungeon keeper, dungeon keeper 2, editing, fix, gameplay, glitch, gog, keeper, mode, not working, open, play, possession, screen, set, time, version, working
    • Replies: 1
    • Views: 1,815
    Last Post: August 4th, 2021 13:43
    by svefn  Go to last post
  14. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 43,016
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    alpha, art, attract, avatar, building, clean, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, labyrinth, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 71
    • Views: 47,959
    Last Post: June 6th, 2021 00:03
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  16. How to get the official map editor working with GOG

    Started by spartahawk, August 27th, 2018 18:48
    2 Pages
    1 2
    • Replies: 11
    • Views: 42,235
    Last Post: May 20th, 2021 00:41
    by YourMaster  Go to last post
  17. Dungeon Keeper FX missing "guide squares"

    Started by yunior89, March 23rd, 2021 21:54
    2 Pages
    1 2
    • Replies: 14
    • Views: 4,101
    Last Post: March 26th, 2021 07:55
    by yunior89  Go to last post
  18. No Creatures

    Started by Frozsen86, January 30th, 2021 11:41
    art, created, creature, creatures, creatures.txt, dark, dk1, dungeon, dungeon keeper, fan, files, good, guys, horny, keeperfx, levels, map, maps, play, problem, start, version, working
    • Replies: 3
    • Views: 6,121
    Last Post: January 31st, 2021 23:06
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 103,805
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  20. Sticky Thread Sticky: Dungeon Keeper 2 released on GOG.com

    Started by dotted, August 25th, 2011 12:50
    art, color, dk2, dungeon, dungeon keeper, dungeon keeper 2, evil, fix, game, games, gog, great, hand, keeper, ladder, make, moment, money, multiplayer, post, released, releases, security, silver, software, start, training, working
    • Replies: 7
    • Views: 32,153
    Last Post: December 12th, 2020 22:39
    by ntblood  Go to last post
  21. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 74,763
    Last Post: October 10th, 2020 12:43
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

  22. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 10,901
    Last Post: September 27th, 2020 08:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  23. Can’t open launcher

    Started by Junkman1217, August 14th, 2020 01:02
    alpha, easter, exe, full, good, keeperfx, launcher, night, open, patch, program, update, version, windows, work, working
    • Replies: 3
    • Views: 18,602
    Last Post: August 14th, 2020 18:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Revenge of the Lord - a good campaign v0.99

    Started by alexsa2015sa, November 18th, 2017 14:26
    5 Pages
    1 2 3 ... 5
    0.4.8, army, attack, building, campaign, city, creatures, dungeon, evil, feed, good, half, hang, keeperfx, levels, link, liquid, make, maps, mentor, orcs, original, patch, play, prison, samurai, today, torture chamber, transfer creature, unofficial, working
    • Replies: 46
    • Views: 33,032
    Last Post: August 8th, 2020 09:39
    by kix  Go to last post

    Forum:
    DK1 Maps

  25. download a .pot file

    Started by dayokay, July 4th, 2020 13:01
    ancient keeper, download, downloads, file, format, html, internet, keeper, load, make, messages, open, page, post, post-ak, save, working, works
    • Replies: 4
    • Views: 16,095
    Last Post: July 5th, 2020 11:36
    by dayokay  Go to last post

    Forum:
    KeeperFX

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